{"id":125539,"date":"2022-06-09T01:55:00","date_gmt":"2022-06-09T01:55:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-132718"},"modified":"2022-06-09T01:55:00","modified_gmt":"2022-06-09T01:55:00","slug":"video-digital-foundrys-technical-analysis-of-mario-strikers-battle-league-on-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/06\/09\/video-digital-foundrys-technical-analysis-of-mario-strikers-battle-league-on-switch\/","title":{"rendered":"Video: Digital Foundry&#8217;s Technical Analysis Of Mario Strikers: Battle League On Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/cc701207bd8f4\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/cc701207bd8f4\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/cc701207bd8f4\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<figure class=\"youtube\" data-videoid=\"wH7gRNh3rNA\">[embedded content]<figcaption class=\"youtube-sub\">Subscribe to <a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/subscription_center?add_user=nintendolife\">Nintendo Life<\/a> on <span class=\"g-ytsubscribe\" data-channel=\"nintendolife\" data-layout=\"default\" data-count=\"default\"><a class=\"external\" rel=\"noopener\" href=\"https:\/\/www.youtube.com\/nintendolife\">YouTube<\/a><\/span><\/figcaption><\/figure>\n<\/aside>\n<p>This week sees the arrival of <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/mario_strikers_battle_league\">Mario Strikers: Battle League<\/a><\/strong> on the Nintendo Switch. So far, we&#8217;ve seen the initial impressions, a round-up of reviews, and now we&#8217;ve got Digital Foundry&#8217;s technical analysis. So, how does the game hold up on the Switch?<\/p>\n<p>Jumping straight into it &#8211; Battle League runs at a full <strong>1080p<\/strong> in the <strong>docked<\/strong> mode &#8211; with a &#8220;surprisingly sharp and clean&#8221; display, while the <strong>portab<\/strong><strong>le<\/strong> mode is locked at <strong>720p<\/strong>.<\/p>\n<p>In terms of performance, this is broken up across two parts &#8211; in-game performance and cutscenes. <strong>In-game<\/strong>, the on-field action is delivered at <strong>60fps<\/strong> in <strong>both docked<\/strong> and <strong>handheld<\/strong>. According to DF, the frame rate remains &#8220;remarkably steady&#8221; in the more heated moments, and the resolution manages to maintain 1080p.<\/p>\n<p><strong>Cutscenes<\/strong> such as close-up shots, replays and cinematics though are <strong>halved to 30fps<\/strong>. The frame pacing is apparently somewhat inconsistent &#8211; with more visible jitter in these scenes. The fps in these sequences can also sometimes slip below 30fps. Fortunately, though, it&#8217;s not a big deal, as it only occurs during non-interactive moments.<\/p>\n<p>Despite this, Digital Foundry still thinks Mario Strikers: Battle League is &#8220;extremely polished&#8221; and the best-looking entry to date. It &#8220;plays like a dream&#8221; and stands as another great release for Next Level Games. You can learn more about the game in our Nintendo Life review:<\/p>\n<p>And to read even more opinions, check out our <a href=\"https:\/\/www.nintendolife.com\/news\/2022\/06\/round-up-the-reviews-are-in-for-mario-strikers-battle-league\">review round-up<\/a>. Will you be adding this one to your Switch library this week? <em>Tell us down in the comments.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content]Subscribe to Nintendo Life on YouTube This week sees the arrival of Mario Strikers: Battle League on the Nintendo Switch. So far, we&#8217;ve seen the initial impressions, a round-up of reviews, and now we&#8217;ve got Digital Foundry&#8217;s technical analysis. So, how does the game hold up on the Switch? Jumping straight into it &#8211; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-125539","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=125539"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125539\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=125539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=125539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=125539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}