{"id":130679,"date":"2022-12-19T12:30:00","date_gmt":"2022-12-19T12:30:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-142801"},"modified":"2022-12-19T12:30:00","modified_gmt":"2022-12-19T12:30:00","slug":"front-mission-1st-remake-gets-a-hefty-update-here-are-the-patch-notes","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/12\/19\/front-mission-1st-remake-gets-a-hefty-update-here-are-the-patch-notes\/","title":{"rendered":"Front Mission 1st: Remake Gets A Hefty Update, Here Are The Patch Notes"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/86f7d9e1122ec\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/86f7d9e1122ec\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Front Mission 1st\" href=\"https:\/\/images.nintendolife.com\/86f7d9e1122ec\/front-mission-1st.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNDk0Ij48L3N2Zz4=\" width=\"900\" height=\"494\" data-original=\"https:\/\/images.nintendolife.com\/86f7d9e1122ec\/front-mission-1st.900x.jpg\" alt=\"Front Mission 1st\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Forever Entertainment<\/em><\/figcaption><\/figure>\n<p>Forever Entertainment has announced that <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/front_mission_1st_remake\">Front Mission 1st: Remake<\/a> has been updated to version 1.0.3, bringing with it a host of new options, gameplay improvements, and bug fixes.<\/p>\n<p>Hopefully there&#8217;s enough here to alleviate some fears you might have of the experience. After all, our review ended with a decidedly average score of 5\/10, in which we highlighted the sluggish combat and random weapons. Nevertheless, we praised the visuals, story, and soundtrack, so there may be enough here to warrant a purchase if you&#8217;re a fan of the original.<\/p>\n<p><!-- cache: html:nintendolife.com\/ssl\/nintendo-switch\/related-articles:141594 @ 2022-12-20T10:02:53+00:00 --><\/p>\n<aside class=\"block object-related\"> <\/aside>\n<p>Here are the full patch notes:<\/p>\n<p>Additions<\/p>\n<p>&#8211; &#8220;Battle speed&#8221; option<br \/>&#8211; Statistics comparison before combat<br \/>&#8211; Alternate route seeking by the AI when the target cell is occupied by an ally (only in Modern Mode)<br \/>&#8211; DPAD navigation in scenario map tile by tile<br \/>&#8211; Direct attack on enemies by selecting the red square on the scenario map<br \/>&#8211; Save panel after the campaign is completed (no autosave deletion)<br \/>&#8211; Death animation on the arena when BODY is destroyed<br \/>&#8211; A &#8220;thank you&#8221; sound after a purchase in a shop.<br \/>&#8211; Minigun animation when firing<\/p>\n<p>Improvements<\/p>\n<p>&#8211; Katakana and hiragana characters are now available when entering name<br \/>&#8211; More seamless transition from the map to combat.<br \/>&#8211; Improved Wanzer jumping animation<br \/>&#8211; CHAFF is constantly hitting, and the defender does not perform guard animation.<br \/>&#8211; Better music looping<br \/>&#8211; Music is paused before combat and resumed after combat<br \/>&#8211; When attacking &#8220;only body&#8221; machines, the DUEL and GUIDE skills do not appear<br \/>&#8211; Changed &#8220;open command menu&#8221; from Y to B button.<br \/>&#8211; Improved the workshop&#8217;s ambient sounds<br \/>&#8211; Player now returns to enemy selection after combat in the arena<br \/>&#8211; Localization tweaks<\/p>\n<p>Fixes<\/p>\n<p>&#8211; Incorrect MISS and GUARD text position on the arena when attacking from afar<br \/>&#8211; Bug with the GUARD value when equipped with a missile launcher<br \/>&#8211; USN 10 scenario bug (cannot complete the mission if all enemies are killed before the third turn)<br \/>&#8211; Sorting bug in the workshop (wrong item purchased after sorting)<br \/>&#8211; Enemies no longer try to attack with destroyed arms<br \/>&#8211; Enemies will now attack with only one arm destroyed<br \/>&#8211; DOUBLE and SWITCH skills sometimes softlocking the game<br \/>&#8211; Shop setup bug (a grip weapon was not added to the stash after purchasing an arm with an internal weapon)<br \/>&#8211; Bug when rockets or bullets pass through the ground<br \/>&#8211; When using an ACID item, the shoulder weapon and shield were not affected<br \/>&#8211; Bug with incorrect shoulder weapon type in setup after shield mounting<br \/>&#8211; Other minor bugs<\/p>\n<hr>\n<p>A pretty decent selection, if you ask us!<\/p>\n<p><em>Let us know in the comments if these improvements have convinced you to try out Front Mission 1st.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Forever Entertainment Forever Entertainment has announced that Front Mission 1st: Remake has been updated to version 1.0.3, bringing with it a host of new options, gameplay improvements, and bug fixes. Hopefully there&#8217;s enough here to alleviate some fears you might have of the experience. After all, our review ended with a decidedly average score [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-130679","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/130679","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=130679"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/130679\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=130679"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=130679"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=130679"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}