{"id":126770,"date":"2022-07-22T23:46:32","date_gmt":"2022-07-22T23:46:32","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2022\/07\/22\/bedrock-beta-preview-1-19-20-23\/"},"modified":"2022-07-22T23:46:32","modified_gmt":"2022-07-22T23:46:32","slug":"bedrock-beta-preview-1-19-20-23","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/07\/22\/bedrock-beta-preview-1-19-20-23\/","title":{"rendered":"Bedrock: Beta &amp; Preview 1.19.20.23"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2022\/07\/bedrock-beta-preview-1-19-20-23.png\" class=\"ff-og-image-inserted\"><\/div>\n<p>The latest patch notes for the latest Beta &amp; Preview for Bedrock.&nbsp; Read below to find out what&#8217;s being adjusted.<\/p>\n<h3><strong>Features and Bug Fixes<\/strong><\/h3>\n<p><strong>Accessibility Features<\/strong><\/p>\n<ul>\n<li>D-Pad Left can now be held down again to move the cursor left in menus (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-155976\">MCPE-155976<\/a>)<\/li>\n<\/ul>\n<p><strong>Blocks<\/strong><\/p>\n<ul>\n<li>Reduced Sculk Catalyst experience drop from 20 to 5<\/li>\n<li>Mangrove Log, Mangrove Wood, and Stripped Mangrove Wood can now be used to craft a Campfire with Charcoal (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-157271\">MCPE-157271<\/a>)<\/li>\n<\/ul>\n<p><strong>Deep Dark<\/strong><\/p>\n<ul>\n<li>Ancient Cities have more frequent Sculk Patch generation (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-154229\">MCPE-154229<\/a>)<\/li>\n<li>Sculk Patch Features can now be placed on additional block types (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-156669\">MCPE-156669<\/a>)<\/li>\n<\/ul>\n<p><strong>Gameplay<\/strong><\/p>\n<ul>\n<li>Player textures and UI elements should no longer turn pink after playing for an extended period time on highly populated servers (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-105487\">MCPE-105487<\/a>)<\/li>\n<li>Instantaneous effects (Potions, Tipped Arrows) can no longer be applied to dead mobs and players<\/li>\n<li>Player no longer takes damage from entering a Nether portal if it is placed at Y=-21 or below (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-154888\">MCPE-154888<\/a>)<\/li>\n<\/ul>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>So Below music track now plays in Basalt Deltas (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-70890\">MCPE-70890<\/a>)<\/li>\n<li>Fixed an issue where scores on scoreboards were not being ordered properly (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-141427\">MCPE-141427<\/a>)<\/li>\n<\/ul>\n<p><strong>Items<\/strong><\/p>\n<ul>\n<li>Fixed a bug where fishing hooks would drop loot when killed with the \/kill command (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-142329\">MCPE-142329<\/a>)<\/li>\n<\/ul>\n<p><strong>Mobs<\/strong><\/p>\n<ul>\n<li>Fixed a bug causing baby mobs with the&nbsp;<em>minecraft:behavior.sleep<\/em>&nbsp;goal to have a shrunken hitbox (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-46040\">MCPE-46040<\/a>)<\/li>\n<li>Allays and Bees are now less likely to get stuck in non-full blocks (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-155777\">MCPE-155777<\/a>)<\/li>\n<li>Wardens can now detect a player sneaking on top of a Sculk Sensor (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-155804\">MCPE-155804<\/a>)<\/li>\n<li>Warden can now let itself fall up to 20 blocks down, instead of just 3 (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-158304\">MCPE-158304<\/a>)<\/li>\n<li>Allays can now pick up armor pieces with different durability than the one they are holding (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-158339\">MCPE-158339<\/a>)<\/li>\n<\/ul>\n<p><strong>Player<\/strong><\/p>\n<ul>\n<li>Player\u2019s Soul Speed is now properly activated and de-activated on Soul Sand (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-157152\">MCPE-157152<\/a>)<\/li>\n<li>Fixed a bug causing health_boost to display incorrect health values, causing the player to turn invisible and unable to interact with the world on dying<\/li>\n<\/ul>\n<p><strong>Stability and Performance<\/strong><\/p>\n<ul>\n<li>Fixed a bug that could cause mobs to not load into the world if their saved y-position was greater than or equal to 25<\/li>\n<\/ul>\n<p><strong>Audio<\/strong><\/p>\n<ul>\n<li>When trading, the Villager plays the correct sound based on the item in the input slot (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-152555\">MCPE-152555<\/a>)<\/li>\n<\/ul>\n<p><strong>Vanilla Parity<\/strong><\/p>\n<ul>\n<li>Skulls in Ancient Cities now better match the orientation they have in Java Edition (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-153547\">MCPE-153547<\/a>)<\/li>\n<li>Goat Horn sound is now placed in the Jukebox\/Note Blocks sound category in Settings (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-154885\">MCPE-154885<\/a>)<\/li>\n<\/ul>\n<h3><strong>Technical Updates<\/strong><\/h3>\n<p><strong>Add-Ons<\/strong><\/p>\n<ul>\n<li>Enable event filters in the root definition to be evaluated independent of sequence or randomize when a&nbsp;<em>format_version<\/em>&nbsp;of 1.19.20 or higher is specified<\/li>\n<\/ul>\n<p><strong>Stability and Performance<\/strong><\/p>\n<ul>\n<li>Fixed a crash when exploring multiple categories in Marketplace on Xbox and PlayStation<\/li>\n<\/ul>\n<h3><strong>Experimental Technical Features<\/strong><\/h3>\n<p><strong>GameTest Framework<\/strong><\/p>\n<ul>\n<li>System Events\n<ul>\n<li>Added event&nbsp;<em>beforeWatchdogTerminate<\/em>&#8211; Shuts down the server when a critical scripting exception occurs (e.g. script hang). Can be canceled to prevent a shutdown<\/li>\n<li>Added enum&nbsp;<em>WatchdogTerminateReason<\/em>&#8211; Specifies the reason for watchdog termination<\/li>\n<li>Added new properties to&nbsp;<em>properties<\/em>for watchdog configuration on Bedrock Dedicated Server\n<ul>\n<li><em>script-watchdog-enable-exception-handling<\/em>&#8211; Enables watchdog exception handling via the&nbsp;<em>events.beforeWatchdogTerminate<\/em>&nbsp;event (default = true)<\/li>\n<li><em>script-watchdog-enable-shutdown<\/em>&#8211; Enables server shutdown in the case of an unhandled watchdog exception (default = true)<\/li>\n<li><em>script-watchdog-hang-exception<\/em>&#8211; Throws a critical exception when a hang occurs (default = true)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>Removed the component&nbsp;<em>minecraft:unwalkable<\/em><\/li>\n<li>Renamed&nbsp;<em>&#8216;minecraft:explosion_resistance&#8217;<\/em>&nbsp;to&nbsp;<em>&#8216;minecraft:destructible_by_explosion&#8217;<\/em>&nbsp;and restructured the component to be either defined as a boolean or as an object\n<ul>\n<li>Setting the component to true will give the block the default&nbsp;<em>explosion_resistance<\/em>&nbsp;and setting it to false will make the block indestructible by an explosion<\/li>\n<li>Setting the component as an object will let users define the resistance of the block to a base explosion<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The latest patch notes for the latest Beta &amp; Preview for Bedrock.&nbsp; Read below to find out what&#8217;s being adjusted. Features and Bug Fixes Accessibility Features D-Pad Left can now be held down again to move the cursor left in menus (MCPE-155976) Blocks Reduced Sculk Catalyst experience drop from 20 to 5 Mangrove Log, Mangrove [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":126771,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-126770","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/126770","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=126770"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/126770\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/126771"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=126770"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=126770"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=126770"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}