{"id":132012,"date":"2023-02-23T17:45:00","date_gmt":"2023-02-23T17:45:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-145609"},"modified":"2023-02-23T17:45:00","modified_gmt":"2023-02-23T17:45:00","slug":"brutal-pixel-art-tactical-rpg-the-last-spell-charges-onto-switch-in-march","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/02\/23\/brutal-pixel-art-tactical-rpg-the-last-spell-charges-onto-switch-in-march\/","title":{"rendered":"Brutal Pixel Art Tactical RPG &#8216;The Last Spell&#8217; Charges Onto Switch In March"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/51ed79a312d7d\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/51ed79a312d7d\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/51ed79a312d7d\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"clcX-Hd67pE\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p>Publisher The Arcade Crew has revealed that <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/last_spell\">The Last Spell<\/a> will be leaving Early Access on 9th March, and that means it&#8217;s also coming to consoles the same day \u2014 Switch included.<\/p>\n<p>Developed by Ishtar Games, The Last Spell blends tactical RPG elements with procedurally generated gear and foes and tops it all off with a beautiful pixel art style and a heavy metal soundtrack. Definitely <em>not<\/em> a game for a quiet evening, then.<\/p>\n<p>Launching in Early Access way back in June 2021, the game has over 6,000 positive user reviews on Steam, The Last Spell sees you build a Haven during the day and then fight monsters at night, you&#8217;ll need to survive the downfall of humanity in order to cast The Last Spell (we see what you did there) in this brutal but fair strategy game.<\/p>\n<p>Here&#8217;s what you can expect as you defend your home and banish magic from the world (via Steam):<\/p>\n<blockquote>\n<p><strong>ABOUT THIS GAME<br \/><\/strong>In a desperate move to end all wars that have been rampaging the world for decades, the mages provoked The Cataclysm. Massive balls of pure magic obliterated nearly everything. A strange purple mist propagated everywhere, with hordes of bloodthirsty mutants coming at night<\/p>\n<p>Our only hope is now to banish all magic from this accursed world by casting The Last Spell, requiring several days of uninterrupted incantation whilst a few strained Heroes try to protect those damned mages.<\/p>\n<\/blockquote>\n<blockquote>\n<p>The Last Spell is a tactical RPG with roguelite elements in which you have to defend a city against hordes of deadly enemies.<\/p>\n<p>During daytime, prepare your Heroes, carefully choose how to rebuild your Haven and position your defenses. Over the night, exterminate all the monsters coming at your walls with a large range of weapons and skills. Then heal, level up, and repeat until the Magic Seal is broken.<\/p>\n<\/blockquote>\n<blockquote>\n<p><strong>FEATURES<\/strong><\/p>\n<p>Turn-Based Tactical RPG:<br \/>\u25cf The whole RPG package: a flurry of stats, skills, perks, traits\u2026 and more.<br \/>\u25cf Tons of items: armors, weapons, trinkets and potions\u2026 with their own stats and skills, as well as optional random modifiers. Each weapon has its own skillset and playstyle!<br \/>\u25cf Build your own classes: upgrade your heroes with stat bonuses and perks, and equip whatever gear you wish. Want to make a glass cannon rogue\/mage fighting with a gun? Do it!<br \/>\u25cf Manage your squad of heroes: they\u2019re strong, but they are few and have access to limited resources. Healing and mana are scarce, so try to find a good balance.<\/p>\n<\/blockquote>\n<blockquote>\n<p><strong>Hordes of Evil:<\/strong><br \/>\u25cf Think and adapt: you will face swarms of deadly enemies with only a few hardened heroes. Optimize your positioning and plan your actions: big AOE attacks, crowd control, buffs, poison&#8230; Every Action Point counts towards another day of survival.<br \/>\u25cf Enemies have strengths and weaknesses that will challenge your wits. And because hard is not enough for us, be prepared for the terrifying Elites!<br \/>\u25cf Each map will end with epic fights against unique mind-bending bosses.<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<blockquote>\n<p><strong>Protect the Haven:<\/strong><br \/>\u25cf Rebuild the city to help you in-between fights. Get healed, forge new magical weapons, get new heroes. Spend your resources wisely, commander!<br \/>\u25cf Build up your defenses: walls, traps, towers, catapults\u2026 every tiny bit of help is welcome.<br \/>\u25cf Protect the Magic Circle at all costs! If you lose it, humanity is doomed.<br \/>\u25cf 5 Havens to protect, each with their own setup and challenges requiring you to tailor your strategy to beat the Great Evil.<\/p>\n<\/blockquote>\n<blockquote>\n<p><strong>Roguelite Elements:<\/strong><br \/>\u25cf The game is meant to be hard. You will fail\u2026 A lot. But every time you do, you\u2019ll grow harder, better, faster, stronger!<br \/>\u25cf Procedurally generated enemy waves, characters, weapons and a ton of unlockables will keep you entertained until the real world collapses.<br \/>\u25cf Tailor each run thanks to the Omens: a limited amount of bonuses that can be picked for the upcoming run. Do you prefer more Action Points, more characters, sturdier defenses, better loot? Experiment to find your preferred tools of destruction.<br \/>\u25cf Scale the difficulty to your liking, with 6 levels of Apocalypse to entertain even the most crazy hardcore players.<\/p>\n<\/blockquote>\n<blockquote>\n<p><strong>Headbanger Soundtrack:<\/strong><br \/>\u25cf Over 25 tracks of thunderous synths-driven progressive metal to guide you through this joyous slaughterfest<br \/>\u25cf Composed by the incredible R\u00e9mi &#8211; The Algorithm &#8211; Gall\u00e9g<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<aside class=\"gallery\"><figcaption class=\"caption\"><em class=\"credit\">Images: The Arcade Crew<\/em><\/figcaption><\/aside>\n<aside class=\"gallery\"><figcaption class=\"caption\"><em class=\"credit\">Images: The Arcade Crew<\/em><\/figcaption><\/aside>\n<p><em>Will you be trying to cast The Last Spell when the game launches on the Switch eShop on 9th March? Get chanting in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content]Subscribe to Nintendo Life on YouTube Publisher The Arcade Crew has revealed that The Last Spell will be leaving Early Access on 9th March, and that means it&#8217;s also coming to consoles the same day \u2014 Switch included. Developed by Ishtar Games, The Last Spell blends tactical RPG elements with procedurally generated gear and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-132012","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/132012","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=132012"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/132012\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=132012"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=132012"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=132012"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}