{"id":12671,"date":"2018-02-12T08:45:00","date_gmt":"2018-02-12T08:45:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2018\/02\/a_hat_in_time_developer_confirms_the_time_travel_platformer_wont_leap_onto_switch"},"modified":"2018-02-12T08:45:00","modified_gmt":"2018-02-12T08:45:00","slug":"a-hat-in-time-developer-confirms-the-time-travel-platformer-wont-leap-onto-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2018\/02\/12\/a-hat-in-time-developer-confirms-the-time-travel-platformer-wont-leap-onto-switch\/","title":{"rendered":"A Hat In Time Developer Confirms The Time Travel Platformer Won&#8217;t Leap Onto Switch"},"content":{"rendered":"<aside class=\"picture embed centered picture-900x img-900x\">\n<div class=\"img\"><a title=\"news32.jpg\" href=\"http:\/\/images.nintendolife.com\/news\/2018\/02\/a_hat_in_time_developer_confirms_the_time_travel_platformer_wont_leap_onto_switch\/attachment\/0\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/news\/2018\/02\/a_hat_in_time_developer_confirms_the_time_travel_platformer_wont_leap_onto_switch\/attachment\/0\/900x.jpg\" alt=\"news32.jpg\" \/><\/a><\/div>\n<\/aside>\n<p>We&#8217;re so used to hearing about developers and publishers falling over themselves to bring their games to Nintendo Switch, we&#8217;re often a little take aback when we hear those that definitively won&#8217;t be. <strong>A Hat In Time<\/strong> &#8211; which released on PC, Mac, PS4 and Xbox One at the tail end of last year &#8211; is one such title with its developer confirming the news on Twitter over the weekend.<\/p>\n<p>It&#8217;s an odd situation, since a Wii U port was listed as part of the very successful Kickstarter campaign (it doubled its goal in less than a few days), but developer Gears For Breakfast went very quiet on that front. It <a href=\"http:\/\/www.nintendolife.com\/news\/2017\/09\/a_hat_in_time_could_be_appearing_on_the_switch_in_the_future\">did eventually receive Switch dev kits<\/a>, but stated it has, &#8220;NO PLANS for additional releases until we make any kind of official announcement.&#8221;<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\">\n<p><span lang=\"en\" dir=\"ltr\">A Hat in Time is not coming to the Switch.<\/span>\u2014 A HAT IN TIME | Gears for Breakfast (@HatInTime) <a href=\"https:\/\/twitter.com\/HatInTime\/status\/960491996707213312?ref_src=twsrc%5Etfw\">February 5, 2018<\/a><\/p>\n<\/blockquote>\n<\/aside>\n<p>It&#8217;s sad to hear a game so heavily influenced by Nintendo in its open-world game design (it even has a tune by <strong><a href=\"http:\/\/www.nintendolife.com\/games\/n64\/banjo_kazooie\">Banjo-Kazooie<\/a><\/strong> composer Grant Kirkhope and a Kickstarter reward shaped like an N64 box), but many of us probably wouldn&#8217;t even begin to understand what it would take to port a game that wasn&#8217;t built without Switch in mind. Still, sad face.<\/p>\n<p><em>Do you think A Hat In Time would have made a good fit for Nintendo Switch? Or will Switch&#8217;s consistently strong release schedule mean we&#8217;ll hardly notice? Let us know&#8230;\u00a0<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>We&#8217;re so used to hearing about developers and publishers falling over themselves to bring their games to Nintendo Switch, we&#8217;re often a little take aback when we hear those that definitively won&#8217;t be. A Hat In Time &#8211; which released on PC, Mac, PS4 and Xbox One at the tail end of last year &#8211; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-12671","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/12671","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=12671"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/12671\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=12671"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=12671"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=12671"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}