{"id":129530,"date":"2022-11-06T19:00:00","date_gmt":"2022-11-06T19:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-140210"},"modified":"2022-11-06T19:00:00","modified_gmt":"2022-11-06T19:00:00","slug":"talking-point-whats-the-best-use-of-licensed-music-in-a-switch-game","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/11\/06\/talking-point-whats-the-best-use-of-licensed-music-in-a-switch-game\/","title":{"rendered":"Talking Point: What&#8217;s The Best Use Of Licensed Music In A Switch Game?"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/3296ed3f88c7f\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3296ed3f88c7f\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Best Licensed Music in Games\" href=\"https:\/\/images.nintendolife.com\/3296ed3f88c7f\/best-licensed-music-in-games.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/3296ed3f88c7f\/best-licensed-music-in-games.900x.jpg\" alt=\"Best Licensed Music in Games\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Kate Gray \/ Nintendo Life<\/em><\/figcaption><\/figure>\n<p>You know that feeling you get when you&#8217;re driving down a highway at sunset, and the <em>perfect<\/em> song comes on the radio? All of a sudden, it feels like you&#8217;re in a music video, or that bit at the start of a &#8217;90s teen movie, where everything is sparkling and perfect. The music becomes a soundtrack, and your life becomes a story.<\/p>\n<p>There are a few brilliant moments like this in media, too \u2014 ones that deploy the right song at the right moment for a perfect synergy of feelings. Think of how <a href=\"https:\/\/www.youtube.com\/watch?v=W4tVH7BPb-Q\">Edgar Wright uses licensed music in his films<\/a> to underline tense, snappy moments and add comedy, or the use of <a href=\"https:\/\/youtu.be\/Sv1I4q6lOpo\">Don&#8217;t You (Forget About Me) at the end of <strong>The Breakfast Club<\/strong><\/a>, or the Imogen Heap-scored season 2 finale of The O.C., which became so iconic that <a href=\"https:\/\/youtu.be\/vmd1qMN5Yo0\">it got its own SNL skit<\/a>.<\/p>\n<p>Just like movies and TV, video games have been slowly, but surely learning to marry music and mechanics to create something greater than the sum of its parts. It&#8217;s not that widespread of a practice, admittedly \u2014 <a href=\"https:\/\/www.nintendolife.com\/features\/talking-point-is-the-golden-age-of-licensed-music-in-games-over\">the cost of licensing music in perpetuity<\/a> is prohibitively expensive even for the more moneyed studios \u2014 but when they get it right, they get it <em>right<\/em>.<\/p>\n<p>So, here&#8217;s our list of some of the best uses of licensed music in video games. Imagine the satisfying <em>ka-chunk<\/em> of a Walkman play button as we begin, and make sure to fast-forward down to the bottom of page two to have your say in our polls&#8230;<\/p>\n<div class=\"list\">\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/nintendo-switch\/bioshock_the_collection\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMjUwIj48L3N2Zz4=\" width=\"900\" height=\"250\" data-original=\"https:\/\/images.nintendolife.com\/3c05a7aaedd4a\/bioshock-the-collection-artwork.900x250.jpg\" alt=\"BioShock: The Collection (Switch)\"><\/div>\n<p><a class=\"cover scanlines\" href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/bioshock_the_collection\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/6e4f93aea158d\/bioshock-the-collection-cover.cover_small.jpg\" alt=\"BioShock: The Collection (Switch)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>2K<\/strong> \/ <span>Developer: <\/span><strong>2K<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>29th May 2020 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>29th May 2020 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>If we can&#8217;t have Fallout on this list, at least we can have <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/bioshock_the_collection\">Bioshock<\/a>, a series that was happy to incorporate both time-period-appropriate and entirely anachronistic music into its scenes. While it could be argued that &#8216;Beyond the Sea&#8217; is a little lyrically on-the-nose when it comes to Bioshock&#8217;s themes and setting, it doesn&#8217;t really matter too much in this case, because the combination of the loungey &#8217;50s vibe and the oddly melancholy tone of this song are enough to pull it out of being too much. It&#8217;s just perfect.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"LWnNNKIEnKk\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p class=\"disclaimer\">Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our <a rel=\"nofollow\" href=\"https:\/\/www.nintendolife.com\/advertising\">FTC Disclosure<\/a> for more information.<\/p>\n<div class=\"article-products article-products-list\">\n<div class=\"items\">\n<div class=\"item\" data-product-id=\"12064\">\n<div class=\"image\"><a class=\"external\" rel=\"sponsored noopener\" href=\"https:\/\/nintendolife.com\/p\/12064\/140210\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/products\/12064\/100x100.jpg?v=3ec3dad992963201f20a21238b0a1a01\" width=\"100\" height=\"100\" alt><\/a><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/nintendo-switch\/bayonetta\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMjUwIj48L3N2Zz4=\" width=\"900\" height=\"250\" data-original=\"https:\/\/images.nintendolife.com\/84f1803595bf1\/bayonetta-artwork.900x250.jpg\" alt=\"Bayonetta (Switch)\"><\/div>\n<p><a class=\"cover scanlines\" href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/bayonetta\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/cf5156ba96cd2\/bayonetta-cover.cover_small.jpg\" alt=\"Bayonetta (Switch)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>PlatinumGames<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>16th Feb 2018 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>16th Feb 2018 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>This super-poppy remix of Fly Me To The Moon sounds like it should be in a <strong>Dance Dance Revolution<\/strong> game, but no! It&#8217;s the soundtrack to <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/bayonetta\">Bayonetta<\/a> kicking angel butt, and it serves as a gorgeously upbeat, goofy cover that makes you want to roundhouse Metatron right in his stupid face with your ludicrously long legs. The moon theme was continued in <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/bayonetta_2\">Bayonetta 2<\/a> with Moon River, and Moonlight Serenade in <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/bayonetta_3\">Bayo 3<\/a>, but let&#8217;s be honest: this was the best one.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"oQ2QgcRrWlc\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside><\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/nintendo-switch\/grand_theft_auto_the_trilogy_-_the_definitive_edition\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMjUwIj48L3N2Zz4=\" width=\"900\" height=\"250\" data-original=\"https:\/\/images.nintendolife.com\/6f31a668d8dfd\/grand-theft-auto-the-trilogy---the-definitive-edition-artwork.900x250.jpg\" alt=\"Grand Theft Auto: The Trilogy - The Definitive Edition (Switch)\"><\/div>\n<p><a class=\"cover scanlines\" href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/grand_theft_auto_the_trilogy_-_the_definitive_edition\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/d8ef78a4352a1\/grand-theft-auto-the-trilogy---the-definitive-edition-cover.cover_small.jpg\" alt=\"Grand Theft Auto: The Trilogy - The Definitive Edition (Switch)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Rockstar<\/strong> \/ <span>Developer: <\/span><strong>Rockstar Games<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>11th Nov 2021 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>11th Nov 2021 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/grand_theft_auto_the_trilogy_-_the_definitive_edition\">GTA<\/a>&#8216;s radio is not like many other games on this list. Instead of deploying one perfect song at the perfect moment, instead the radio soundtracks all the terrible decisions you make while you drive through the trilogy&#8217;s many locations. That means that every player&#8217;s experience is different \u2014 perhaps your most memorable moment was set to Kim Wilde&#8217;s &#8216;Kids in America&#8217;, or maybe you have fond memories of crashing into pedestrians to Heart&#8217;s &#8216;Barracuda&#8217;. Either way, plenty of bops to be found here.<\/p>\n<figure class=\"youtube\" data-videoid=\"wN_7PONejNg\">[embedded content]<figcaption class=\"youtube-caption\">This one makes us think of Breaking Bad, too<\/figcaption><\/figure>\n<div class=\"article-products article-products-list\">\n<div class=\"items\">\n<div class=\"item\" data-product-id=\"16086\">\n<div class=\"image\"><a class=\"external\" rel=\"sponsored noopener\" href=\"https:\/\/nintendolife.com\/p\/16086\/140210\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/products\/16086\/100x100.jpg?v=c701e4f37b4bb180c91cd9c664af6fd1\" width=\"100\" height=\"100\" alt><\/a><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/switch-eshop\/marvels_guardians_of_the_galaxy_cloud_version\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMjUwIj48L3N2Zz4=\" width=\"900\" height=\"250\" data-original=\"https:\/\/images.nintendolife.com\/98ff71a328089\/marvels-guardians-of-the-galaxy-cloud-version-artwork.900x250.jpg\" alt=\"Marvel's Guardians of the Galaxy: Cloud Version (Switch eShop)\"><\/div>\n<p><a class=\"cover scanlines\" href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/marvels_guardians_of_the_galaxy_cloud_version\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/518f8632e262a\/marvels-guardians-of-the-galaxy-cloud-version-cover.cover_small.jpg\" alt=\"Marvel's Guardians of the Galaxy: Cloud Version (Switch eShop)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Square Enix Europe<\/strong> \/ <span>Developer: <\/span><strong>Eidos Montreal<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>26th Oct 2021 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>26th Oct 2021 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Peter Quill&#8217;s <em>whole thing<\/em> is his Walkman. Well, that and his cool-guy refusal to follow rules. So, it makes sense that the <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/marvels_guardians_of_the_galaxy_cloud_version\">Guardians of the Galaxy<\/a> game would take that theme and run with it. Composer Richard Jacques replaced the &#8217;70s songs on Quill&#8217;s mixtape for &#8217;80s bangers, and deployed them carefully and sparingly at exactly the right moments to make you <em>feel<\/em> like a powerful superhero who chooses his own soundtrack. We&#8217;ve picked the Huddle moment here, which requires players to execute a pep-talk perfectly if they want the music to hit <em>just right<\/em>.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"kRlD_E_x5hk\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/nintendo-switch\/fuser\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMjUwIj48L3N2Zz4=\" width=\"900\" height=\"250\" data-original=\"https:\/\/images.nintendolife.com\/4d571161667f7\/fuser-artwork.900x250.jpg\" alt=\"Fuser (Switch)\"><\/div>\n<p><a class=\"cover scanlines\" href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/fuser\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/e43d9320cf173\/fuser-cover.cover_small.jpg\" alt=\"Fuser (Switch)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Harmonix<\/strong> \/ <span>Developer: <\/span><strong>Harmonix<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>10th Nov 2020 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>10th Nov 2020 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Is it cheating to have a music game on here? No. We make the rules. But the reason <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/fuser\">Fuser<\/a> is here, and not any other rhythm games, is because it lets the player dictate how the music sounds. A rhythm game usually asks you to play a song exactly right; Fuser puts the control in the hands of the DJ, providing you only with a catalogue of songs to add into the mix, and asking you to hit the beats. <em>You<\/em> are the one that makes it good, and like in the example above, you can make it <em>really<\/em> good. Fuser provides a lot of power with its tools, and then leaves the execution up to you.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"3WfF1rVa9I8\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/nintendo-switch\/burnout_paradise_remastered\">\n<div class=\"scanlines-before\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgMjUwIj48L3N2Zz4=\" width=\"900\" height=\"250\" data-original=\"https:\/\/images.nintendolife.com\/dfb12a9124d3a\/burnout-paradise-remastered-artwork.900x250.jpg\" alt=\"Burnout Paradise Remastered (Switch)\"><\/div>\n<p><a class=\"cover scanlines\" href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/burnout_paradise_remastered\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/0d06577c2e4f4\/burnout-paradise-remastered-cover.cover_small.jpg\" alt=\"Burnout Paradise Remastered (Switch)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Electronic Arts<\/strong> \/ <span>Developer: <\/span><strong>Criterion Games<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>19th Jun 2020 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>19th Jun 2020 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Don&#8217;t you just get tingles when you hear the first few Slash-strummed notes of Paradise City? What a song to introduce the sun-scorched world of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/burnout_paradise_remastered\">Burnout Paradise<\/a> that goes by the same name (don&#8217;t tell anyone, but it&#8217;s just a fictionalised mish-mash of Californian towns). Alongside Guns &#8216;N&#8217; Roses, Burnout Paradise also pulled from the soundtrack stylings of <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/tony_hawks_pro_skater_1_plus_2\">Tony Hawk&#8217;s Pro Skater<\/a>, putting names like Faith No More and Jane&#8217;s Addiction on playlists once more.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"R-kF-PTcLlA\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<div class=\"article-products article-products-list\">\n<div class=\"items\">\n<div class=\"item\" data-product-id=\"12265\">\n<div class=\"image\"><a class=\"external\" rel=\"sponsored noopener\" href=\"https:\/\/nintendolife.com\/p\/12265\/140210\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/products\/12265\/100x100.jpg?v=d0f3b9f5ce4f783c00634254d1ae1c90\" width=\"100\" height=\"100\" alt><\/a><\/div>\n<\/p><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Image: Kate Gray \/ Nintendo Life You know that feeling you get when you&#8217;re driving down a highway at sunset, and the perfect song comes on the radio? All of a sudden, it feels like you&#8217;re in a music video, or that bit at the start of a &#8217;90s teen movie, where everything is sparkling [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-129530","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/129530","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=129530"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/129530\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=129530"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=129530"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=129530"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}