{"id":125835,"date":"2022-06-17T17:00:00","date_gmt":"2022-06-17T17:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-132737"},"modified":"2022-06-17T17:00:00","modified_gmt":"2022-06-17T17:00:00","slug":"feature-capcom-fighting-collection-every-game-and-why-you-should-be-excited","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/06\/17\/feature-capcom-fighting-collection-every-game-and-why-you-should-be-excited\/","title":{"rendered":"Feature: Capcom Fighting Collection &#8211; Every Game, And Why You Should Be Excited"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/26f0b8a714b92\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/26f0b8a714b92\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/26f0b8a714b92\/cfc.900x.jpg\" width=\"900\" height=\"507\" alt=\"CFC\"><figcaption class=\"caption\"><em class=\"credit\">Image: <a class=\"external\" href=\"https:\/\/www.capcom-games.com\/cfc\/en-uk\/\">Capcom<\/a><\/em><\/figcaption><\/figure>\n<p>As great as the <strong>Street Fighter<\/strong> series is, pugilism fans with longer memories will tell you that it\u2019s about ruddy time some of Capcom\u2019s somewhat lesser-known games are getting their time in the spotlight. Arriving on Switch on 24th June, <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/capcom_fighting_collection\">Capcom Fighting Collection<\/a><\/strong> showcases not just the entire <strong>Darkstalkers<\/strong> series, but also a succession of obscurities, including one game that\u2019s getting its first home release <em>ever<\/em> \u2014 the spectacular <strong>Red Earth<\/strong>.<\/p>\n<p>Given the vintage of these punch-\u2019em-ups, we thought it prudent to offer something of a cheat sheet on the included titles, so that when you get cornered by a fan of the genre at the pub or something, you can hold your own in conversation without fear of ridicule or reprimand.<\/p>\n<p>Anyway, let\u2019s get on with it. Round 1\u2026 FIGHT!<\/p>\n<h2><strong>The Darkstalkers Series<\/strong><\/h2>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/23385af8f25d0\/kve-h.900x.jpg\" alt=\"Kve H\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>If there\u2019s one Capcom franchise that the gaming giant is constantly being begged to revive, it\u2019s\u2026 well, it\u2019s <strong>Dino Crisis<\/strong>. But hey, Darkstalkers is pretty often requested, too, and series fans have had their hopes raised and dashed quite expertly over the years.<\/p>\n<p>While this isn\u2019t a new game, it\u2019s still a nice compilation of every title in the series, beginning with <strong>Darkstalkers: The Night Warriors<\/strong>, released in 1994 and impressing from the get-go with colourful, expressive, manga-esque visuals quite some distance above those of the perhaps-ageing <strong><a href=\"https:\/\/www.nintendolife.com\/games\/gba\/super_street_fighter_ii_turbo_revival\">Super Street Fighter II\u2019 Turbo<\/a><\/strong>. The cast consists of <em>yokai<\/em>, Japanese monsters such as Bishamon (a ghostly samurai possessing his armour) and Felicia (a cheerfully nude cat-woman), alongside takes on Western monsters such as Victor (a lightning-powered take on Frankenstein\u2019s Monster) and Lord Raptor (a rock star zombie, and yes, he\u2019s as cool as that sounds). On top of its fast-paced action, the original Darkstalkers made several innovations to the one-on-one fighting genre, such as the ability to block attacks while airborne, as well as moving while crouching, adding new tactical depth to the proceedings.<\/p>\n<p>The next year, the sequel <strong>Night Warriors: Darkstalkers\u2019 Revenge<\/strong> hit arcades with a mighty thwack, adding the ability to stock up special moves and the option of automatic blocking. Two new characters were added in Darkstalker hunter Donovan and fan-favourite Hsien-Ko, a Chinese hopping vampire (Jiang-Shi).<\/p>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/3a2efea71062f\/kv-h.900x.jpg\" alt=\"Kv H\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>Rarely ones to let a game go un-sequeled, Capcom released <strong>Vampire Savior: The Lord of Vampire<\/strong> in 1997, adding four more new characters to replace the departing Donovan, Huitzil and Pyron. The newcomers here were B.B Hood (Little Red Riding Hood with an Uzi), Jedah (a powerful demon and the game\u2019s final boss), Lilith (a succubus with a close relation to veteran Darkstalker and series cover girl Morrigan) and finally Q-Bee (a, erm, bee-person who devours souls).<\/p>\n<p>As well as these fresh faces, the game also introduced the ability to partially recover health if you avoid taking damage. However, as a countermeasure to this, a new \u201cDark Force\u201d system lets you utilise unique special abilities for each character that are able to inflict damage that cannot be healed.<\/p>\n<p>Revisions <strong>Vampire Hunter 2<\/strong> and <strong>Vampire Savior 2<\/strong> restored the removed Donovan, Pyron and Huitzil, though both games removed other characters in order to do so. Along with various gameplay and visual changes, Savior 2 saw the addition of two new secret characters; Shadow and Marionette, both of which require codes to be entered and merely take on the form of other characters throughout the game.<\/p>\n<h2><strong>Red Earth<\/strong><\/h2>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/4ded1e08b5b9f\/red-earth.900x.jpg\" alt=\"Red Earth\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>Known in Japan as <strong>War-Zard<\/strong> (a much cooler name, frankly), Red Earth is a bit of an oddity. Unusually for a fighting game, it only has four playable characters, who do battle against eight \u201cboss\u201d monsters in a single-player Quest Mode that sees you levelling up your chosen character as you play, a password system allowing you to retain your progress between game sessions.<\/p>\n<p>Also setting the game apart from its contemporaries is the ability to batter coins and treasure chests out of your opponent, collecting items in order to gain experience, increase your health and gain super attacks. This gives the game a feeling closer to a belt-scroller such as <strong><a href=\"https:\/\/www.nintendolife.com\/games\/snes\/final_fight\">Final Fight<\/a><\/strong> than a one-on-one combat title, though it is resolutely that. Indeed, a traditional Versus Mode is also included, though with only four characters it\u2019s a little more limited than most. As a consolation of sorts, you\u2019re able to perform fatalities on your defeated opponents, akin to <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/mortal_kombat_11\">Mortal Kombat<\/a><\/strong>.<\/p>\n<h2><strong>Cyberbots: Full Metal Madness<\/strong><\/h2>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/c310c64ea8ebf\/cyberbots.900x.jpg\" alt=\"Cyberbots\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>Spun off from the <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/capcom_beat_em_up_bundle\">Capcom Beat &#8216;Em Up Bundle<\/a><\/strong>\u2019s brilliant <strong>Armored Warriors<\/strong>, Cyberbots sees a bunch of giant mecha absolute leathering seven shades of sh- er, <em>scrap<\/em> out of one another; interestingly, players choose from one of six pilots first, with <strong>Marvel vs. Capcom\u2019s<\/strong> Jin Saotome being the most recognisable of the lot.<\/p>\n<p>There\u2019s a degree of customisation involved in your choice of robot, as each of the four main types can have its arms, legs, and weaponry formatted in one of three arrangements, each allowing for a differing approach to combat. While it\u2019s far from Capcom\u2019s best game, it\u2019s still a thoroughly welcome addition considering that it hasn\u2019t been seen on a home system since the original PlayStation \u2013 that is, if you don\u2019t count the absurd, expensive (but gorgeous) <a href=\"https:\/\/www.nintendolife.com\/news\/2019\/11\/review_capcom_home_arcade_is_the_most_ludicrous_micro-console_yet_and_were_in_love\">Capcom Home Arcade<\/a>. Which we don\u2019t.<\/p>\n<h2><strong>Super Gem Fighter Mini Mix<\/strong><\/h2>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/ebec7d97840a0\/super-gem-fighter.900x.jpg\" alt=\"Super Gem Fighter\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>This <em>totes adorbs<\/em> super-deformed mash-up fighter brings in characters from <strong>Street Fighter II<\/strong> and <strong>III<\/strong>, as well as Darkstalkers and Red Earth. It\u2019s absolutely packed to the gills with Capcom fan service, so dense visually that characters can and will change costume <em>between each hit in a combo<\/em>.<\/p>\n<p>The big gimmick here, outside of the outlandish visuals, is the titular gems; beat these out of your opponents to level up your special moves and seize victory. Don\u2019t forget about the two easy-to-find secret characters, Akuma and Dan.<\/p>\n<h2><strong>Super Puzzle Fighter II Turbo<\/strong><\/h2>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/8ecfbbb7e167a\/super-puzzle-fighter-ii-turbo.900x.jpg\" alt=\"Super Puzzle Fighter II Turbo\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>An enjoyable tile-matching game not entirely unlike Sega\u2019s <strong>Baku Baku Animal<\/strong>, <strong>Super Puzzle Fighter II Turbo<\/strong> lets you drop blocks all over your friends\u2019 faces with the same cute-as-a-button art seen in the preceding game, <strong>Gem Fighter<\/strong>. The more gems you destroy, the more your little fighter will beat your opponent&#8217;s ass. It\u2019s arbitrary, basically, and we mean that in a totally non-critical way.<\/p>\n<p>Of course, this isn\u2019t a fighting game at all, really, but it\u2019s a welcome inclusion in the package and a good video game.<\/p>\n<h2><strong>Hyper Street Fighter II: The Anniversary Edition<\/strong><\/h2>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAzIj48L3N2Zz4=\" width=\"900\" height=\"603\" data-original=\"https:\/\/images.nintendolife.com\/cfa12bb0b664e\/hyper-street-fighter-ii.900x.jpg\" alt=\"Hyper Street Fighter II\"><figcaption class=\"caption\"><em class=\"credit\">Image: Capcom<\/em><\/figcaption><\/figure>\n<p>Last seen on PlayStation 2, this game crams in every iteration of every character from every version of Street Fighter II \u2013 that\u2019s the original, <strong>Champion Edition<\/strong>, <strong>Turbo<\/strong>, <a href=\"https:\/\/www.nintendolife.com\/games\/snes\/super_street_fighter_ii_the_new_challengers\">Super<\/a>, and <strong>Super Turbo<\/strong>. That\u2019s an astonishing 65 variations of fighters to choose from and essentially the \u201cultimate\u201d version of the game \u2013 much more fully-featured than the misnamed <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/ultra_street_fighter_ii_the_final_challengers\">Ultra Street Fighter II<\/a><\/strong>, for example.<\/p>\n<p>It\u2019s one for the fans; much like this whole package, which <strong>Hyper Street Fighter II<\/strong> rounds off beautifully. As good as it is though, maybe we can get <strong>Hyper Street Fighter Alpha<\/strong> sometime?<\/p>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/979697cda3121\/capcom-fighting-collection.900x.jpg\" alt=\"Capcom Fighting Collection\"><figcaption class=\"caption\">The full lineup <em class=\"credit\">(Image: <a class=\"external\" href=\"https:\/\/www.capcom-games.com\/cfc\/en-uk\/\">Capcom<\/a>)<\/em><\/figcaption><\/figure>\n<hr>\n<p><em>So that&#8217;s the roster. Which ones are you excited to see on Switch? Let us know below which of these fighters you&#8217;re looking forward to putting through its paces.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Capcom As great as the Street Fighter series is, pugilism fans with longer memories will tell you that it\u2019s about ruddy time some of Capcom\u2019s somewhat lesser-known games are getting their time in the spotlight. Arriving on Switch on 24th June, Capcom Fighting Collection showcases not just the entire Darkstalkers series, but also a [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-125835","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125835","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=125835"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125835\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=125835"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=125835"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=125835"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}