{"id":134239,"date":"2023-08-15T17:00:00","date_gmt":"2023-08-15T17:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-153996"},"modified":"2023-08-15T17:00:00","modified_gmt":"2023-08-15T17:00:00","slug":"memory-pak-making-contact-with-the-ungoogleable-game-i-couldnt-quite-remember","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/08\/15\/memory-pak-making-contact-with-the-ungoogleable-game-i-couldnt-quite-remember\/","title":{"rendered":"Memory Pak: Making Contact With The &#8220;Ungoogleable&#8221; Game I Couldn&#8217;t Quite Remember"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/1869c0eb5a363\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/1869c0eb5a363\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"What's That Game?\" href=\"https:\/\/images.nintendolife.com\/1869c0eb5a363\/whats-that-game.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/1869c0eb5a363\/whats-that-game.900x.jpg\" alt=\"What's That Game?\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Nintendo Life<\/em><\/figcaption><\/figure>\n<p><em><em>Welcome to the latest instalment in our nostalgia-inducing column, <a href=\"https:\/\/www.nintendolife.com\/tags\/memory-pak\">Memory Pak<\/a>, where we deep-dive into some of the most memorable moments in gaming \u2013 good and bad.<\/em><\/em><\/p>\n<p><em>Today, Jim is reflecting on a years-long dilemma he faced over an oft-forgotten DS game, and wonders how we deal with &#8220;video game brain fog&#8221;&#8230;<\/em><\/p>\n<hr>\n<p>You probably don&#8217;t remember every game that you have ever played. Nowadays we have the eShop&#8217;s &#8216;Previously Downloaded&#8217; lists, constant GOTY conversations and tracking apps like <a class=\"external\" href=\"https:\/\/ggapp.io\/\">GG<\/a> or <a class=\"external\" href=\"https:\/\/gametrack.app\/\">GameTrack<\/a> to remind us what we have been playing, but that wasn&#8217;t always the case. In truth, not all games are life-changing experiences and, chances are, the more you played in the past, the more you are prone to forgetting.<\/p>\n<p>If you have been gaming for most of your life, then this list of forgotten games is likely something that you have learned to accept (after all, you&#8217;re probably blanking on it for a reason, right?) but what about those games that are only <em>partially forgotten<\/em>? The ones where you can remember one small, generally &#8220;ungoogleable&#8221; element of it like a particular gameplay mechanic or a snippet of cover and nothing else. These are the really annoying beasts.<\/p>\n<p>Until this week, I had this very issue with a game that I remembered had many pixel art scientists in lab coats on the front cover, but that&#8217;s it \u2014 no recollection of gameplay, platform or the all-important title. To say this had been driving me up the wall would be an understatement. There are only so many times that you can search for &#8220;Pixel art scientist DS game&#8221; or &#8220;GBA pixel art professor lab coat&#8221; before recommendations of &#8220;<em>Did you mean Professor Oak?&#8221;<\/em> become frequent enough to make you want to pull your hair out.<\/p>\n<p>This cycle had been going on for <em>years<\/em> \u2014 yes, <em>plural<\/em> \u2014 and I had resigned myself to the fact that I would never find this game (who knows, maybe I even made it up), but then, while listening to a podcast this weekend, I heard a mention of a 2000s RPG starring an old professor and the title immediately sent alarm bells a-ringing: <a href=\"https:\/\/www.nintendolife.com\/games\/ds\/contact\">Contact<\/a>.<\/p>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Contact - DS\" href=\"https:\/\/images.nintendolife.com\/69af2fa790a59\/contact-ds.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA0NDYgNDAwIj48L3N2Zz4=\" width=\"446\" height=\"400\" data-original=\"https:\/\/images.nintendolife.com\/69af2fa790a59\/contact-ds.446x400.jpg\" alt=\"Contact - DS\"><\/a><figcaption class=\"caption\">There he is. The haunter of my every waking moment&#8230; \u2014 <em class=\"credit\">Image: Rising Star Games<\/em><\/figcaption><\/figure>\n<p>Contact was released in 2006 and was developed by none other than Suda51&#8217;s own Grasshopper Manufacture. You take control of Terry, a young boy who is enlisted by a mysterious professor, who has crash-landed on a strange planet, to help gather the cells that power his ship.<\/p>\n<p>I say &#8220;take control&#8221; specifically because you \u2014 the player \u2014 are actually a character in-game. The professor speaks to you throughout, and you control Terry by using &#8216;decals&#8217; (stickers) to give him power-ups, but most importantly, the professor doesn&#8217;t want Terry to know you exist. Despite being an RPG, the game is incredibly short, which might be why I struggled to remember it.<\/p>\n<figure class=\"picture right\"><a class=\"scanlines\" title=\"Contact DS\" href=\"https:\/\/images.nintendolife.com\/d092e02a6bc9a\/contact-ds.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMTM1MCI+PC9zdmc+\" width=\"900\" height=\"1350\" data-original=\"https:\/\/images.nintendolife.com\/d092e02a6bc9a\/contact-ds.900x.jpg\" alt=\"Contact DS\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Atlus\/Rising Star Games<\/em><\/figcaption><\/figure>\n<p>Looking back on it, Contact carries more than a little <a href=\"https:\/\/www.nintendolife.com\/games\/snes\/earthbound\">EarthBound<\/a> in its visual DNA \u2014 come on, that professor <em>is<\/em> Dr. Andonuts \u2014 but it turns out it comes down to more than a few visual similarities. The game launched just a month before <a href=\"https:\/\/www.nintendolife.com\/games\/gba\/mother_3\">Mother 3<\/a> in Japan, and there was <a href=\"https:\/\/forum.starmen.net\/forum\/General\/BFG\/The-Earthbound-Contact-DS-Connection\">apparently<\/a> some confusion between the two games&#8217; marketing.<\/p>\n<p>Thanks to a flash animation that Marvelous Interactive published in September 2005, which featured the aforementioned professor, many suspected the animation to be a teaser for the long-awaited Mother 3. A few days later, the teaser was revealed to be for Contact, and not related to the Mother series at all. Mother series fansite <a class=\"external\" href=\"https:\/\/starmen.net\/mother3\/history_development\/rumor_archive\/countdown\/\">Starman.net covered it extensively back in the day<\/a>, from the teaser all the way to the confusion and eventual reveal.<\/p>\n<p>Of course, I was oblivious to this as a kid. To me, Contact was just a game with a cool-looking scientist on the cover. <em>Ness? Lucas? Never heard of them&#8230;<\/em><\/p>\n<p>Despite the fact that I had initially remembered so little, a brief look at a Contact playthrough on <a href=\"https:\/\/www.youtube.com\/watch?v=fEGPektn3-M\">YouTube<\/a> (thanks, <a href=\"https:\/\/www.youtube.com\/@JaxLongplays\">Jax Longplays<\/a>) brought it all flooding back. The fourth wall breaks, the contrast between top- and bottom-screen action, and the ending really got under my skin as a young buck.<\/p>\n<p>By all accounts it wasn&#8217;t a particularly great game \u2014 even I don&#8217;t remember enjoying it <em>that much<\/em> \u2014 but the search was over and I could finally sleep.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"fEGPektn3-M\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p>Without that podcast or the above YouTube video, Contact may have stayed well out of contact in my mind. I&#8217;m not sure what I would have done had I not remembered, but it&#8217;s a cracking feeling \u2014 a relief, I&#8217;ll admit \u2014 to finally clear the video game brain fog.<\/p>\n<p>In fact, there&#8217;s an entire subreddit called <a class=\"external\" href=\"https:\/\/www.reddit.com\/r\/tipofmyjoystick\/\">r\/tipofmyjoystick<\/a> where fellow gamers can share their own stories and details of the games they <em>barely<\/em> remember, while community members try to solve the mystery of &#8220;what <em>is<\/em> this game?&#8221; There&#8217;s <a class=\"external\" href=\"https:\/\/www.reddit.com\/r\/tipofmyjoystick\/comments\/64i787\/psa_a_guide_to_better_results\/\">a step-by-step guide<\/a> on how to format a post to give you the best possible chance of rediscovering that lost B-tier game from your past.<\/p>\n<p>So after my years-long search for Contact in the depths of my mind came to an end, I thought why not open this dilemma up to the wider Nintendo Life community and find out whether any of you lovely lot have found yourself in a similar position?<\/p>\n<p>If there is a game that you can&#8217;t quite put your finger on and it has been bugging you for a while, drop everything that you can remember (platform, cover, gameplay etc.) into the comments and let&#8217;s see if we can, collectively, dig up these almost-forgotten titles. And don&#8217;t forget to vote in our poll to let us know.<\/p>\n<div id=\"poll-have-you-ever-been-haunted-by-a-partially-forgotten-game\" class=\"poll\" data-uri=\"polls\/have_you_ever_been_haunted_by_a_partially-forgotten_game\" data-id=\"8055\" data-question=\"Have you ever been haunted by a partially-forgotten game?\">\n<div class=\"results hidden\">\n<h3 data-toc=\"Have you ever been haunted by a partially-forgotten game?\">Have you ever been haunted by a partially-forgotten game? (522 votes)<\/h3>\n<ol class=\"poll-results\">\n<li class=\"result first\"><strong class=\"answer\">Yes! I still can&#8217;t remember it to this day<\/strong><span class=\"votes\"><span title=\"146 votes\"><span class=\"bar accent-bg has-votes\" data-value=\"28\"><span class=\"val\">28<\/span>%<\/span><\/span><\/span><\/li>\n<li class=\"result\"><strong class=\"answer\">Yes, but with some searching I eventually found it<\/strong><span class=\"votes\"><span title=\"203 votes\"><span class=\"bar accent-bg has-votes\" data-value=\"39\"><span class=\"val\">39<\/span>%<\/span><\/span><\/span><\/li>\n<li class=\"result\"><strong class=\"answer\">I forget games all the time, but trying to remember them doesn&#8217;t keep me up at night<\/strong><span class=\"votes\"><span title=\"47 votes\"><span class=\"bar accent-bg has-votes\" data-value=\"9\"><span class=\"val\">9<\/span>%<\/span><\/span><\/span><\/li>\n<li class=\"result\"><strong class=\"answer\">If I ever have been, then I&#8217;ve forgotten it by now&#8230;<\/strong><span class=\"votes\"><span title=\"75 votes\"><span class=\"bar accent-bg has-votes\" data-value=\"14\"><span class=\"val\">14<\/span>%<\/span><\/span><\/span><\/li>\n<li class=\"result last\"><strong class=\"answer\">Nope, I remember every game I have ever played<\/strong><span class=\"votes\"><span title=\"51 votes\"><span class=\"bar accent-bg has-votes\" data-value=\"10\"><span class=\"val\">10<\/span>%<\/span><\/span><\/span><\/li>\n<\/ol>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nintendo Life Welcome to the latest instalment in our nostalgia-inducing column, Memory Pak, where we deep-dive into some of the most memorable moments in gaming \u2013 good and bad. Today, Jim is reflecting on a years-long dilemma he faced over an oft-forgotten DS game, and wonders how we deal with &#8220;video game brain fog&#8221;&#8230; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-134239","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134239","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=134239"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/134239\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=134239"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=134239"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=134239"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}