{"id":125478,"date":"2022-06-06T20:05:00","date_gmt":"2022-06-06T20:05:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-132545"},"modified":"2022-06-06T20:05:00","modified_gmt":"2022-06-06T20:05:00","slug":"nickelodeon-all-star-brawls-voice-acting-update-is-now-live-on-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/06\/06\/nickelodeon-all-star-brawls-voice-acting-update-is-now-live-on-switch\/","title":{"rendered":"Nickelodeon All-Star Brawl&#8217;s Voice Acting Update Is Now Live On Switch"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/693dd54dd365c\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/693dd54dd365c\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/693dd54dd365c\/uewxgyodhvryy6ap4hw9ct-1200-80.900x.jpg\" width=\"900\" height=\"507\" alt=\"UeWXGYodhVryY6Ap4HW9CT 1200 80\"><figcaption class=\"caption\"><em class=\"credit\">Image: Nickelodeon \/ GameMill<\/em><\/figcaption><\/figure>\n<p><strong>Update<\/strong><strong>:<\/strong> When someone says &#8220;soon&#8221;, we expect maybe a couple of days, but just over an hour ago, the devs announced on Twitter that Switch owners <em>don&#8217;t<\/em> need to wait much longer, and that the update is ready to download!<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">By coming soon &#8211; we meant today! Our latest patch with voice acting and items is now live on <a href=\"https:\/\/twitter.com\/Nintendo?ref_src=twsrc%5Etfw\">@Nintendo<\/a> Switch!<\/span>\u2014 Nickelodeon All-Star Brawl (@NickBrawlGame) <a href=\"https:\/\/twitter.com\/NickBrawlGame\/status\/1533882248679895040?ref_src=twsrc%5Etfw\">June 6, 2022<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Also, Mark DeCarlo \u2014 the voice for the upcoming DLC fighter Hugh Neutron \u2014 revealed that he will be reprising the role of the beloved character when he arrives in Nickelodeon All-Star Brawl later this year!<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Although I was confused myself about where my name was, Ive chalked it up to the unreleased characters (Hugh &amp; dawg) not being listed since theyre not out yet. Rest assured, Hugh will make his first OFFICIAL (he met <a href=\"https:\/\/twitter.com\/TheUncleAlShow?ref_src=twsrc%5Etfw\">@TheUncleAlShow<\/a>) debut since 2006 with me at the mic!<a href=\"https:\/\/twitter.com\/hashtag\/HughNation?src=hash&amp;ref_src=twsrc%5Etfw\">#HughNation<\/a> <a href=\"https:\/\/t.co\/CPcherRl3h\">https:\/\/t.co\/CPcherRl3h<\/a><\/span>\u2014 Mark DeCarlo (@markdecarlo) <a href=\"https:\/\/twitter.com\/markdecarlo\/status\/1533872961144475650?ref_src=twsrc%5Etfw\">June 6, 2022<\/a><\/p><\/blockquote>\n<\/aside>\n<hr>\n<p><strong>Original article:<\/strong> Nickelodeon fans are likely to be delighted by today&#8217;s announcement from Ludosity and Fair Play Labs. The developers behind <a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/nickelodeon_all-star_brawl\">Nickelodeon All-Star Brawl<\/a> have dropped a brand new update for their cartoon brawler which brings in new items to the game, but most importantly, voice acting!<\/p>\n<p>While we enjoyed our time with the game back when <a href=\"https:\/\/www.nintendolife.com\/reviews\/nintendo-switch\/nickelodeon-all-star-brawl\">we reviewed it<\/a>, the lack of voice-acting was something we pointed out. Luckily, art director Diego Hern\u00e1ndez <a href=\"https:\/\/www.nintendolife.com\/news\/2021\/12\/veteran-smash-bros-player-confirms-voice-acting-for-nickelodeon-all-stars-brawl\">confirmed last December<\/a> that it was on the way, and now we can finally experience it! Well, except if you&#8217;re a Switch owner, right now.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"en\" dir=\"ltr\">Our next major FREE update is here &#8211; and it&#8217;s a big one! We&#8217;re super excited to announce that voice acting and items are available TODAY on PC, <a href=\"https:\/\/twitter.com\/Xbox?ref_src=twsrc%5Etfw\">@Xbox<\/a> and <a href=\"https:\/\/twitter.com\/PlayStation?ref_src=twsrc%5Etfw\">@Playstation<\/a>. <a href=\"https:\/\/twitter.com\/Nintendo?ref_src=twsrc%5Etfw\">@Nintendo<\/a> Switch coming soon! <a href=\"https:\/\/twitter.com\/hashtag\/NickBrawl?src=hash&amp;ref_src=twsrc%5Etfw\">#NickBrawl<\/a> <a href=\"https:\/\/t.co\/nTLK5T6zEG\">pic.twitter.com\/nTLK5T6zEG<\/a><\/span>\u2014 Nickelodeon All-Star Brawl (@NickBrawlGame) <a href=\"https:\/\/twitter.com\/NickBrawlGame\/status\/1533841229817028611?ref_src=twsrc%5Etfw\">June 6, 2022<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Currently, while the new patch is available on other consoles and PC, the update isn&#8217;t live on the Switch right now. So we&#8217;ll have to wait a little bit longer to experience the game as we&#8217;ve always dreamt of.<\/p>\n<p>For now, we can share the confirmed cast list for the game, which features many iconic returning voices for the roster:<\/p>\n<blockquote>\n<p>By unanimous request, Brawler voiceovers are here! Enjoy the quips and grunts of your favorite brawlers as you play!<\/p>\n<ul>\n<li>Jim Cummings: Shredder \/ CatDog (Cat)<\/li>\n<li>Tom Kenny: SpongeBob \/ CatDog (Dog)<\/li>\n<li>Bill Fagerbakke: Patrick<\/li>\n<li>Carolyn Lawrence: Sandy<\/li>\n<li>Alex Cazares: Oblina<\/li>\n<li>Jim Meskimen: Nigel Thornberry<\/li>\n<li>Richard Horvitz: Zim<\/li>\n<li>Vivian Vencer: Toph<\/li>\n<li>Dustin Sardella: Aang<\/li>\n<li>Janet Varney: Korra<\/li>\n<li>Fred Tatasciore: Reptar<\/li>\n<li>Bentley Griffin: Lincoln Loud<\/li>\n<li>Jessica DiCicco: Lucy Loud<\/li>\n<li>Francesca Marie Smith: Helga<\/li>\n<li>Townsend Coleman: Michelangelo<\/li>\n<li>Cam Clarke: Leonardo<\/li>\n<li>Abby Trott: April O\u2019Neil<\/li>\n<li>Frank Welker: Garfield<\/li>\n<li>Billy West: Ren &amp; Stimpy<\/li>\n<li>David Kaye: Powdered Toast Man<\/li>\n<li>David Kaufman: Danny<\/li>\n<li>Phantom Janice Kawaye: Jenny<\/li>\n<\/ul>\n<\/blockquote>\n<p>To borrow the words from one of the characters here: smashing! We can&#8217;t wait.<\/p>\n<p>Of course, while the voices are easily the most exciting part of the update, a ton of new items and balance updates have also been added. We&#8217;ve included all of the patch notes here for you so you know what you&#8217;re getting when the update goes live on Switch:<\/p>\n<blockquote>\n<ul>\n<li>Get ready for chaos as ITEMS crash into <em>Nickelodeon All-Star Brawl<\/em>!. Turn the tide of the battle as you grab, hit and throw all new items that appear around the stage! Item controls are accessible via the battle options.<\/li>\n<\/ul>\n<p><strong>Balance<\/strong><\/p>\n<ul>\n<li><strong>Universal<\/strong>\n<ul>\n<li>Default stock count increased from three to four.<\/li>\n<li>Airdashing now has a two-frame warmup before a character starts traveling. This warmup is skipped when making contact with the ground.<\/li>\n<li>Player indicators will be hidden if a character is performing an <a href=\"https:\/\/www.gematsu.com\/genres\/action\"> Action [410 articles]&#8221;&gt;action<\/a> that makes<br \/>them invisible.<\/li>\n<li>Attacking a blocking opponent no longer incurs self-hitlag.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Stages<\/strong>\n<ul>\n<li><strong>Universal<\/strong>\n<ul>\n<li>Made all damaging hitboxes transient.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Harmonic Convergence<\/strong>\n<ul>\n<li>Upper section of the stage is now perfectly flat.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Rooftop Rumble<\/strong>\n<ul>\n<li>Removed corner slants.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Irken Armada Invasion<\/strong>\n<ul>\n<li>Lowered ceiling by three units.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Tremorton Joyride<\/strong>\n<ul>\n<li>Made it easier to scale up the underside of the stage without colliding with a ceiling.<\/li>\n<li>Overhauled the collision system of the moving platform, removing several bugs associated with the old implementation.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Characters<\/strong>\n<ul>\n<li><strong>Sandy<\/strong>\n<ul>\n<li><strong>Light Mid 1<\/strong>\n<ul>\n<li>Changed so the second hit is now manually activated, the first hit can now be used in isolation.<\/li>\n<li>Single-hit frame length decreased (20f \u2192 17f).<\/li>\n<li>Damage increased (3 \u2192 4).<\/li>\n<li>Launch angle increased (15\u00b0 \u2192 36\u00b0).<\/li>\n<li>Knockback increased (10 \u2192 25).<\/li>\n<li>Stun decreased (30 \u2192 18)<\/li>\n<li>Blockstun decreased (10 \u2192 7).<\/li>\n<li>Blockpush decreased (1 \u2192 0.5)<\/li>\n<li>Blocklag decreased (3 \u2192 2).<\/li>\n<li>Hitlag decreased (5 \u2192 4).<\/li>\n<li>Self-hitlag decreased (5 \u2192 4).<\/li>\n<\/ul>\n<\/li>\n<li><strong>Light Mid 2<\/strong>\n<ul>\n<li>Damage increased (4 \u2192 5).<\/li>\n<li>Launch angle increased (15\u00b0 \u2192 27\u00b0).<\/li>\n<li>Knockback decreased (80 \u2192 50).<\/li>\n<li>Knockback gain decreased (112.5 \u2192 95) Stun decreased (30 \u2192 29).<\/li>\n<li>Stun gain increased (0 \u2192 11).<\/li>\n<\/ul>\n<\/li>\n<li><strong>Special Mid<\/strong>\n<ul>\n<li>Fixed bug where lasso followups couldn\u2019t be buffered.<\/li>\n<li>Once per airtime, a lasso hooking in the air will give Sandy a small vertical hop for easier followups.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Shredder<\/strong>\n<ul>\n<li><strong>Aerial Light Mid 1<\/strong>\n<ul>\n<li>DI angle increased (0\u00b0 \u2192 16\u00b0).<\/li>\n<li>Launch angle changed (372\u00b0\u2192 371\u00b0).\n<ul>\n<li>Translation: Now matches initial hit properties of other multi-hit attacks<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Danny Phantom<\/strong>\n<ul>\n<li><strong>Getup Attack<\/strong>\n<ul>\n<li>Hitboxes rearranged to appear on Danny\u2019s feet.<\/li>\n<li>Animation timing readjusted to ensure larger coverage of leg sweep.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Lucy Loud<\/strong>\n<ul>\n<li><strong>General<\/strong>\n<ul>\n<li>Vampire mode\u2019s jump height decreased.<\/li>\n<li>Ghost mode\u2019s jump height increased.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Nigel Thornberry<\/strong>\n<ul>\n<li><strong>Aerial Light Mid 1<\/strong>\n<ul>\n<li>Damage decreased (2 \u2192 1).<\/li>\n<li>Knockback increased (5 \u2192 8).<\/li>\n<li>Stun decreased (10 \u2192 8).<\/li>\n<li>Hitlag decreased (2 \u21920).<\/li>\n<li>Self-hitlag increased (0 \u2192 2).<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Garfield<\/strong>\n<ul>\n<li><strong>Aerial Light Down 1<\/strong>\n<ul>\n<li>DI angle increased (0\u00b0 \u2192 16\u00b0).<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<li><strong>Jenny<\/strong>\n<ul>\n<li><strong>Aerial Light Up<\/strong>\n<ul>\n<li>Umbrella can now be held and retracted with the second stick.<\/li>\n<\/ul>\n<\/li>\n<li><strong>Aerial Light Down<\/strong>\n<ul>\n<li>DI angle increased (0\u00b0 \u2192 16\u00b0).<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/blockquote>\n<p>We&#8217;ll let you know when the update goes live for the Switch version of the game! Are you going to dive back into Nickelodeon All-Star Brawl with the addition of voices? Let us know!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nickelodeon \/ GameMill Update: When someone says &#8220;soon&#8221;, we expect maybe a couple of days, but just over an hour ago, the devs announced on Twitter that Switch owners don&#8217;t need to wait much longer, and that the update is ready to download! By coming soon &#8211; we meant today! Our latest patch with [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-125478","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=125478"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125478\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=125478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=125478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=125478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}