{"id":124503,"date":"2021-10-18T23:58:43","date_gmt":"2021-10-18T23:58:43","guid":{"rendered":"https:\/\/developer.apple.com\/news\/?id=czmyqi39"},"modified":"2021-10-18T23:58:43","modified_gmt":"2021-10-18T23:58:43","slug":"unlock-the-power-of-the-new-macbook-pro","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2021\/10\/18\/unlock-the-power-of-the-new-macbook-pro\/","title":{"rendered":"Unlock the power of the new MacBook Pro"},"content":{"rendered":"<div class=\"inline-article-image\"><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2022\/05\/unlock-the-power-of-the-new-macbook-pro.jpg\" data-hires=\"false\" alt><\/div>\n<p>The most powerful MacBook&nbsp;Pro ever is here. With the blazing-fast M1 Pro or M1 Max chip your apps can take advantage of groundbreaking performance and amazing battery life. And along with a powerful Neural Engine for supercharged machine learning and upgraded media engines with ProRes support, the new MacBook Pro allows your apps to do things they never could before. Get your apps ready for the new supercharged MacBook&nbsp;Pro today.<\/p>\n<p><strong>Build Universal&nbsp;apps with Xcode&nbsp;13.1.<\/strong> To take advantage of the incredible performance of Macs with M1, M1 Pro, and M1 Max, use Xcode&nbsp;13.1 to build your Mac app as a <a href=\"https:\/\/developer.apple.com\/documentation\/apple-silicon\/building-a-universal-macos-binary\">Universal&nbsp;app<\/a>. Xcode automatically creates a binary slice optimized for Apple&nbsp;silicon&nbsp;Macs and another for Intel-based Macs, then puts them together as a single app bundle thats ready to distribute or submit to the Mac&nbsp;App&nbsp;Store.<\/p>\n<p><strong>Optimize for the new MacBook&nbsp;Pro display.<\/strong> The new MacBook&nbsp;Pro introduces a Liquid Retina XDR display that expands the active area of the display up around the new 1080p FaceTime HD camera. If your app delivers a full-screen experience and uses the default system menus, macOS&nbsp;Monterey automatically accounts for the area around the camera. If your app provides a <a href=\"https:\/\/developer.apple.com\/design\/human-interface-guidelines\/macos\/app-architecture\/fullscreen-mode\/\">custom full-screen experience<\/a> or <a href=\"https:\/\/developer.apple.com\/design\/human-interface-guidelines\/macos\/menus\/menu-bar-menus\/\">draws content over the menu bar<\/a>, you may need to make a few adjustments to provide the best experience on this incredible new display. Learn about running your app in <a href=\"https:\/\/developer.apple.com\/documentation\/bundleresources\/information_property_list\/nsprefersdisplaysafeareacompatibilitymode\">compatibility mode<\/a>.<\/p>\n<p><a href=\"https:\/\/developer.apple.com\/xcode\/resources\/\"><span class=\"icon icon-after icon-chevronright nowrap\">Download Xcode&nbsp;13.1&nbsp;RC<\/span><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The most powerful MacBook&nbsp;Pro ever is here. With the blazing-fast M1 Pro or M1 Max chip your apps can take advantage of groundbreaking performance and amazing battery life. And along with a powerful Neural Engine for supercharged machine learning and upgraded media engines with ProRes support, the new MacBook Pro allows your apps to do [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":124504,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[55],"tags":[],"class_list":["post-124503","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-apple-developer-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124503","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=124503"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124503\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/124504"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=124503"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=124503"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=124503"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}