{"id":133676,"date":"2023-05-12T12:45:00","date_gmt":"2023-05-12T12:45:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-149338"},"modified":"2023-05-12T12:45:00","modified_gmt":"2023-05-12T12:45:00","slug":"zelda-tears-of-the-kingdoms-new-ascend-ability-started-life-as-a-dev-cheat-code","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/05\/12\/zelda-tears-of-the-kingdoms-new-ascend-ability-started-life-as-a-dev-cheat-code\/","title":{"rendered":"Zelda: Tears Of The Kingdom&#8217;s New Ascend Ability Started Life As A Dev Cheat Code"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/fe097d94a898e\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/fe097d94a898e\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Zelda: Tears of the Kingdom Ascend\" href=\"https:\/\/images.nintendolife.com\/fe097d94a898e\/zelda-tears-of-the-kingdom-ascend.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/fe097d94a898e\/zelda-tears-of-the-kingdom-ascend.900x.jpg\" alt=\"Zelda: Tears of the Kingdom Ascend\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Nintendo Life<\/em><\/figcaption><\/figure>\n<p>For many of us, today is a pretty big day. After many years of waiting, <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/legend_of_zelda_tears_of_the_kingdom\">The Legend of Zelda: Tears of the Kingdom<\/a> is finally here, letting us dive into a new (but also, kind of the same) version of Hyrule once again and get to grips with a whole bunch of fresh abilities and powers.<\/p>\n<p>One of these abilities, Ascend, was revealed in the game&#8217;s <a href=\"https:\/\/www.nintendolife.com\/features\/zelda-tears-of-the-kingdom-gameplay-trailer-every-new-detail-revealed\">10-minute gameplay demonstration<\/a> back in March, showing us all how Link will be able to quickly get to the top of buildings, mountains and towers by effectively swimming through the ceiling. It&#8217;s a pretty neat feature, to be sure, and it turns out that it actually started life as a debug code, used by the developers to swiftly leap out of a cave system when they were testing the game.<\/p>\n<p>In a recent <a href=\"https:\/\/www.polygon.com\/legend-zelda-tears-kingdom\/23720150\/zelda-tears-of-the-kingdom-abilities-eiji-aonuma-hidemaro-fujibayashi\">Polygon<\/a> interview with director Hidemaro Fujibayashi and series producer Eiji Aonuma, the director confirmed the mechanic&#8217;s origins, explaining how it went from a cheat code to one of the game&#8217;s most innovative new features:<\/p>\n<blockquote>\n<p>I don\u2019t think we\u2019ve shared this anywhere else, but \u2014 the Ascend ability was actually the result of a debug feature that we have in the game.<\/p>\n<p>When I was exploring the caves, I would get to the destination where I was trying to get to, and once I checked it out, I would just use the debug code to get to the top. And I thought, <em>Well, maybe this is something that can be usable in the game<\/em>. And it was right around that time that Mr. Aonuma said, \u201cIt\u2019s a pain to go back.\u201d<\/p>\n<p>And to be blunt and honest, cheating can be fun. So that\u2019s why we decided to drop it in there.<\/p>\n<\/blockquote>\n<p>Who would have thought it, eh? The pair go on to discuss the game&#8217;s development in more depth including the implementation of the new underground system and features that didn&#8217;t make the final product, as well as their thoughts on a future Zelda movie. Be sure to head over to Polygon to read the <a href=\"https:\/\/www.polygon.com\/legend-zelda-tears-kingdom\/23720150\/zelda-tears-of-the-kingdom-abilities-eiji-aonuma-hidemaro-fujibayashi\">full interview<\/a>.<\/p>\n<p>If you need a reminder of what we thought of the game (spoiler: we loved it), you can check out our 10\/10 review below:<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/zelda\/related-articles:148637 @ 2023-05-13T07:44:10+01:00 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p><em>Have you had a chance to play around with Ascend yet? Swim down to the comments and let us know.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nintendo Life For many of us, today is a pretty big day. After many years of waiting, The Legend of Zelda: Tears of the Kingdom is finally here, letting us dive into a new (but also, kind of the same) version of Hyrule once again and get to grips with a whole bunch of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-133676","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/133676","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=133676"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/133676\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=133676"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=133676"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=133676"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}