{"id":127834,"date":"2022-09-04T08:00:00","date_gmt":"2022-09-04T08:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-137090"},"modified":"2022-09-04T08:00:00","modified_gmt":"2022-09-04T08:00:00","slug":"retros-mysterious-zelda-spin-off-project-x-apparently-had-a-playable-prototype","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/09\/04\/retros-mysterious-zelda-spin-off-project-x-apparently-had-a-playable-prototype\/","title":{"rendered":"Retro&#8217;s Mysterious Zelda Spin-Off &#8216;Project X&#8217; Apparently Had A Playable Prototype"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/b2025cec852fd\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/b2025cec852fd\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture\"><a class=\"scanlines\" title=\"Sheik, as seen in Super Smash Bros. Ultimate\" href=\"https:\/\/images.nintendolife.com\/b2025cec852fd\/sheik-as-seen-in-super-smash-bros-ultimate.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/b2025cec852fd\/sheik-as-seen-in-super-smash-bros-ultimate.900x.jpg\" alt=\"Sheik, as seen in Super Smash Bros. Ultimate\"><\/a><figcaption class=\"caption\"><em class=\"credit\">Image: Nintendo<\/em><\/figcaption><\/figure>\n<p>New details have emerged online today about Retro Studios&#8217; mysterious <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/legend_of_zelda_breath_of_the_wild_2\">Legend of Zelda<\/a> title &#8216;<strong>Project X<\/strong>&#8216;. Although this spin-off never saw the light of day, it seems there was actually a working prototype.<\/p>\n<p>In the same <a href=\"https:\/\/youtu.be\/BzlROEEMvBs\">&#8216;DidYouKnowGaming?&#8217; YouTube video<\/a>, the gameplay within this title was discussed. According to ex-Retro Studios developer and programmer Paul Tozour, it was an &#8220;experiment gone wrong that happened to be set in the Zelda universe&#8221;.<\/p>\n<p>While a prototype was up and running, it was described as a simplified version of &#8216;Whack-A-Mole&#8217; and was believed to be seriously undercooked. Players would control Sheik, fixed in one place, and would hit different types of wolves with the Wii Remote.<\/p>\n<blockquote>\n<p>&#8220;There were four or five wolves, maybe six, and they would just be in their idle state waiting to pounce at you, then they&#8217;d jump one-by-one and you&#8217;d go &#8216;Whack&#8217;. So that&#8217;s literally all it was, just detecting when the player swung the Wii Remote. If so, the wolf dies, and if you don&#8217;t do it correctly, you take damage.&#8221; &#8211; Paul Tozour, ex Retro dev<\/p>\n<\/blockquote>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Retro Studios&#8217; cancelled Zelda spin-off \u2014 every question answered. I talked to former Retro devs, including one of the programmers (there WAS a playable prototype). Turns out there wasn&#8217;t just one Zelda project&#8230; there were 2!<\/p>\n<p>But it&#8217;s a monkey&#8217;s paw: <a href=\"https:\/\/t.co\/cND2HJux2t\">https:\/\/t.co\/cND2HJux2t<\/a> <a href=\"https:\/\/t.co\/AwWy71aXD1\">pic.twitter.com\/AwWy71aXD1<\/a><\/p>\n<p><\/span>\u2014 Dr. Lava (@DrLavaYT) <a href=\"https:\/\/twitter.com\/DrLavaYT\/status\/1566124755781971968?ref_src=twsrc%5Etfw\">September 3, 2022<\/a><\/p><\/blockquote>\n<\/aside>\n<p>There was also overworld traversal &#8211; separate from the game&#8217;s combat, where players would be thrown into random battles, similar to JRPGs. Tozour further described it as a &#8220;hot mess&#8221; and even though the art might make it seem like the team was working on something special, there was just &#8220;no gameplay&#8221; present.<\/p>\n<p>Concerns were raised about the direction of &#8216;Project X&#8217; on multiple occasions, but leadership ignored warnings and supposedly refused to change direction. Tozour adds how he heard the prototype didn&#8217;t go down well with Nintendo:<\/p>\n<blockquote>\n<p>&#8220;[Nintendo] couldn&#8217;t really make heads or tails of it. Their reaction was basically boils down to &#8216;this is seriously what you&#8217;re proposing? Really?&#8230;[It was] immediately rejected [that&#8217;s what I was told,] but I wasn&#8217;t there when it happened, and I suppose there&#8217;s a possibility it never actually happened and they decided not to show it to Nintendo.&#8221;<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>A separate anonymous source from Retro suggested the project also may have been axed due to the departure of Retro&#8217;s top developers around the same time. All up, there was believed to be at least seven people working on &#8216;Project X&#8217; at Retro Studios before it was eventually cancelled in 2008.<\/p>\n<p>There are claims Nintendo is still interested in a Sheik project. You can learn more in the video below, and more about Paul Tozour&#8217;s experience with &#8216;Project X&#8217; in his previous chat with the <a href=\"https:\/\/www.nintendolife.com\/news\/2022\/06\/former-metroid-prime-dev-calls-cancelled-project-x-a-frustrating-experience\">podcast KiwiTalkz<\/a>:<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"BzlROEEMvBs\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p>It turns out Retro was also working on another Zelda spin-off called <strong>Heroes of Hyrule<\/strong>. <a href=\"https:\/\/www.nintendolife.com\/news\/2022\/09\/metroid-prime-dev-retro-studios-pitched-a-zelda-game-called-heroes-of-hyrule\">You can read more in our previous story<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nintendo New details have emerged online today about Retro Studios&#8217; mysterious Legend of Zelda title &#8216;Project X&#8216;. Although this spin-off never saw the light of day, it seems there was actually a working prototype. In the same &#8216;DidYouKnowGaming?&#8217; YouTube video, the gameplay within this title was discussed. According to ex-Retro Studios developer and programmer [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-127834","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/127834","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=127834"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/127834\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=127834"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=127834"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=127834"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}