{"id":1268,"date":"2017-10-03T11:00:00","date_gmt":"2017-10-03T11:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2017\/10\/feature_20_games_that_arent_on_the_snes_classic_mini_but_really_should_be"},"modified":"2017-10-03T11:00:00","modified_gmt":"2017-10-03T11:00:00","slug":"feature-20-games-that-arent-on-the-snes-classic-mini-but-really-should-be","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2017\/10\/03\/feature-20-games-that-arent-on-the-snes-classic-mini-but-really-should-be\/","title":{"rendered":"Feature: 20 Games That Aren&#8217;t On The SNES Classic Mini, But Really Should Be"},"content":{"rendered":"<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/0\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/0\/900x.jpg\" alt=\"SNES top 20\" \/><\/a><\/div>\n<\/aside>\n<p>There\u2019s a lot to like about the <a href=\"http:\/\/www.nintendolife.com\/news\/2017\/09\/hardware_review_the_snes_classic_mini_is_the_perfect_link_to_the_past\">SNES Classic Mini<\/a>, with the compact box offering plenty of plug-and-play 16-bit goodness. Save states and the new rewind feature are good additions, and the inclusion of a second controller (unlike with the NES mini) is welcome. It has an impressive line up of games too, with classics such as <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/super_metroid\">Super Metroid<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/legend_of_zelda_a_link_to_the_past\">Zelda: A Link to the Past<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/final_fantasy_iii\">Final Fantasy III<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/contra_iii_the_alien_wars\">Contra III<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/super_mario_world\">Super Mario World<\/a><\/strong> and more available alongside the previously unreleased <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/star_fox_2\">Star Fox 2<\/a><\/strong>. Most would agree that the 20 (+1) games on the Mini are an impressive selection, but most also have a number of titles they would have liked to see included.<\/p>\n<p>So let&#8217;s suppose that the SNES mini had come loaded with an <em>additional<\/em> 20 games. Let&#8217;s also pretend that pesky things like licensing wouldn\u2019t have had an impact. Obviously this still doesn\u2019t include <em>every<\/em> great SNES game (there were a lot of them), but here are the top 20 games that we personally think would have been great additions. They are arranged in order of release, although dates varied between regions and in some cases regions missed out on a title.\u00a0<\/p>\n<p>Read on and let us know what classics we missed out in the comments section.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/1\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/1\/900x.jpg\" alt=\"ActRaiser\" \/><\/a><\/div>\n<\/aside>\n<h2>ActRaiser (Square Enix \/ Quintet, 1990)<\/h2>\n<p>An early release for the system (arriving the month after the Super Famicom launch) <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/actraiser\">ActRaiser<\/a><\/strong> really shouldn\u2019t work. It mixes together side-scrolling platform action with God-sim moments. Rather than being a jumbled mess of ideas however, the two styles compliment each other well as you jump around slashing at monsters one moment, then turn your attention to building up towns the next. Good visual design in the platforming sections and some cracking music from <strong><a href=\"http:\/\/www.nintendolife.com\/games\/megadrive\/streets_of_rage\">Streets of Rage\u2019s<\/a><\/strong> Yuzo Koshiro compliment the package. Square Enix is in control of publishing and with the company already having a couple of titles on the SNES Mini, this might well have been included, had more spots been available.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/2\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/2\/900x.jpg\" alt=\"U.N. Squadron\" \/><\/a><\/div>\n<\/aside>\n<h2>U.N. Squadron (Capcom, 1991)<\/h2>\n<p>Capcom is another company with titles on the Mini, but sadly\u00a0<a href=\"http:\/\/www.nintendolife.com\/games\/snes\/u_n_squadron\"><strong>U.N. Squadron<\/strong><\/a><strong>\u00a0<\/strong>wasn&#8217;t included.\u00a0That\u2019s unfortunate as it provides fantastic shmup action as you battle waves of aircraft and large, memorable bosses. Unlike the 1989 coin-op, this is a single-player affair but Capcom added in a wider range of weapons and let you purchase different aircraft too; optional attacks on supply convoys being a good way to build up your funds. \u00a0Backed by some brilliant music, U.N. Squadron is hugely enjoyable &#8211; be sure to check out the original <strong>Area 88<\/strong> manga \/ anime on which it is based, too.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/3\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/3\/900x.jpg\" alt=\"Super Tennis\" \/><\/a><\/div>\n<\/aside>\n<h2>Super Tennis (Nintendo \/ Tokyo Shoseki, 1991)<\/h2>\n<p>You could maybe count <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/super_punch-out\">Super Punch-Out!!<\/a><\/strong>, but one thing strange about the SNES Mini lineup is the lack of any sports titles. <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/super_tennis\">Super Tennis<\/a><\/strong> would have been an excellent addition, featuring simple pick-up-and-play mechanics, but with a wide variety of shots available courtesy of the controller\u2019s face buttons. Three different court surfaces feature and there\u2019s a Circuit mode and exhibition matches for the single player to indulge in. It\u2019s in two-player mode that the game really shines, however. Single or doubles matches (against each other or the CPU) make the game suitable for quick bouts of play, although it soon becomes addictive, meaning it could end up being a much longer gaming session. Published by Nintendo but developed by Tonkin House, it\u2019s possible the latter are the reason the game has not seen a re-release (it hasn\u2019t turned up on the Virtual Console either), with the company these days focussed on textbooks and educational software via its parent firm,\u00a0Tokyo Shoseki.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/4\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/4\/900x.jpg\" alt=\"Parodius: Non-Sense Fantasy\" \/><\/a><\/div>\n<\/aside>\n<h2>Parodius: Non-Sense Fantasy (Konami, 1992)<\/h2>\n<p>Beginning against the black of space, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/parodius_non_sense_fantasy\">Parodius<\/a><\/strong> could at a glance pass for a regular shmup. It\u2019s not long before the colour appears however, and a wonderfully bonkers adventure begins. Playing like <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nes\/gradius\">Gradius<\/a><\/strong>, the game offers a similar type of challenge, but with a brighter cartoony style and a wacky array of cute foes (and hypodermic needles) to blast. Larger characters include a dancing girl and a pig, and there are plenty of other weird moments such as the bullhorn you can pick up to unleash bizarre text phrases at your enemies such as \u201cToaster Overheated!\u201d.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/5\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/5\/900x.jpg\" alt=\"Teenage Mutant Ninja Turtles IV: Turtles in Time\" \/><\/a><\/div>\n<\/aside>\n<h2>Teenage Mutant Ninja Turtles IV: Turtles in Time (Konami, 1992)<\/h2>\n<p>A hit in the arcades, this port only allows two-player action (as opposed to the coin-op\u2019s four), but it added an extra stage, enemies and an (admittedly basic) one-on-one VS mode. Matching the look of the then current TV show, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/teenage_mutant_ninja_turtles_iv_turtles_in_time\">Teenage Mutant Ninja Turtles IV: Turtles in Time<\/a><\/strong>\u00a0is bright and fun as you smash your way through waves of Foot Soldiers, with the memorable ability to throw them into the screen (which comes into play in an early boss battle). Classic arcade fun, but classic arcade fun that would be unlikely to appear on the SNES Mini due it being a licensed title. Shame.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/6\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/6\/900x.jpg\" alt=\"Axelay\" \/><\/a><\/div>\n<\/aside>\n<h2>Axelay (Konami, 1992)<\/h2>\n<p>A Konami title that could have been included on the SNES Mini (it has turned up on Virtual Console, at least) is <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/axelay\">Axelay<\/a><\/strong>, a cracking shmup that has a mix of vertical and horizontal levels. Challenging but fair, there\u2019s a number of weapons to unlock and some memorable boss battles. Atmospheric music and impressive visuals (particularly the rolling effect on the vertical stages) help immerse you in the action and makes each playthrough a joy. The best shooter on the SNES? Quite possibly.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/7\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/7\/900x.jpg\" alt=\"Pop'n Twinbee\" \/><\/a><\/div>\n<\/aside>\n<h2>Pop&#8217;n Twinbee (Konami, 1993)<\/h2>\n<p>Konami? <em>Again?<\/em> Perhaps they should put out a &#8220;Konami Box&#8221;, filled with their classics. Or a maybe a pachinko machine themed around them, who knows. Never released in North America, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/popn_twinbee\">Pop&#8217;n Twinbee<\/a><\/strong> is another colourful fun (this time vertical) shmup. Fairly easy by default, a visit to the options menu can make things quite challenging, leading to you weaving about avoiding a variety of attacks. Nod along to the catchy music and generally have a good time shooting away at enemies heading your way, or sending a bomb to those below. The choice is yours.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/8\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/8\/900x.jpg\" alt=\"Shadowrun\" \/><\/a><\/div>\n<\/aside>\n<h2>Shadowrun (Beam Software, 1993)<\/h2>\n<p>Based on the tabletop game of the same name, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/shadowrun\">Shadowrun<\/a><\/strong> is cyberpunk RPG that puts you in the role of amnesiac Jake Armitage as you wander the streets of 2050\u2019s Seattle, battling (or hiring) orcs, elves and other mercenaries. Gunfights and magic battles occur alongside computer hacking as you assemble a team to see you through the dangers and try and find out what is going on. Again, licensing rights would make the inclusion of this game unlikely, but Shadowrun is an engrossing experience from start to finish.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/9\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/9\/900x.jpg\" alt=\"Super Mario All-Stars\" \/><\/a><\/div>\n<\/aside>\n<h2>Super Mario All-Stars (Nintendo, 1993)<\/h2>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/nes\/super_mario_bros_3\">Super Mario Bros. 3<\/a><\/strong> is the highlight of this NES re-release compilation, often considered (alongside Mario World) the greatest of the 2D Mario platformers. The package includes the three other Super Mario Bros. titles (including the Japan only <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nes\/super_mario_bros_the_lost_levels\">\u201cLost Levels\u201d<\/a><\/strong>) and gives them a 16-bit audio-visual makeover. Though offering lots of top-notch platforming action, Nintendo probably consider the inclusion of All-Stars unnecessary, having previously stuck the original versions of Mario 1-3 on the NES mini.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/10\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/10\/900x.jpg\" alt=\"M\u00e4rchen Adventure Cotton 100%\" \/><\/a><\/div>\n<\/aside>\n<h2>M\u00e4rchen Adventure Cotton 100% (Success, 1994)<\/h2>\n<p>Of all the brightly coloured shooters on this list, <strong>M\u00e4rchen Adventure Cotton 100%<\/strong> would be the least likely to feature on the SNES Mini, had an extra spot been available. The series has appeared on a number of different systems over the years including the PC Engine, Dreamcast and Neo Geo Pocket Color, but only on occasion have games seen a Western release. This was <em>not<\/em> one of those occasions, though knowledge of Japanese isn&#8217;t needed to enjoy this fun title. You\u2019re a witch on a broomstick and must fly through wonderfully designed fairytale-like levels blasting away at an assortment of creatures (regular shots, bombs and special attacks are available). Cheery whimsical music works well with the aesthetic and although your adventure starts relaxed, the game can provide a good challenge, particularly on the harder difficulty settings.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/11\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/11\/900x.jpg\" alt=\"The Firemen\" \/><\/a><\/div>\n<\/aside>\n<h2>The Firemen (Human Entertainment, 1994)<\/h2>\n<p>Another little-known gem is <strong>The Firemen<\/strong>, although this one did see a Western release, albeit only in the PAL regions. Due to its obscurity, inclusion on an expanded SNES Mini roster would be unlikely, but those who have played it know how enjoyable it is. A huge building is ablaze and you must work your way through, putting out the flames that are either heading towards you or just blocking your path. Out of control robots also cause you trouble and the different ways the fire can move and spread keeps the action interesting. Unfortunately it\u2019s single player only, but you have a CPU-controlled sidekick who has a handy fire axe and will carry any people you find to safety.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/12\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/12\/900x.jpg\" alt=\"Unirally\" \/><\/a><\/div>\n<\/aside>\n<h2>Unirally (DMA Design, 1994)<\/h2>\n<p>Known as <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/uniracers\">Uniracers<\/a><\/strong> in North America, this unique and speedy racing title from DMA Design (later Rockstar North \u2013 <em>whatever happened to them?<\/em>) puts you in control of a unicycle that you throw around a series of tracks that feature a number of jumps, twists, loops and hazards. You can perform tricks which, when landed correctly, will speed you up: a must if you want to be successful. Seemingly simple, the game quickly becomes engrossing as you try to perfect your run. The game also has a two-player VS mode and allows you to setup leagues for up to eight players.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/13\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/13\/900x.jpg\" alt=\"Chrono Trigger\" \/><\/a><\/div>\n<\/aside>\n<h2>Chrono Trigger (Square, 1995)<\/h2>\n<p><strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/chrono_trigger\">Chrono Trigger<\/a>\u00a0<\/strong>is perhaps the title with the most <em>\u201cI wish they could have included it\u201d<\/em> comments with regards to the SNES Mini lineup. It\u2019s easy to understand why, with a gripping tale playing out across different time zones, an improved version of the Final Fantasy Active Time Battle system, detailed graphics and a fantastic (and varied) soundtrack. Maybe it would have featured had Nintendo given Square Enix an extra slot on the Mini, or maybe they would have left it off anyway, considering the <a href=\"http:\/\/www.nintendolife.com\/games\/ds\/chrono_trigger\">DS version<\/a> a more definitive release.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/14\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/14\/900x.jpg\" alt=\"Super Bomberman 3\" \/><\/a><\/div>\n<\/aside>\n<h2>Super Bomberman 3 (Hudson Soft, 1995)<\/h2>\n<p>With careful placement of bombs and tactical use of abilities\u00a0<strong>Bomberman<\/strong>\u00a0would provide fun multiplayer battles. <strong>Super Bomberman 3<\/strong> is one was the last of the SNES titles to get a western release (two more followed in Japan) and while there is a single player mode, it\u2019s the multiplayer portion of the game that provides constant entertainment. With support for up to five players this would be a great title to boot up when you have a lot of people visiting your house\/flat\/underwater lair. Of course, if it was on the SNES Mini there would need to be a Mini Multitap and another three controllers to get the full benefit. This would turn your dinky box of retro delights into an unsightly mass of cables that would inevitably strangle at least one of your guests. Perhaps best to leave it off on safety grounds, then.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/15\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/15\/900x.jpg\" alt=\"Killer Instinct\" \/><\/a><\/div>\n<\/aside>\n<h2>Killer Instinct (Rare, 1995)<\/h2>\n<p>After <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/donkey_kong_country\">Donkey Kong Country<\/a><\/strong>, Rare turned their attention (and SGI workstations) to <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/killer_instinct\">Killer Instinct<\/a><\/strong>, a one-on-one brawler that hit arcades in 1994 and was intended to give an idea of what the (then named) Ultra 64 would be capable of. This SNES port arrived the following year and despite the obvious visual downgrade captured the feel of the game well. Blood and fatal \u201cdanger moves\u201d bring to mind <strong>Mortal Kombat<\/strong>, but it handles more like the <strong>Street Fighter<\/strong> series. It is its own beast however, with a focus on combos that are satisfying to perform, particularly if you manage a ridiculously over the top Ultra combo. As enjoyable as it is however, Microsoft\u2019s 2002 acquisition of the studio ensured that a SNES Mini inclusion was never on the cards.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/16\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/16\/900x.jpg\" alt=\"International Superstar Soccer Deluxe\" \/><\/a><\/div>\n<\/aside>\n<h2>International Superstar Soccer Deluxe (Konami, 1995)<\/h2>\n<p>The SNES had a number of football games released, but <strong>ISS Deluxe<\/strong> is the best of the bunch, with 36 teams to pick from, different weather conditions, different formations and a range of moves available as you attempt to put the ball in the back of the net. It supports four players, but this would of course be limited to two on the SNES Mini. It\u2019s still a lot of fun however, and you can choose to play against each other or co-operate to take on the CPU opposition. Also, the announcer in the game is hilarious: \u201cHe Shoots! Past the post\u201d, \u201cIt\u2019s a BIG kick!\u201d. Ah, those really were the days.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/17\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/17\/900x.jpg\" alt=\"Seiken Densetsu 3\" \/><\/a><\/div>\n<\/aside>\n<h2>Seiken Densetsu 3 (Square, 1995)<\/h2>\n<p>A much hoped for title in the West, this third entry in the Mana series features six playable characters and a lengthy story to experience. Playing similarly to (the also awesome) <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/secret_of_mana\">Secret of Mana<\/a><\/strong>,\u00a0<strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/seiken_densetsu_3\">Seiken Densetsu 3<\/a><\/strong>\u00a0adds a calendar system. This can come into play with magic being more effective on certain days, events occurring at set times and it will also effect the enemies encountered. Of course, were this to be included on the SNES Mini, the Japan-only release would require translating. That\u2019s a lot of effort for something Nintendo is producing in limited quantities. Hopefully Square Enix is saving it for a localised release of the <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/seiken_densetsu_collection\">Seiken Densetsu Collection<\/a><\/strong> instead.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/18\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/18\/900x.jpg\" alt=\"Terranigma\" \/><\/a><\/div>\n<\/aside>\n<h2>Terranigma (Quintet, 1995)<\/h2>\n<p>Though not a prolific developer, Quintet produced some cracking games in its time (see also: ActRaiser). <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/terranigma\">Terranigma<\/a><\/strong> (another title that didn\u2019t make it to North America) is an action RPG that visually looks great. More impressive is the soundtrack, featuring a good mix of mysterious and adventurous tracks often with a haunting element to them. There\u2019s a gripping story that plays out through the game, dealing with light and dark forces and rebirth that kicks off when you open a forbidden door. It\u2019s not on the SNES Mini, but worth tracking down to experience. Go in as blind as possible and you&#8217;ll discover one of the best RPGs on any console.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/19\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/19\/900x.jpg\" alt=\"Donkey Kong Country 2\" \/><\/a><\/div>\n<\/aside>\n<h2>Donkey Kong Country 2: Diddy\u2019s Kong-Quest (Rare, 1995)<\/h2>\n<p>Improving a little on the already impressive visuals of the first game, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/donkey_kong_country_2_diddys_kong_quest\">Diddy\u2019s Kong&#8217;s Quest<\/a><\/strong> more importantly provides additional fun monkey platforming action. Donkey Kong is out, replaced by Dixie Kong, who has a useful floating move to avoid dangers. Animal buddies provide additional ways to play and there\u2019s lots of secrets to find and things to collect if looking for full completion. If not, there\u2019s still lots of high quality platforming to enjoy.<\/p>\n<aside class=\"picture strip\">\n<div class=\"img\"><a href=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/20\/original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2017\/10\/feature_20_classic_games_which_arent_on_the_snes_classic_mini_which_we_wish_were\/attachment\/20\/900x.jpg\" alt=\"Donkey Kong Country 3\" \/><\/a><\/div>\n<\/aside>\n<h2>Donkey Kong Country 3: Dixie Kong\u2019s Double Trouble! (Rare, 1996)<\/h2>\n<p>This time Diddy\u2019s gone as well, so Kiddie Kong joins Dixie for the banana collecting and secret finding. Offering a less linear progression through the game than its predecessors, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/snes\/donkey_kong_country_3_dixie_kongs_double_trouble\">Donkey Kong Country 3<\/a><\/strong> still provides well-designed levels that feature a number of different hazards and enemies to contend with. Impressive music features throughout the trilogy and makes each of these an aural delight as well as being a lot of fun to play through.<\/p>\n<hr \/>\n<p><em>Do you agree with our list? Which classic games do you wish could have been included on the SNES Classic Mini?<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There\u2019s a lot to like about the SNES Classic Mini, with the compact box offering plenty of plug-and-play 16-bit goodness. Save states and the new rewind feature are good additions, and the inclusion of a second controller (unlike with the NES mini) is welcome. It has an impressive line up of games too, with classics [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-1268","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/1268","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=1268"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/1268\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=1268"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=1268"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=1268"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}