{"id":127110,"date":"2022-08-08T12:30:00","date_gmt":"2022-08-08T12:30:00","guid":{"rendered":"https:\/\/news.xbox.com\/en-us\/?p=185641"},"modified":"2022-08-08T12:30:00","modified_gmt":"2022-08-08T12:30:00","slug":"microsoft-and-unity-partner-to-empower-digital-creators-3d-artists-and-game-developers-globally","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/08\/08\/microsoft-and-unity-partner-to-empower-digital-creators-3d-artists-and-game-developers-globally\/","title":{"rendered":"Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/08\/Blog-Social-UxMicrosoft-Aug22-16x9-XL-1920x1080-01-v1-6150123fa09bf0baff2e.jpg\" class=\"media_thumbnail\"><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/08\/Blog-Social-UxMicrosoft-Aug22-16x9-XL-1920x1080-01-v1-6150123fa09bf0baff2e.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p><!-- .entry-social --> <\/p>\n<div class=\"entry-main entry-main--post entry-main--post-no-sidebar\">\n<p><a href=\"https:\/\/blogs.microsoft.com\/blog\/2022\/08\/08\/microsoft-and-unity-partner-to-empower-digital-creators-3d-artists-and-game-developers-everywhere-through-the-power-of-azure\/\"><strong>Announced earlier today on the official Microsoft Blog<\/strong><\/a>, Unity has selected Azure as its cloud partner for building and operating real-time 3D (RT3D) experiences from the Unity engine. By giving creators easy access to RT3D simulation tools and the ability to create digital twins of real-world places and objects, Unity is offering creators an easy path to production of RT3D assets, whether for games or non-gaming worlds.<\/p>\n<p>\u201cOur commitment to creators is something we share with our longtime partner, Unity, a global leader in real-time 3D technology,\u201d notes CVP of Game Creator Experiences and Ecosystem at Microsoft Sarah Bond. \u201c We\u2019re also committed to expanding the creation and distribution of 3D content, to bringing relevant tools and technologies to a wider range of developers, and to making it easier than ever to bring games to players.\u201d<\/p>\n<p><a href=\"https:\/\/blogs.microsoft.com\/blog\/2022\/08\/08\/microsoft-and-unity-partner-to-empower-digital-creators-3d-artists-and-game-developers-everywhere-through-the-power-of-azure\/\"><strong>As noted in the official post<\/strong><\/a>, the partnership between Microsoft and Unity will also enable Made with Unity game creators to more easily reach their players across Windows and Xbox devices and unlock new success opportunities.<\/p>\n<p>\u201cBy engineering improved developer tools, leveraging the latest platform innovation from silicon to cloud, and simplifying the publishing experience, Unity creators will be able to realize their dreams by bringing their games to more gamers around the world,\u201d says Bond.<\/p>\n<p>You can <a href=\"https:\/\/blogs.microsoft.com\/blog\/2022\/08\/08\/microsoft-and-unity-partner-to-empower-digital-creators-3d-artists-and-game-developers-everywhere-through-the-power-of-azure\/\"><strong>learn more about this partnership here on the official Microsoft Blog<\/strong><\/a><strong>.<\/strong><\/p>\n<\/p><\/div>\n<p><!-- .main-content --> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Announced earlier today on the official Microsoft Blog, Unity has selected Azure as its cloud partner for building and operating real-time 3D (RT3D) experiences from the Unity engine. By giving creators easy access to RT3D simulation tools and the ability to create digital twins of real-world places and objects, Unity is offering creators an easy [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26],"tags":[],"class_list":["post-127110","post","type-post","status-publish","format-standard","hentry","category-xbox-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/127110","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=127110"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/127110\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=127110"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=127110"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=127110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}