{"id":129132,"date":"2022-10-10T14:00:07","date_gmt":"2022-10-10T14:00:07","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=o140tv24"},"modified":"2022-10-10T14:00:07","modified_gmt":"2022-10-10T14:00:07","slug":"get-started-with-swift-concurrency","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/10\/10\/get-started-with-swift-concurrency\/","title":{"rendered":"Get started with Swift concurrency"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2022\/10\/get-started-with-swift-concurrency.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<h4 class=\"no-margin-bottom activity-title\">Meet Swift Async Algorithms<\/h4>\n<p class=\"activity-description\">Discover the latest open source Swift package from Apple: Swift Async Algorithms. We&#8217;ll explore algorithms from this package that you can use with AsyncSequence, including zip, merge, and throttle. Follow along with us as we use these algorithms to build a great messaging app. We&#8217;ll also share best&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Meet Swift Async Algorithms Discover the latest open source Swift package from Apple: Swift Async Algorithms. We&#8217;ll explore algorithms from this package that you can use with AsyncSequence, including zip, merge, and throttle. Follow along with us as we use these algorithms to build a great messaging app. We&#8217;ll also share best&#8230;<\/p>\n","protected":false},"author":2,"featured_media":129133,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-129132","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/129132","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=129132"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/129132\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/129133"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=129132"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=129132"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=129132"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}