{"id":124639,"date":"2021-09-27T19:14:56","date_gmt":"2021-09-27T19:14:56","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=oefg5bhp"},"modified":"2021-09-27T19:14:56","modified_gmt":"2021-09-27T19:14:56","slug":"get-ready-for-the-new-ipad-mini-display","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2021\/09\/27\/get-ready-for-the-new-ipad-mini-display\/","title":{"rendered":"Get ready for the new iPad mini display"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2022\/05\/get-ready-for-the-new-ipad-mini-display.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p class=\"lighter article-date\">September 27, 2021<\/p>\n<p> <span class=\"article-text\"><\/p>\n<p>The new iPad&nbsp;mini introduces a new screen resolution and aspect ratio with an edge-to-edge 8.3-inch Liquid Retina display, enabling even more immersive app and game experiences. If you\u2019re following best practices with Auto Layout and size classes, your app\u2019s interface will dynamically adapt to the new dimensions. However, if you\u2019ve added UIRequiresFullScreen=YES to your app\u2019s Info.plist in order to keep your app full screen during multitasking, you\u2019ll need to recompile with Xcode&nbsp;13 and the SDK for iPadOS&nbsp;15 to take advantage of the full screen size. Test and submit your updated app in App&nbsp;Store&nbsp;Connect today.<\/p>\n<p><a href=\"https:\/\/apps.apple.com\/us\/app\/xcode\/id497799835?mt=12\"><span class=\"icon icon-after icon-chevronright nowrap\">Download Xcode&nbsp;13<\/span><\/a><\/p>\n<p><\/span> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>September 27, 2021 The new iPad&nbsp;mini introduces a new screen resolution and aspect ratio with an edge-to-edge 8.3-inch Liquid Retina display, enabling even more immersive app and game experiences. If you\u2019re following best practices with Auto Layout and size classes, your app\u2019s interface will dynamically adapt to the new dimensions. However, if you\u2019ve added UIRequiresFullScreen=YES [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":124640,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-124639","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124639","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=124639"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124639\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/124640"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=124639"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=124639"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=124639"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}