{"id":134363,"date":"2023-06-06T01:00:59","date_gmt":"2023-06-06T01:00:59","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=cicpaiqw"},"modified":"2023-06-06T01:00:59","modified_gmt":"2023-06-06T01:00:59","slug":"behind-the-design-2023-apple-design-awards","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/06\/06\/behind-the-design-2023-apple-design-awards\/","title":{"rendered":"Behind the Design: 2023 Apple Design Awards"},"content":{"rendered":"<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards.jpg\" data-hires=\"false\" alt><\/div>\n<p>Every year, the Behind the Design series takes a special look at the remarkable teams behind the Apple Design Award-winning apps and games. Read on to meet 12 incredible teams from around the world and learn how they brought their winning ideas to life. <\/p>\n<hr>\n<p>Winners in the category provide a great experience for all by supporting people from a diversity of backgrounds, abilites, and languages.<\/p>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-1.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Universe<\/h3>\n<p>Launched in 2017, the powerful, versatile, and almost unbelievably simple <em>Universe<\/em> makes creating a website as easy as building with blocks. The app operates on a grid system. To create a site, add blocks to the grid, and to edit a site, move those blocks around. The app doesn\u2019t just remove barriers, it bulldozes them. \u201cOur goal is making this technology available to everybody,\u201d says founder Joseph Cohen.<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=nzd48pl9\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-2.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Universe<\/h4>\n<p class=\"activity-description\">Discover how Universe makes creating a website as easy as building with blocks.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=nzd48pl9\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-3.jpg\" data-hires=\"false\" alt><\/div>\n<h3>stitch.<\/h3>\n<p>For all its many genres and styles, the gaming world has been awfully threadbare when it comes to experiences about embroidery. That all changes with <em>stitch.<\/em>, a charming cross between casual puzzler, meditative exercise, and afternoon craft project \u2014 and as cross-generational a game as you\u2019re likely to find. \u201cWe pride ourselves on making games that anyone can play,\u201d says Jakob Lykkegaard, founder of Lykke Studios, the team behind <em>stitch.<\/em> \u201cIt\u2019s important to spend the time to make them available for everyone.\u201d<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=mc4d1ufa\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-4.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: stitch.<\/h4>\n<p class=\"activity-description\">Find out how Lykke Studios sewed up its embroidery-themed puzzle game.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=mc4d1ufa\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<p>Winners in this category provide memorable, engaging, and satisfying experiences that are enhanced by Apple technologies.<\/p>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-5.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Duolingo<\/h3>\n<p>What makes <em>Duolingo<\/em> such an engaging way to learn a language? The answer is hiding in plain sight. \u201cThe secret to <em>Duolingo<\/em> is that we\u2019re not an education company. We\u2019re a fun and motivation company,\u201d says Ryan Sims, VP of design. \u201cFun is the most important part of the work we do.\u201d<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=jhkvppla\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-6.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Duolingo<\/h4>\n<p class=\"activity-description\">Learn the design strategies behind the language app&#8217;s incredible success.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=jhkvppla\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-7.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Afterplace<\/h3>\n<p>At first glance, Evan Kice\u2019s <em>Afterplace<\/em> appears to have time-traveled from the late 1980s. But it\u2019s a decidedly modern game too \u2014 fast, fluid, and incredibly easy to pick up. Enemies lurk everywhere and levels stretch out in all directions; what looks like a humble library is secretly a multilevel maze. \u201cI always loved it when a game just kept going,\u201d says Kice. \u201cI was fascinated by the idea that a game could hold an entire country.\u201d<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=3exkgv43\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-8.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Afterplace<\/h4>\n<p class=\"activity-description\">Find out how Evan Kice created the throwback pixelated adventure game Afterplace.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=3exkgv43\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<p>Winners in this category deliver intuitive interfaces and effortless controls that are perfectly tailored to their platform.<\/p>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-9.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Flighty<\/h3>\n<p><em>Flighty<\/em> might be the easiest thing travelers navigate on their entire trip. \u201cTravel can be a high-stress situation,\u201d says Ryan Jones, the Austin-based developer who founded the app in 2019. \u201cWe want <em>Flighty<\/em> to work so well that it feels almost boringly obvious.\u201d<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=970ncww4\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-10.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Flighty<\/h4>\n<p class=\"activity-description\">Find out how Ryan Jones created this best-in-class travel app.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=970ncww4\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-11.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Railbound<\/h3>\n<p>In <em>Railbound<\/em>, players are challenged to link train cars in proper order by laying down track through a mechanic that\u2019s as simple as finger painting. \u201cI pay a lot of attention to input,\u201d says Luke Spierewka of the game\u2019s Afterburn studio. \u201cFor <em>Railbound<\/em>, I wanted a system where you basically paint rail tiles with one finger.\u201d<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=0x08hncy\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-12.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Railbound<\/h4>\n<p class=\"activity-description\">Learn how the Afterburn game studio created this tricky track puzzler.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=0x08hncy\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<p>Winners in this category improve lives in a meaningful way and shine a light on crucial issues.<\/p>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-13.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Headspace<\/h3>\n<p>Few apps have made mindfulness as accessible as <em>Headspace<\/em>. More than a decade since its launch, the app continues to set the standard for mental health apps. \u201cMindfulness, meditation, mental health \u2014 none of these are easy to navigate,\u201d says Jeff Birkeland, senior vice president for member products. \u201cAn app that feels warm, friendly, and easy to use can provide approachable support for tough issues.\u201d<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=fkfnhq8u\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-14.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Headspace<\/h4>\n<p class=\"activity-description\">Find out how the Headspace team made its app &#8220;approachable and friendly.&#8221;<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=fkfnhq8u\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-15.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Endling<\/h3>\n<p><em>Endling<\/em> is a 3D adventure in which you play as a fox navigating a land charred by environmental disaster and human impact. It\u2019s also a powerful mix of medium and message. \u201cIt\u2019s a survival game, but a simplified one that focuses more on telling a story,\u201d says Philipp N\u00e4gelsbach, game designer and producer at HandyGames.<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=c8l2zi89\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-16.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Endling<\/h4>\n<p class=\"activity-description\">How the HandyGames team created this powerful mix of medium and message. <\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=c8l2zi89\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<p>Winners in this category feature stunning imagery, skillfully drawn interfaces, and high-quality animations that lend to a distinctive and cohesive theme.<\/p>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-17.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Any Distance<\/h3>\n<p>Luke Beard, the Atlanta-based designer who created <em>Any Distance<\/em> with engineer Daniel Kuntz, says the app is \u201cfor everyone, not just athletes.\u201d Their app is a design-forward fitness tracker and social network that delivers workout stats in beautiful and shareable formats \u2014 dynamic charts and graphs, animated 3D maps, AR experiences, and gorgeous cards \u2014 that can integrate photos. And its name is also its philosophy: Any distance counts, not just a swim or bike ride, but a walking meeting, stroller run, or its most popular option, a dog walk.<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=uiiopcl8\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-18.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Any Distance<\/h4>\n<p class=\"activity-description\">Learn how Luke Beard and Daniel Kuntz created the design-forward fitness tracker Any Distance. <\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=uiiopcl8\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-19.jpg\" data-hires=\"false\" alt><\/div>\n<h3>Resident Evil Village<\/h3>\n<p>The horror adventure comes to Mac with Apple silicon, with all the visual achievements fans of the long-running series could hope for. From its creepy castle to its decrepit factories to its magnificently hideous villains, <em>Resident Evil Village<\/em> offers some of the most realistic graphics ever seen on Apple devices. \u201cThe concept was a horror theme park with unique characters that stand out against a beautiful environment,\u201d says producer Tsuyohi Kanda.<\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=ngi52ptu\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-20.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: Resident Evil Village<\/h4>\n<p class=\"activity-description\">Learn how the stunningly beautiful horror adventure came to life on Mac. <\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=ngi52ptu\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<p>Winners in this category provide a state-of-the-art experience through novel use of Apple technologies that set them apart in their genre.<\/p>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-21.jpg\" data-hires=\"false\" alt><\/div>\n<h3>SwingVision<\/h3>\n<p>When Swupnil Sahai started creating <em>SwingVision<\/em>, he had no app-building experience \u2014 but he\u2019d played a lot of tennis. \u201cThe initial idea was, \u2018Maybe we can use the accelerometer and gyroscope on Apple Watch to figure out how fast I\u2019m swinging, and maybe we can use the [Apple Watch] screen to keep score,\u2019\u201d says Sahai. \u201cThat was really it.\u201d Today, <em>SwingVision<\/em> has become an integral part of the tennis community. <\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=0pg4dthn\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-22.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: SwingVision<\/h4>\n<p class=\"activity-description\">Discover how the SwingVision team served up the definitive tennis app.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=0pg4dthn\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-23.jpg\" data-hires=\"false\" alt><\/div>\n<h3>MARVEL SNAP<\/h3>\n<p><em>MARVEL SNAP<\/em> reboots the collectible card game genre with brisk gameplay, a wild cast of superheroes, and its \u201csnap\u201d mechanic, a double-or-nothing bet that adds whole new layers of strategy-slash-psychological warfare. \u201cOur goal as designers is to maximize that ratio of complexity and depth,\u201d says Ben Brode, chief development officer for Second Dinner. <\/p>\n<section class=\"grid activity divider-top divider-bottom\">\n<section class=\"row\">\n<section class=\"column large-4 small-4 no-padding-top no-padding-bottom\"> <a href=\"https:\/\/developer.apple.com\/news\/?id=sosm2p7q\" class=\"activity-image-link\"> <img decoding=\"async\" class=\"actiity-image medium-scale\" width=\"250\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2023\/08\/behind-the-design-2023-apple-design-awards-24.jpg\" data-hires=\"false\" alt> <\/a> <\/section>\n<section class=\"column large-8 small-8 padding-left-small padding-top-small padding-bottom-small no-padding-top no-padding-bottom\">\n<h4 class=\"no-margin-bottom activity-title\">Behind the Design: MARVEL SNAP<\/h4>\n<p class=\"activity-description\">Find out how the SNAP team rebooted the entire collectible-card game universe.<\/p>\n<p> <a href=\"https:\/\/developer.apple.com\/news\/?id=sosm2p7q\" class=\"icon icon-after icon-chevronright view-activitiy-link\">View now<\/a> <\/section>\n<\/section>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Every year, the Behind the Design series takes a special look at the remarkable teams behind the Apple Design Award-winning apps and games. Read on to meet 12 incredible teams from around the world and learn how they brought their winning ideas to life. Winners in the category provide a great experience for all by [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":134364,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-134363","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134363","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=134363"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134363\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/134364"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=134363"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=134363"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=134363"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}