{"id":131442,"date":"2023-01-26T18:15:00","date_gmt":"2023-01-26T18:15:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-144148"},"modified":"2023-01-26T18:15:00","modified_gmt":"2023-01-26T18:15:00","slug":"iconic-goldeneye-gong-sound-potentially-missing-from-switch-online-version","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2023\/01\/26\/iconic-goldeneye-gong-sound-potentially-missing-from-switch-online-version\/","title":{"rendered":"Iconic GoldenEye &#8220;Gong&#8221; Sound Potentially Missing From Switch Online Version"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/994bd22d06728\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/994bd22d06728\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"GoldenEye 007 Box\" href=\"https:\/\/images.nintendolife.com\/994bd22d06728\/goldeneye-007-box.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTY3Ij48L3N2Zz4=\" width=\"900\" height=\"567\" data-original=\"https:\/\/images.nintendolife.com\/994bd22d06728\/goldeneye-007-box.900x.jpg\" alt=\"GoldenEye 007 Box\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Damien McFerran \/ Nintendo Life<\/em><\/figcaption><\/figure>\n<p><strong>Update #2 [Fri 27th Jan, 2023 02:00 GMT]:<\/strong> <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/goldeneye_007\">GoldenEye 007<\/a> is now live on the Nintendo Switch Online service and it seems there&#8217;s no need to worry &#8211; everything sounds as it should.<\/p>\n<hr>\n<p><strong>Update [Thu 26th Jan, 2023 21:05 GMT]:<\/strong> <a class=\"external\" href=\"https:\/\/www.eurogamer.net\/why-does-goldeneye-007s-iconic-watch-music-sound-different-on-nintendo-switch-than-we-remember-it-did-on-n64\">Digital Foundry\u2019s<\/a> John Linneman has stressed that while he &#8220;doesn&#8217;t know&#8221; the exact details, as speculated elsewhere, this could be down to emulation issues.<\/p>\n<blockquote>\n<p>&#8220;N64 doesn&#8217;t have an actual sound chip so everything is done in software&#8230; So I suppose the emulator simply isn&#8217;t emulating the sound chip correctly. Older versions of N64 emulators had this issue in the past.&#8221;<\/p>\n<\/blockquote>\n<p>So, as many suspected, it sounds like this is a potential emulator issue. Again, we want to stress that, at the time of writing this, the sound effect is only missing in the video and we won&#8217;t know if the iconic sound is missing from the Switch version until it drops on NSO tomorrow.<\/p>\n<p>Former Rare composer Graeme Norgate has also pointed out the missing sounds in the clip <a class=\"external\" href=\"https:\/\/twitter.com\/Norgans\/status\/1618615259530678280\">on Twitter<\/a>, saying &#8220;hope this isn&#8217;t the final version&#8221; while tagging Kirkhope.<\/p>\n<hr>\n<p><strong>Original article [Thu 26th Jan, 2023 18:15 GMT]:<\/strong> Yesterday, Nintendo decided to drop a bombshell on us and announce that <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/goldeneye_007\">GoldenEye 007<\/a> is, at last, coming to Nintendo Switch Online + Expansion Pack subscribers this Friday, 27th January. What a treat! We&#8217;ve been waiting for this news since Nintendo revealed it would be coming to the service eventually.<\/p>\n<p>Just a couple of hours after the announcement, Nintendo shared what might just be one of the most iconic pieces of music from the game \u2014 the Q Watch music by legendary Rare composer Grant Kirkhope. It still absolutely rules, but when we had a listen, we (and users on <a class=\"external\" href=\"https:\/\/www.resetera.com\/threads\/music-tracks-in-the-switch-version-of-goldeneye-are-missing-instruments-samples.679864\">ResetEra<\/a>) noticed something was missing&#8230;<\/p>\n<aside class=\"object object-tweet\"><!-- cache: oembed\/https:\/\/twitter.com\/nintendoamerica\/statuses\/1618307965508849666 @ 2023-01-26T16:28:11+00:00 --><\/p>\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Your mission \u2013 sit back and listen to the music from the Q Watch in <a href=\"https:\/\/twitter.com\/hashtag\/Nintendo64?src=hash&amp;ref_src=twsrc%5Etfw\">#Nintendo64<\/a>\u2019s GoldenEye 007, coming 1\/27 on <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitch<\/a> for <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitchOnline?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitchOnline<\/a> + Expansion Pack members. \ud83c\udfb6 <a href=\"https:\/\/t.co\/8nSobxuR6b\">pic.twitter.com\/8nSobxuR6b<\/a><\/span>\u2014 Nintendo of America (@NintendoAmerica) <a href=\"https:\/\/twitter.com\/NintendoAmerica\/status\/1618307965508849666?ref_src=twsrc%5Etfw\">January 25, 2023<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Did you notice it? The &#8216;gong&#8217; noise? It&#8217;s not there! *gasp* In case you&#8217;re not familiar with the music, <a class=\"external\" href=\"https:\/\/www.youtube.com\/watch?v=A7lLHJ6yfH0&amp;ab_channel=silverrat23x\">this is what it should sound like<\/a>.<\/p>\n<p>Okay, so we haven&#8217;t got our hands on the game yet, so we can&#8217;t verify if it&#8217;s simply missing in NSO release or if it&#8217;s just missing in this clip. Still, we&#8217;re worried about losing what is probably one of the defining sound effects of many of our childhoods.<\/p>\n<p>Many suspect that, if it is missing in the full game, it could be an emulation issue. Previous NSO releases such as <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/legend_of_zelda_ocarina_of_time\">Zelda: Ocarina of Time<\/a> and <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/paper_mario\">Paper Mario<\/a> have had issues unique to their NSO-emulated versions such as missing fog or menus going too fast. Nintendo has been good about patching these problems out, so if it <em>is<\/em> present, we&#8217;re hopeful they&#8217;ll also be able to fix this.<\/p>\n<p>The &#8216;gong&#8217; sound is not just an iconic part of GoldenEye 007 on N64 though \u2014 it&#8217;s a big part of the movie&#8217;s soundtrack too and something of a trademark for French composer \u00c9ric Serra. Serra composed the score for the 1995 Bond movie, but you can also hear the famous sound effect in Luc Besson&#8217;s <strong>L\u00e9on: The Professional<\/strong> in tracks such as &#8216;<a class=\"external\" href=\"https:\/\/www.youtube.com\/watch?v=Eu2oMWr_Nkc&amp;t=39s\">The Game Is Over<\/a>&#8216; and &#8216;<a class=\"external\" href=\"https:\/\/youtu.be\/wd_9RDM0Ny0?t=45\">What&#8217;s Happening out There?<\/a>&#8216;.<\/p>\n<p>A few years back, Grant Kirkhope shared how he managed to recreate what he calls the &#8216;sonar&#8217;-type sound after years of being asked, and <a class=\"external\" href=\"https:\/\/twitter.com\/RareLtd\/status\/1214948398752784384\">@RareLtd<\/a> showcased fellow composer Robin Beanland demonstrating its genesis:<\/p>\n<aside class=\"object object-tweet\"><!-- cache: oembed\/https:\/\/twitter.com\/grantkirkhope\/statuses\/1215401956446851074 @ 2023-01-26T16:28:11+00:00 --><\/p>\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">I don\u2019t know how many times I\u2019ve been asked about the \u201csonar\u201d type sound I used in Goldeneye over the years &#8230;. <a href=\"https:\/\/twitter.com\/TheRealBeano?ref_src=twsrc%5Etfw\">@TheRealBeano<\/a> tells all in this video! <a href=\"https:\/\/t.co\/viSB4IvVyM\">https:\/\/t.co\/viSB4IvVyM<\/a><\/span>\u2014 Grant Kirkhope (@grantkirkhope) <a href=\"https:\/\/twitter.com\/grantkirkhope\/status\/1215401956446851074?ref_src=twsrc%5Etfw\">January 9, 2020<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Hopefully, this is all just a little stumble in the pre-release clip Nintendo shared, but we&#8217;ll find out soon enough. We also don&#8217;t know if the same issue will be present in the Xbox version, which also releases tomorrow, but we&#8217;ll be keeping an <del>eye<\/del> ear out just in case.<\/p>\n<p><em>Did you notice the missing sound effects? Do you think it&#8217;ll be present in the NSO version when it releases tomorrow? Let us know!<\/em><\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/retro\/related-articles:126227 @ 2023-01-27T05:20:13+00:00 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n","protected":false},"excerpt":{"rendered":"<p>Image: Damien McFerran \/ Nintendo Life Update #2 [Fri 27th Jan, 2023 02:00 GMT]: GoldenEye 007 is now live on the Nintendo Switch Online service and it seems there&#8217;s no need to worry &#8211; everything sounds as it should. Update [Thu 26th Jan, 2023 21:05 GMT]: Digital Foundry\u2019s John Linneman has stressed that while he [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-131442","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/131442","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=131442"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/131442\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=131442"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=131442"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=131442"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}