{"id":125227,"date":"2022-05-28T13:00:00","date_gmt":"2022-05-28T13:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-132084"},"modified":"2022-05-28T13:00:00","modified_gmt":"2022-05-28T13:00:00","slug":"feature-backlog-club-earthbound-part-two-bees-backtracking-and-biscuits","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/05\/28\/feature-backlog-club-earthbound-part-two-bees-backtracking-and-biscuits\/","title":{"rendered":"Feature: Backlog Club: EarthBound Part Two &#8211; Bees, Backtracking, And Biscuits"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/3e99c940ca144\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3e99c940ca144\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3e99c940ca144\/backlog-club-e2.900x.jpg\" width=\"900\" height=\"506\" alt=\"Backlog Club E2\"><\/figure>\n<p><em>This article is part of our new experimental series, <a href=\"https:\/\/www.nintendolife.com\/tags\/backlog-club\">Backlog Club<\/a>, where we (Nintendo Life!) pick a game that&#8217;s likely to be on our list of &#8220;games we should get around to playing&#8221;, and then we (NL + you!) spend the next month playing that game.<\/em><\/p>\n<p><em>This is the final part of May&#8217;s game, <a href=\"https:\/\/www.nintendolife.com\/games\/snes\/earthbound\">EarthBound<\/a> (or Mother 2, if you prefer), a JRPG that inspired an entire generation of creators.<\/em><\/p>\n<p><em>Read <a href=\"https:\/\/www.nintendolife.com\/features\/backlog-club-week-zero-may-its-time-to-play-earthbound\">Part Zero<\/a> and <a href=\"https:\/\/www.nintendolife.com\/features\/backlog-club-earthbound-part-one-getting-snestalgic-with-mother\">Part One<\/a> if you need a refresher!<\/em><\/p>\n<hr>\n<h3>The meeting of Backlog Club<\/h3>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/0134313743786\/switch-screenshot-screenshot-2022-05-26-12-35-22.900x.jpg\" alt=\"Switch Screenshot Screenshot 2022 05 26 12 35 22\"><figcaption class=\"caption\">Rest in peace, sweet Buzz Buzz<\/figcaption><\/figure>\n<p><em>[<strong>INT. KATE&#8217;S HOUSE<\/strong>: Kate, Ollie, and Alana are sitting in a cosy living room, eating biscuits and talking about EarthBound.]<\/em><\/p>\n<p>KATE: I still haven\u2019t finished <a href=\"https:\/\/www.nintendolife.com\/games\/snes\/earthbound\">EarthBound<\/a>. Does that make me a bad book club host?<\/p>\n<p>ALANA: Nope!<\/p>\n<p>OLLIE: Wherever you are in the game, I can guarantee you\u2019re probably further than I am, so no!<\/p>\n<p>KATE: Let me check\u2026 I\u2019m in the desert. I forget why. Honestly, the reason I gave up here is because you just keep having to go back to the desert, and I don\u2019t really like backtracking.<\/p>\n<blockquote class=\"left\">\n<p>It\u2019s not the most user-friendly RPG of its time, that&#8217;s for sure<\/p>\n<\/blockquote>\n<p>ALANA: There\u2019s so much backtracking at the beginning of the game too! Like, even early on you have to go back and forth to Onett just to restock on items or revive yourself. It\u2019s not the most user-friendly RPG of its time, that&#8217;s for sure.<\/p>\n<p>KATE: Quick update, I was checking my game save, not my NSO save-state, so I\u2019m actually a bit further into the game. At the end of Fourside. MY POINT ABOUT BACKTRACKING REMAINS, THOUGH.<\/p>\n<p>OLLIE: Oh boy\u2026 So here\u2019s the thing. I\u2019m at Onett. Like, for the first time. A fly died, and I\u2019m supposed to go to several different places now, but man, I can\u2019t do it! The combat has really put me off this game.<\/p>\n<p>KATE: It\u2019s a bee, Ollie.<\/p>\n<p>ALANA: Buzz Buzz!<\/p>\n<p>OLLIE: Bees, flies, wasps, okay. A BEE DIED.<\/p>\n<h3>Ollie didn&#8217;t do his homework<\/h3>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/68f161efeaf7a\/switch-screenshot-screenshot-2022-05-26-11-54-45.900x.jpg\" alt=\"Switch Screenshot Screenshot 2022 05 26 11 54 45\"><figcaption class=\"caption\">This is about as far as Kate got<\/figcaption><\/figure>\n<p>KATE: Ollie, I brought you here, to this Backlog Club meeting, to be the voice of dissent, but you\u2019ve barely touched the game! Whyyyyy?<\/p>\n<p>OLLIE: The combat! I can\u2019t do it. I have a rough history with RPG games as it is, but this one really takes the cake. It\u2019s a shame, because the general tone of the narrative is pretty appealing, but\u2026 Just no.<\/p>\n<p>ALANA: It totally doesn\u2019t help that out of all the RPGs to feel worse with one party member, EarthBound MIGHT be the worst offender? You don\u2019t get a full party until halfway through, and there\u2019s lots of sections where characters are on their own. And the health ticker is a bit of a learning curve. That intro to the first Sanctuary is not friendly.<\/p>\n<blockquote class=\"right\">\n<p>I thought the not-fly bee thing was a cracking addition to the party<\/p>\n<\/blockquote>\n<p>OLLIE: Well, I thought the not-fly bee thing was a cracking addition to the party! I thought \u201cokay cool, this might not actually be as taxing as I thought,\u201d but no, it goes and drops dead on some lady\u2019s carpet. Not cool.<\/p>\n<p>KATE: So far, and I\u2019m a fair bit into the game, my overall feeling has been that I wish I played this when it came out. A lot of the best parts of EarthBound, and there are lots, feel like they would have hit harder if I was A) a kid, B) in the \u201890s, and C) playing a SNES game that rewrote a lot of the SNES game rules. As it is, 30 years later, it just doesn\u2019t quite have the same effect. The bee moment was cool, though! It\u2019s like a <strong>Game of Thrones<\/strong> twist!<\/p>\n<h3>EarthBound is a lot like&#8230; South Park?<\/h3>\n<aside class=\"gallery\">\n<div class=\"col\"><a title=\"The combat is... a little divisive\" href=\"https:\/\/images.nintendolife.com\/13203de2c83d2\/the-combat-is-a-little-divisive.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA0NTAgMjUzIj48L3N2Zz4=\" width=\"450\" height=\"253\" data-original=\"https:\/\/images.nintendolife.com\/13203de2c83d2\/the-combat-is-a-little-divisive.450x.jpg\" alt=\"The combat is... a little divisive\"><\/a><\/div>\n<div class=\"col\"><a title=\"The combat is... a little divisive\" href=\"https:\/\/images.nintendolife.com\/428423b4be396\/the-combat-is-a-little-divisive.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA0NTAgMjUzIj48L3N2Zz4=\" width=\"450\" height=\"253\" data-original=\"https:\/\/images.nintendolife.com\/428423b4be396\/the-combat-is-a-little-divisive.450x.jpg\" alt=\"The combat is... a little divisive\"><\/a><\/div><figcaption class=\"caption\">The combat is&#8230; a little divisive<\/figcaption><\/aside>\n<p>ALANA: So we\u2019re saying \u201cBring back Buzz Buzz!\u201d But yeah, I love EarthBound a lot but it\u2019s a really hard sell when a lot of its unique points aren\u2019t that unique anymore. It\u2019s a spoof of <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/dragon_quest\">Dragon Quest<\/a>, it\u2019s got a lot of absurd humour, and features kids. And so many games <em>want<\/em> to be EarthBound nowadays that there are more welcoming alternatives for people who want to try out a turn-based RPG that\u2019s a bit different.<\/p>\n<p>KATE: I do feel, as a result of playing EarthBound in the year 2022 as a grown-up working in games, that I\u2019m playing it more like a fascinating look into game design history, rather than enjoying it solely as a game. It\u2019s cool, don\u2019t get me wrong, but there are layers of adult nerdy dissection separating me from the nugget of fun at the core.<\/p>\n<blockquote class=\"left\">\n<p>The first thing I thought when I started playing was that it felt a lot like South Park: Stick of Truth, and I just kept wishing I was playing that instead<\/p>\n<\/blockquote>\n<p>OLLIE: It\u2019s interesting that you say it\u2019s a spoof of another IP, Alana, because the first thing I thought when I started playing was that it felt a lot like <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/south_park_the_stick_of_truth\">South Park: Stick of Truth<\/a>, and I just kept wishing I was playing that instead. Man, Zion\u2019s going to kill me\u2026<\/p>\n<p>ALANA: Haha, South Park is a pretty good comparison! Spoof might be the wrong word, but it uses the same \u201cfaceless\u201d combat system from Dragon Quest and similar menus, but it\u2019s turning that fantasy-esque genre on its head by popping it suburbia and replacing swords with baseball bats.<\/p>\n<p>KATE: It\u2019s Zion\u2019s fault for being on holiday that we\u2019re all being a bit down on poor EarthBound. If he was here, he\u2019d be telling all of us that we\u2019re wrong. There\u2019s a lot to love about EarthBound, and I\u2019m really glad that I have it as a frame of reference, but I don\u2019t have the right games background to really, fully appreciate all the things it does, like goofing on Dragon Quest. That\u2019s on me, really!<\/p>\n<h3>Enough complaining! Let&#8217;s be nice!<\/h3>\n<aside class=\"gallery\">\n<div class=\"col\"><a title=\"The writing is brilliant. We can agree on that, at least\" href=\"https:\/\/images.nintendolife.com\/c8e2eaf5279c5\/the-writing-is-brilliant-we-can-agree-on-that-at-least.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA0NTAgMjUzIj48L3N2Zz4=\" width=\"450\" height=\"253\" data-original=\"https:\/\/images.nintendolife.com\/c8e2eaf5279c5\/the-writing-is-brilliant-we-can-agree-on-that-at-least.450x.jpg\" alt=\"The writing is brilliant. We can agree on that, at least\"><\/a><\/div>\n<div class=\"col\"><a title=\"The writing is brilliant. We can agree on that, at least\" href=\"https:\/\/images.nintendolife.com\/6aed1b0d84020\/the-writing-is-brilliant-we-can-agree-on-that-at-least.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA0NTAgMjUzIj48L3N2Zz4=\" width=\"450\" height=\"253\" data-original=\"https:\/\/images.nintendolife.com\/6aed1b0d84020\/the-writing-is-brilliant-we-can-agree-on-that-at-least.450x.jpg\" alt=\"The writing is brilliant. We can agree on that, at least\"><\/a><\/div><figcaption class=\"caption\">The writing is brilliant. We can agree on that, at least<\/figcaption><\/aside>\n<p>ALANA: Well then! Let\u2019s talk about something we like about EarthBound \u2013 Buzz Buzz to one side for a moment.<\/p>\n<p>OLLIE: You know what, I can totally appreciate why people like this game so much, despite my lack of experience with it. I genuinely love the navigation; it feels incredibly intuitive when you compare it to, say, the <a href=\"https:\/\/www.nintendolife.com\/games\/gameboy\/pokemon_red_and_blue\">early Pok\u00e9mon games<\/a>. The humour is fantastic too, obviously, even if I didn\u2019t get around to reading a lot of it.<\/p>\n<p>KATE: Yes! The writing blows me away. The localisation too, of course. It\u2019s wild to me that it\u2019s aged so well, partly because the humour is strangely modern? That might just be a coincidence, that the current humour fashion is very absurdist. But it\u2019s not dated at all.<\/p>\n<p>OLLIE: Yeah, it feels very contemporary, almost as if an indie dev could release it today and it wouldn\u2019t feel any different. Wonderful!<\/p>\n<p>ALANA: It\u2019s pretty timeless, to be honest. Everyone likes poking fun at themselves and at humanity once in a while. We all have weird routines, believe strange things, etc. And you\u2019re playing as a group of kids for the entire game. A lot of the world is very strange to a kid, and I think that\u2019s pretty relatable too, even as an adult.<\/p>\n<h3>Question time<\/h3>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/5dae77fa46539\/switch-screenshot-screenshot-2022-05-26-11-55-04.900x.jpg\" alt=\"Switch Screenshot Screenshot 2022 05 26 11 55 04\"><figcaption class=\"caption\">If I found a bomb as a kid, I&#8217;d probably take it with me, too<\/figcaption><\/figure>\n<p>KATE: If this were a real book club, I\u2019d be asking fun questions right now. Questions like, \u201cDo you think EarthBound could have been made today?\u201d and \u201cShould we get <a href=\"https:\/\/www.nintendolife.com\/games\/gba\/mother_3\">Mother 3<\/a> already?\u201d<\/p>\n<blockquote class=\"right\">\n<p>The combat could be so much better had it been made more recently<\/p>\n<\/blockquote>\n<p>ALANA: Oh it absolutely could be made today. We\u2019ve talked about the writing so much and just how contemporary it feels. I think that alone makes it feel like it could\u2019ve been made today. I also think \u2013 and Mother 3 is evidence of this \u2013 the combat could be so much better had it been made more recently. And I think my bias shows when I say yes, we should absolutely get Mother 3. And maybe the reason I\u2019m being more ambivalent about a game I love is because I think Mother 3 does basically everything that EarthBound does \u2013 except humour, maybe \u2013 and does it better. But they\u2019re also a bit different tonally.<\/p>\n<p>OLLIE: It is a real book club. Kind of.<\/p>\n<p>ALANA: We could always read the <a href=\"https:\/\/www.nintendolife.com\/news\/2022\/02\/nintendo-shares-the-original-earthbound-players-guide-online\">Player&#8217;s Guide<\/a> Nintendo shared back when the game launched on NSO! But yes. It <em>is<\/em> a book club.<\/p>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/2974fdc45b847\/switch-screenshot-screenshot-2022-05-26-11-55-21.900x.jpg\" alt=\"Switch Screenshot Screenshot 2022 05 26 11 55 21\"><figcaption class=\"caption\">\ud83d\udc40<\/figcaption><\/figure>\n<p>OLLIE: Is the combat in Mother 3 better, Alana? To be honest, I think it would be a bit dishonest of me to pick up Mother 3 having fallen off EarthBound so early!<\/p>\n<p>ALANA: It\u2019s better, but still not amazing. It just feels a bit more balanced, more refined, and there\u2019s much less of a learning curve. There\u2019s no real difficulty walls and it feels faster generally. But the foundations are the same.<\/p>\n<p>KATE: I hear it\u2019s very sad.<\/p>\n<p>ALANA: Some pretty awful stuff happens in it! I see it in a bit more of a positive light, but it\u2019s a rollercoaster of emotions. Definitely not as weird as EarthBound, and funny in a different way.<\/p>\n<p>KATE: Time for another question, then. Ollie, this one\u2019s for you \u2013 have we convinced you to go back and finish the game?<\/p>\n<p>OLLIE: Not really, no haha! I\u2019m sorry. The thing with EarthBound that I neglected to mention before, is that this is probably the fifth or sixth time I\u2019ve attempted to play it. I just can\u2019t do it. I\u2019ve tried though (not very much, granted), but I think it\u2019s time I move on now.<\/p>\n<p>ALANA: Sometimes, a game just isn\u2019t for you, and that\u2019s totally okay.<\/p>\n<h3>Backlog Club is a real club<\/h3>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/3093bf6f095ad\/earthbound.900x.jpg\" alt=\"earthbound\"><figcaption class=\"caption\">We&#8217;ll never forget you, not-fly bee-thing!<\/figcaption><\/figure>\n<p>KATE: Last month, I played <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/slay_the_spire\">Slay The Spire<\/a>. This month, I\u2019m still playing Slay The Spire. Maybe next month, I can finally finish EarthBound. I am bad at this backlog thing. But I do find myself wanting to go back to it\u2026 eventually. It certainly hasn\u2019t hooked me the way, say, <a href=\"https:\/\/www.nintendolife.com\/games\/3ds\/fantasy_life\">Fantasy Life<\/a> did \u2013 but that\u2019s okay!<\/p>\n<p>ALANA: Maybe a question for both of you then. Has EarthBound put you off of trying other turn-based RPGs, either for Backlog Club or in general? It\u2019s certainly one of the more unusual ones and not always the most inviting! Or what do you think EarthBound is missing that would maybe motivate you to push you to the end quicker?<\/p>\n<p>KATE: I mean\u2026 It\u2019s made me remember that I also never finished Chrono Trigger. And I <em>really<\/em> loved Chrono Trigger. I guess I get fatigued by RPGs at the same point, which is after I\u2019ve been grinding for ages, and the first time I meet a really significant difficulty spike that isn\u2019t fun any more because it requires <em>even more<\/em> grinding. Apparently, the ideal game perfectly matches the challenge to your ability, but a lot of RPGs eventually get just out of reach, and then they aren\u2019t fun any more. So\u2026 I just need to get past that bit, probably.<\/p>\n<p>OLLIE: I\u2019ve always been a bit iffy with turn-based RPG games. I remember back when Final Fantasy VII first came out, my brother was really into all that stuff, and I tried, but not even that could change my mind. Having said that, Final Fantasy IX really spoke to me, so I guess it just depends on the game..??<\/p>\n<blockquote class=\"left\">\n<p>It\u2019s alright if a beloved game isn\u2019t really for you<\/p>\n<\/blockquote>\n<p>ALANA: Maybe! I think the idea of watching static characters wait around to be allowed to hit something, or waiting to get smacked by an enemy, is a bit weird to some people too. Menus aren\u2019t that pretty to look through! And, back to EarthBound, the battle backgrounds are really psychedelic but not in a way that represents the environments you\u2019re in. EarthBound was already visually a little behind a lot of other RPGs at the time so it probably didn\u2019t help \u2013 though it\u2019s endearing in its own way, now.<\/p>\n<figure class=\"picture ptris\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNTA2Ij48L3N2Zz4=\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/f83e3109e71db\/earthbound.900x.jpg\" alt=\"earthbound\"><figcaption class=\"caption\">Oh, to be a child again<\/figcaption><\/figure>\n<p>KATE: I think that the messages I\u2019m going to take away from this month\u2019s Backlog Club are: Firstly, that it\u2019s alright if a beloved game isn\u2019t really for you! Secondly, that you don\u2019t need to push yourself through the \u201cboring\u201d or \u201chard\u201d or \u201cslow\u201d bits of a game if you don\u2019t want to. And thirdly, that Backlog Club is a great idea, because it forces you out of your comfort zone. Good job, me.<\/p>\n<p>OLLIE: And it\u2019s a real club, don\u2019t forget that.<\/p>\n<p>ALANA: I want to make that really obvious joke but I believe Kate already did that when Backlog Club first started, so I\u2019ll spare everyone. I think those messages you spell out are pretty important, though. Why make yourself do something if you don\u2019t enjoy it? I don\u2019t really get any pride out of finishing a book I don\u2019t like or watching a show I stopped enjoying months ago. But also, if everyone liked the same stuff, it would be <em>really boring<\/em> to talk about video games!<\/p>\n<p>KATE: But this was very fun, and we\u2019re all in the same room eating biscuits together right now. Finish your tea, Ollie, it\u2019s getting cold.<\/p>\n<p>OLLIE: *slurp*<\/p>\n<hr>\n<p>Well, there you have it \u2014 we weren&#8217;t entirely won over by EarthBound, but we appreciate it for what it is, and what it contributed to the industry. It has its brilliant moments, it&#8217;s wonderfully written, and we didn&#8217;t even <em>mention<\/em> the incredible, timeless music or sound design (sorry!), but it just goes to show that even the classics aren&#8217;t for everyone!<\/p>\n<p>Now I&#8217;m all nervous about throwing the debate over to you fine folks, though, since we just spent half an hour being relatively lukewarm about a beloved cult favourite. So, here are some book club-style questions to keep the discussion lively and friendly:<\/p>\n<h3>EarthBound Questions<\/h3>\n<ul>\n<li>Do you agree that EarthBound&#8217;s beginning is a little unfriendly to newcomers?<\/li>\n<li>Do you think that it&#8217;s fair to ask people to &#8220;push through&#8221; a tedious, slow, or difficult beginning to get to the good stuff?<\/li>\n<li>How would you convince Kate and Ollie to stick with the game to the end?<\/li>\n<li>Which is your favourite town or location in EarthBound?<\/li>\n<li>What are your thoughts on Buzz Buzz?<\/li>\n<li>Do you say &#8220;fuzzy pickles&#8221; when posing for a picture?<\/li>\n<\/ul>\n<hr>\n<p>And that&#8217;s a wrap on May&#8217;s Backlog Club game, EarthBound! I hope you are enjoying this new format, and the general experimental nature of this new feature.<\/p>\n<p>Next month&#8217;s game, according to this month&#8217;s poll, will be&#8230; <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/return_of_the_obra_dinn\">Return of the Obra Dinn<\/a>! We&#8217;ll be posting the intro to that on Sunday, May 29th, which will tell you where to pick up the game and what the prices are.<\/p>\n<p>In the meantime, enjoy the rest of your May weekend, and we&#8217;ll see you again soon for some piratical murder adventures&#8230;<\/p>\n<h4>Further Reading:<\/h4>\n","protected":false},"excerpt":{"rendered":"<p>This article is part of our new experimental series, Backlog Club, where we (Nintendo Life!) pick a game that&#8217;s likely to be on our list of &#8220;games we should get around to playing&#8221;, and then we (NL + you!) spend the next month playing that game. This is the final part of May&#8217;s game, EarthBound [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-125227","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125227","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=125227"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/125227\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=125227"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=125227"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=125227"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}