{"id":127084,"date":"2022-08-07T00:55:00","date_gmt":"2022-08-07T00:55:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-135534"},"modified":"2022-08-07T00:55:00","modified_gmt":"2022-08-07T00:55:00","slug":"sega-rolling-out-new-update-for-sonic-origins-heres-whats-included","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/08\/07\/sega-rolling-out-new-update-for-sonic-origins-heres-whats-included\/","title":{"rendered":"Sega Rolling Out New Update For Sonic Origins, Here&#8217;s What&#8217;s Included"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/617f51add1331\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/617f51add1331\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture ptris\"><a class=\"scanlines\" title=\"Sonic Origins Official Trailer 0 14 Screenshot\" href=\"https:\/\/images.nintendolife.com\/617f51add1331\/sonic-origins-official-trailer-0-14-screenshot.large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/617f51add1331\/sonic-origins-official-trailer-0-14-screenshot.900x.jpg\" width=\"900\" height=\"517\" alt=\"Sonic Origins Official Trailer 0 14 Screenshot\"><\/a><\/figure>\n<p><strong>Update [Sun 7th Aug, 2022 01:55 BST]:<\/strong> Sega has released a full list of patch notes for Version 1.04 of <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/sonic_origins\">Sonic Origins<\/a>. It includes updates for a number of titles and plenty of bug fixes. Here&#8217;s the full rundown (via the <a class=\"external\" href=\"https:\/\/asia.sega.com\/SonicOrigins\/en\/\">Sonic Origins website<\/a>):<\/p>\n<h3>Sonic Origins &#8211; Version 1.04 (August 5th, 2022)<\/h3>\n<blockquote>\n<p>Make sure to update your game for a smoother and more stable experience.<\/p>\n<p>Update details<br \/>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Added a function to Sound Test.<\/p>\n<p>\u30fbSonic the Hedgehog 2: Fixed a bug where Tails would not return from outside the screen and a sound effect would continually play.<\/p>\n<p>\u30fbFixed a bug that was causing some songs from the Classic Music Pack to have incorrect titles displayed in the Museum.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbSonic the Hedgehog 2: Fixed a bug that caused the sound effect for collecting Rings to be interrupted when collecting them in quick succession.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Adjusted Competition Mode on the Nintendo Switch\u2122 so that it can be played without registering two Joy-Cons\u2122 \/ Pro controllers. *Made registration for two Joy-Cons\u2122 \/ Pro controllers in Time Attack unnecessary, and made it possible to cancel controller registration in other modes.<\/p>\n<p>42 other bugfixes.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug where leaving many Item Boxes in front of the sub-boss of Hydrocity Zone Act 1 would cause the game to crash when defeating the sub-boss and moving on to the next Act.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug that was causing players to get stuck when playing a Special Stage from the level select menu after playing Time Attack Mode.<\/p>\n<p>\u30fbSonic the Hedgehog: Fixed a bug where retrying a stage in Classic Mode from My Data and getting a Game Over would make players get stuck at the Title Screen.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbFixed a bug in the &#8220;Fireball Dash&#8221; mission where it was possible to move outside of the mission area, and clearing the mission would result in the player becoming stuck.<\/p>\n<p>\u30fbFixed a bug in the &#8220;Slippery Swim&#8221; mission that was causing invisible blocks to appear in areas they aren&#8217;t supposed to appear in.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Competition mode that caused players to go back a lap when they took damage or fell out of the stage.<\/p>\n<p>\u30fbFixed a bug in the &#8220;Animal Rescue&#8221; mission where players would stand on top of clouds instead of bouncing or falling off them.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Angel Island Zone Act 1 that teleported players when the island is set on fire.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Carnival Night Zone Act 2 where the boss would leave the area if hit by a mid-air attack while entering.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug that caused a sound effect to continually play when the player transitioned stages after defeating the boss of Death Egg Zone Act 1.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Flying Battery Zone Act 1 that caused a sound effect to continually play if a player transitioned stages when close to a magnetic object.<\/p>\n<p>\u30fbSonic the Hedgehog 2: Fixed a bug that caused Tails&#8217; flight sound effect to continually play after moving to the next stage if you were flying with Tails during the transition.<\/p>\n<p>\u30fbSonic the Hedgehog 2: Fixed a bug in 2 Player VS mode where the time would never expire if it reached 0 during a player mistake.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Competition Mirror Mode that was causing the courses to not be mirrored.<\/p>\n<p>\u30fbFixed a bug in the &#8220;Bounce House&#8221; mission where characters would become inoperable if they collided with a Bounce Pad from the bottom when time expired.<\/p>\n<p>\u30fbFixed a bug in the &#8220;Extreme! Super Sonic Finish&#8221; mission where falling off the platform shortly after reaching the goal would cause the camera to lock and prevent the player from progressing.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug that caused Sonic and Tails to get stuck on a burning rope in the middle of Angel Island Zone Act 2, which made it impossible to progress.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: When starting in Classic Mode with a save file where the game has been cleared, entering and exiting a Special Stage without touching a checkpoint would cause the game time to incorrectly start at 9:59.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: When starting the game as Sonic with a cleared-game save data file, performing certain actions in Angel Island Zone Act 1 would cause the player to be incorrectly moved to Knuckles&#8217; boss area route.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Classic Mode where performing certain actions in the boss fight of Lava Reef Zone Act 2 would make the camera shift, and the character would fall out of the stage.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Angel Island Zone Act 1 where performing certain actions after the stage is set on fire caused the player to lose a life.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Lava Reef Zone Act 2 that allowed players to avoid the falling boulder that moves them to the boss stage.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbSonic the Hedgehog 2, Story Mode: Fixed a bug where the transition time from Mystic Cave Zone Act 2 to Hidden Palace 2 would be added to the player&#8217;s Best Time.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in the boss battle of Hydrocity Zone Act 2 that caused an invisible ceiling to appear, which prevented players from jumping higher.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug where immediately opening the pause menu when entering the first Special Ring in Mushroom Hill Zone Act 1 and selecting &#8220;Restart&#8221; would cause players to start the stage from an unnatural position.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Starting the game in Classic Mode using saved data with a recorded Time Over in Angel Island Zone Act 1, and then getting a Game Over would cause players to immediately lose a life upon reaching the sub-boss.<\/p>\n<p>\u30fbSonic the Hedgehog 2: Fixed a bug that was causing crashes due to incorrect object calculations.<\/p>\n<p>\u30fbFixed a bug in the &#8220;Aerial Attack&#8221; mission where players would get stuck on blocks and be unable to move.<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbFixed a typo in the credits.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug where opening the pause menu just before entering a Special Stage and then selecting &#8220;Restart&#8221; would move the player to a different Act.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug where coins would be increased in debug mode.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug where the BGM in Special Stages would slow down after collecting 50 Rings.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: When starting the game in Classic Mode on a save file with a recorded Time Over, the Time would not reset from 9:59 upon clearing a stage.<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Classic Mode of Death Egg Zone Act 2 where opening the pause menu and selecting &#8220;Restart&#8221; after transitioning to the boss stage would cause the player restart the boss fight with 0:10 Time.<\/p>\n<p>\u30fbRemoved an extra space from &#8220;PlayStation\u2122Store&#8221; in the Simplified Chinese text. (PlayStation<sup>\u00ae<\/sup>5 \/ PlayStation<sup>\u00ae<\/sup>4)<\/p>\n<p>\u30fbFixed a bug where exiting while connected to Xbox Live and syncing data would cause the game to crash. (Xbox Series X|S)<\/p>\n<\/blockquote>\n<blockquote>\n<p>\u30fbFixed a bug where having multiple autosaves in a short period of time would result in them not saving correctly. (PlayStation<sup>\u00ae<\/sup>5 \/ PlayStation<sup>\u00ae<\/sup>4)<\/p>\n<p>\u30fbSonic the Hedgehog 3 &amp; Knuckles: Fixed a bug in Mushroom Hill Zone Act 2 that caused textures of objects to not display correctly. (Nintendo Switch\u2122)<\/p>\n<p>\u30fbFixed a bug that was causing save file contents to be different when manually saving the game. (Xbox One \/ Xbox Series X|S)<\/p>\n<p>\u30fbFixed a bug that caused the game to freeze for about 10 seconds when going to offline mode after launching the game in online mode. (Xbox One \/ Xbox Series X|S)<\/p>\n<p>\u30fbFixed a bug where launching the game while connected to a network, disconnecting from that network after reaching the Main Menu, playing a sound in the Museum, and then returning to the Main Menu would result in a crash after 15 seconds. (Xbox One \/ Xbox Series X|S)<\/p>\n<p>\u30fbFixed a bug that was causing lower-performance GPUs to be automatically selected in multiple-GPU systems. (Steam \/ Epic Games)<strong><br \/><\/strong><\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<hr>\n<p><strong>Original article [Fri 5th Aug, 2022 06:05 BST]:<\/strong> Sega is currently in the process of rolling out a new update for <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/sonic_origins\">Sonic Origins<\/a> across all platforms including the Nintendo Switch. Currently, we only have access to the PlayStation patch notes, but the update is likely the same for all versions.<\/p>\n<p><a class=\"external\" href=\"https:\/\/tailschannel.com\/\">Tails&#8217; Channel<\/a> has shared a breakdown of what to expect &#8211; noting how Tails will no longer go off-screen, soundtrack and music speed adjustments along with additional bug fixes. Here are the details:<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">A number of Sonic 3 &amp; Knuckles soundtest features were added in the latest update. <a href=\"https:\/\/twitter.com\/TheOcelot01?ref_src=twsrc%5Etfw\">@TheOcelot01<\/a> recapped all the codes in the list below. <a href=\"https:\/\/twitter.com\/hashtag\/SonicNews?src=hash&amp;ref_src=twsrc%5Etfw\">#SonicNews<\/a> <a href=\"https:\/\/t.co\/bv2gatsjCw\">https:\/\/t.co\/bv2gatsjCw<\/a> <a href=\"https:\/\/t.co\/Uvr9LUOFVC\">pic.twitter.com\/Uvr9LUOFVC<\/a><\/span>\u2014 Sonic the Hedgehog News &amp; Updates \u00b7 Tails&#8217; Channel (@TailsChannel) <a href=\"https:\/\/twitter.com\/TailsChannel\/status\/1555407089438269440?ref_src=twsrc%5Etfw\">August 5, 2022<\/a><\/p><\/blockquote>\n<\/aside>\n<p>If Sega mentions this latest update, we&#8217;ll be sure to let you know. And if you haven&#8217;t already played Sonic Origins, be sure to check out <a href=\"https:\/\/www.nintendolife.com\/REVIEW%20Sonic%20Origins%20-%20A%20Fine%20Collection%20For%20New%20Fans,%20Less%20So%20For%20The%20Hardcore%20Sonic%20Crowd\">our Nintendo Life review<\/a>. We awarded this compilation featuring four Sonic games 8\/10 stars.<\/p>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"Actox9MZ3eg\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p>Have you been able to update your copy of the game yet? <em>Leave a comment down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Update [Sun 7th Aug, 2022 01:55 BST]: Sega has released a full list of patch notes for Version 1.04 of Sonic Origins. It includes updates for a number of titles and plenty of bug fixes. Here&#8217;s the full rundown (via the Sonic Origins website): Sonic Origins &#8211; Version 1.04 (August 5th, 2022) Make sure to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-127084","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/127084","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=127084"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/127084\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=127084"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=127084"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=127084"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}