{"id":124483,"date":"2022-05-03T20:00:00","date_gmt":"2022-05-03T20:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/#article-90877"},"modified":"2022-05-03T20:00:00","modified_gmt":"2022-05-03T20:00:00","slug":"guide-best-gamecube-games","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/05\/03\/guide-best-gamecube-games\/","title":{"rendered":"Guide: Best GameCube Games"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/8be0c13a6dbcc\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/8be0c13a6dbcc\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Gamecube System Open\" href=\"https:\/\/images.nintendolife.com\/925d60d0f2bbb\/gamecube-system-open.large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"image\/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCA5MDAgNjAwIj48L3N2Zz4=\" width=\"900\" height=\"600\" data-original=\"https:\/\/images.nintendolife.com\/925d60d0f2bbb\/gamecube-system-open.900x.jpg\" alt=\"Gamecube System Open\"><\/a><figcaption class=\"caption\"><em>Image: Nintendo Life \/ Zion Grassl<\/em><\/figcaption><\/figure>\n<p><em>Yes, following the Japanese and North American anniversaries last year, today it&#8217;s the last of the GameCube&#8217;s 20th birthdays&#8230; well, almost! The cube-ular console and its launch lineup was let loose in Europe on 3rd May 2022, and two weeks later on 17th May in Australasia.<\/em><\/p>\n<p><em>We&#8217;ll take any opportunity to look back fondly on one of the best-looking consoles ever made, so let&#8217;s indulge ourselves once more, shall we? Lovely&#8230;<\/em><\/p>\n<hr>\n<p>The Nintendo GameCube launched in Japan in September 2001 and a couple of months later on 18th November in North America. Unlucky Europeans wouldn&#8217;t get their hands on it until the following year, but the wait was worth it for one of the best-looking video game consoles of all time. The NGC (sorry, <em>GCN<\/em>) is a beautiful, compact piece of kit.<\/p>\n<p>Eschewing the jack-of-all-trades direction of its contemporaries, the console concentrated on doing just one thing well: playing <em>games<\/em>. Its striking indigo colour, big chunky &#8216;A&#8217; button, cute little discs and infamous carry handle ultimately worked against it in an era of sleek, all-in-one multimedia machines<em>,<\/em> but it was a powerful little box of tricks that played host to a fabulous library of games. This was the last time Nintendo put itself in direct competition with Sony and Microsoft in pure spec terms before changing tack with the Wii.<\/p>\n<p>We asked Nintendo Life readers to rate their favourite GameCube games, and the result is the list of 50 games you see below. The ranking is formed entirely from each game&#8217;s user rating in the <a href=\"https:\/\/www.nintendolife.com\/games\/browse#games\">Nintendo Life Games database<\/a>. However, unlike other static lists, this one constantly evolve to reflect ratings from Nintendo Life users, so you can still participate.<\/p>\n<p>We&#8217;ve done this for a growing number of Nintendo consoles, so if you&#8217;re interested be sure to check out the <a href=\"https:\/\/www.nintendolife.com\/guides\/best-nintendo-ds-games\">best Nintendo DS games<\/a>, the <a href=\"https:\/\/www.nintendolife.com\/guides\/best-nintendo-3ds-games\">best 3DS games<\/a>, the <a href=\"https:\/\/www.nintendolife.com\/guides\/best-game-boy-games\">best Game Boy games<\/a> and even the <a href=\"https:\/\/www.nintendolife.com\/guides\/best-nintendo-switch-games-ever-the-best-switch-games-2022\">50 best Switch games<\/a> \u2014 each and every one a fluid list that can change over time. Try rating the games in them, too!<\/p>\n<p>If there&#8217;s a game bubbling under the top 50 that you&#8217;d like to rate, feel free to find it using the search tool below and give it a score out of 10. That&#8217;s enough waffling, though. Let&#8217;s dive in and see your picks for the all-time 50 best GameCube games&#8230;<\/p>\n<aside class=\"widget-game-ratings\" data-search=\"system:&quot;gamecube&quot;\"> <\/aside>\n<p><em>Note. In order for games to become eligible, they need a minimum of 50 User Ratings in total.<\/em><\/p>\n<div class=\"list\">\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/legend_of_zelda_four_swords_adventures\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/c41eddbce951a\/legend-of-zelda-four-swords-adventures-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"The Legend of Zelda: Four Swords Adventures (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/legend_of_zelda_four_swords_adventures\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/1d39c0a52b506\/legend-of-zelda-four-swords-adventures-cover.cover_small.jpg\" alt=\"The Legend of Zelda: Four Swords Adventures (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo EAD<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>7th Jun 2004 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>7th Jan 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>A collaborative adventure in the Legend of Zelda mould was something many had dreamt of for a long time, and the <strong>Four Swords<\/strong> part of the GBA port of <strong><a href=\"https:\/\/www.nintendolife.com\/games\/gba\/legend_of_zelda_a_link_to_the_past_and_four_swords\">A Link to the Past<\/a><\/strong>&nbsp;made the jump to the TV screen here in <a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/legend_of_zelda_four_swords_adventures\"><strong>Four Swords Adventures<\/strong><\/a>. There&#8217;s a single player game in there, but the real meat of the experience involved each of the four players hooking their own GBA to the GameCube with the requisite link cable and controlling their Link in a screen-hopping adventure long before Nintendo went asymmetric with the Wii U gamepad. It&#8217;s a brilliant co-op Zelda game hampered only by the fact that it required so much kit to function.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/mario_smash_football\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/98cabf853e776\/mario-smash-football-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Mario Smash Football (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/mario_smash_football\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3801be3431eec\/mario-smash-football-cover.cover_small.jpg\" alt=\"Mario Smash Football (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Next Level Games<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>5th Dec 2005 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>18th Nov 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Proving that there&#8217;s little that the portly plumber can&#8217;t turn his hand (or foot) to, Next Level Games&#8217;&nbsp;<strong><a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/mario_smash_football\">Mario Smash Football<\/a><\/strong>&nbsp;(or <strong>Super Mario Strikers<\/strong> in the US) offered solid soccer action in a colourful package with Mushroom Kingdom residents brightening up the beautiful game and adding a little flair and excitement to proceedings &#8211; no nil-nil draws here! The polar opposite of the simulation-style that &#8216;proper&#8217; football games were going for, this is a fast-paced five-a-side frenzy that did well enough to get a similarly satisfying sequel on Wii.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/viewtiful_joe_2\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3fc6fc73153e7\/viewtiful-joe-2-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Viewtiful Joe 2 (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/viewtiful_joe_2\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/6faf64c0c7889\/viewtiful-joe-2-cover.cover_small.jpg\" alt=\"Viewtiful Joe 2 (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Capcom<\/strong> \/ <span>Developer: <\/span><strong>Capcom<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>18th Nov 2004 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>1st Apr 2005 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Coming from Clover Studio, Capcom&#8217;s starry development team behind the likes of <strong><a href=\"https:\/\/www.nintendolife.com\/games\/wii\/okami\">Okami<\/a><\/strong> and <strong><a href=\"https:\/\/www.pushsquare.com\/games\/ps2\/god_hand\" class=\"external\">God Hand<\/a><\/strong> with members who would go on to form PlatinumGames, this sequel continues movie-obsessed Joe&#8217;s story as he becomes a superhero and teams up with his girlfriend, Sexy Silvia, to defend humanity from an alien invasion. Very similar to the first game, it oozes style and energy from every pore, although it lacks a co-op multiplayer mode you might expect from a sequel. Still a belter, though.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/super_mario_sunshine\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/689776abb03a9\/super-mario-sunshine-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Super Mario Sunshine (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/super_mario_sunshine\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/77a7c9e1c0af0\/super-mario-sunshine-cover.cover_small.jpg\" alt=\"Super Mario Sunshine (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo EAD<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>26th Aug 2002 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>4th Oct 2002 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Mario&#8217;s run of hit after hit after hit is rather incredible when you think about it. The expectations each new mainline entry creates are astronomically high and we&#8217;re continually gobsmacked that, more often than not, those expectations are <em>surpassed<\/em>.<\/p>\n<p>Available to play on Switch if you have a copy of Super Mario 3D All-Stars, <a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/super_mario_sunshine\">Super Mario Sunshine<\/a> is a great game with some undeniably unpolished elements when compared to the rest of the plumber&#8217;s stellar <em>oeuvre<\/em>. No, as a direct sequel to <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/super_mario_64\">Super Mario 64<\/a>, it is not the genre defining classic everyone was hoping for, but with the passing of time we can look back and appreciate the many things that Sunshine does superbly. The joyful, bouncing Isle Delfino theme alone makes it worth revisiting, and if you&#8217;ve skipped this entry in Mario&#8217;s back catalogue, don&#8217;t let its reputation put you off. The Sunshine Defence Force may be overcompensating a tad \u2014 it&#8217;s certainly got its flaws \u2014 but at the very least, it&#8217;s still very good in our eyes.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/resident_evil_2\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/9eaf642410e4d\/resident-evil-2-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Resident Evil 2 (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/resident_evil_2\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/46cb4b615ded6\/resident-evil-2-cover.cover_small.jpg\" alt=\"Resident Evil 2 (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Capcom<\/strong> \/ <span>Developer: <\/span><strong>Capcom<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>16th Jan 2003 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>30th May 2003 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Squeezing RE2 onto N64 required a Herculean effort, but this is essentially a port of the PlayStation version with very little in the way of bells and whistles. The greatness of the base game shines, of course, and arguably makes it worthy of placement here, but anyone expecting a <strong><a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/resident_evil\">REmake<\/a><\/strong>-style overhaul was left sorely disappointed by this&nbsp;barebones version.&nbsp;<strong><a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/resident_evil_2\">Resident Evil 2<\/a><\/strong> is a great game, though, however threadbare the presentation. <\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/chibi_robo\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/10a6cddcf625c\/chibi-robo-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Chibi-Robo (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/chibi_robo\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/a659dc405167f\/chibi-robo-cover.cover_small.jpg\" alt=\"Chibi-Robo (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>skip<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>6th Feb 2006 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>26th May 2006 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p><strong><a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/chibi_robo\">Chibi-Robo<\/a><\/strong> is difficult to describe because it doesn&#8217;t neatly fit into any particular category or genre. It&#8217;s part-platformer, part-adventure, part-amiable helper game which mixes in elements of&nbsp;<strong>Toy Story<\/strong> as you work to help the Sanderson family solve their everyday problems. The eponymous altruistic robot himself is a charming little chap who&#8217;s starred in several games since this GameCube introduction (and he also has the most devastatingly cute amiibo imaginable), but he&#8217;s never quite reached the heights of his debut here. Lovely.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/ikaruga\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/dc2a5f1f8c2f7\/ikaruga-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Ikaruga (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/ikaruga\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/240acdd0b916d\/ikaruga-cover.cover_small.jpg\" alt=\"Ikaruga (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Atari<\/strong> \/ <span>Developer: <\/span><strong>Treasure<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>15th Apr 2003 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>23rd May 2003 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>The GameCube version of this masterpiece shooter will cost you an arm and a leg these days, and with the Switch version of <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/ikaruga\"><strong>Ikaruga<\/strong><\/a> offering extra benefits like portability and the ability to twist your Switch and play in Tate mode, it&#8217;s hard to justify splashing so much cash just to get it on a cute GameCube disc. If you still own it from back in the day, though, Treasure&#8217;s seminal shmup is indeed something to treasure forever. Still hard as nails, though.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/warioware_inc_mega_party_gameusd\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/3f74b9edef9a5\/warioware-inc-mega-party-gameusd-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"WarioWare, Inc: Mega Party Game$! (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/warioware_inc_mega_party_gameusd\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/2b73be2955d39\/warioware-inc-mega-party-gameusd-cover.cover_small.jpg\" alt=\"WarioWare, Inc: Mega Party Game$! (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Nintendo R&amp;D1<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>6th Apr 2004 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>3rd Sep 2004 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>A remake of the GBA game <a href=\"https:\/\/www.nintendolife.com\/games\/gba\/warioware_inc_mega_microgameusd\"><strong>WarioWare, Inc: Mega Microgames!<\/strong><\/a>, this home console version added multiplayer to an already brilliantly unhinged concept of microgames that mashes together tiny tasks with a time limit to produce a hectic, hilarious experience. It feels like R&amp;D1 were unchained and allowed to vent their bursting creativity, channelling it into a game without being encumbered by the usual Nintendo &#8216;polish&#8217; everyone expects, which gives this game (and the wider series) a remarkable and unique feeling of freshness.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/sonic_mega_collection\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/f64b3cc6531c4\/sonic-mega-collection-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Sonic Mega Collection (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/sonic_mega_collection\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/37b7e2df969d5\/sonic-mega-collection-cover.cover_small.jpg\" alt=\"Sonic Mega Collection (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Atari<\/strong> \/ <span>Developer: <\/span><strong>SEGA<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>10th Nov 2002 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong> \/ <strong>7th Mar 2003 (<abbr title=\"UK \/ European\">UK\/EU<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>Bringing together the best of Sonic&#8217;s Mega Drive catalogue (and <strong><a href=\"https:\/\/www.nintendolife.com\/games\/megadrive\/sonic_3d_blast\">Sonic 3D Blast<\/a><\/strong>), this disc also includes&nbsp;<strong><a href=\"https:\/\/www.nintendolife.com\/games\/megadrive\/dr_robotniks_mean_bean_machine\">Dr. Robotnik\u2019s Mean Bean Machine<\/a><\/strong>, <strong><a href=\"https:\/\/www.nintendolife.com\/games\/megadrive\/ristar\">Ristar<\/a><\/strong> and <strong>Flicky<\/strong> for good measure (plus <strong><a href=\"https:\/\/www.nintendolife.com\/games\/megadrive\/comix_zone\">Comix Zone<\/a><\/strong> and <strong>The Ooze<\/strong> in Japan). Originally a GameCube exclusive, an even larger collection was eventually released on other consoles named&nbsp;<strong>Sonic Mega Collection Plus<\/strong>&nbsp;with more Sonic goodness from the Game Gear, as well as the Japanese exclusives above. A shame these weren&#8217;t included originally, but the games you really want were here and <strong>Sonic CD<\/strong> and a bunch of other rarities would come along in the <strong><a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/sonic_gems_collection\">Sonic Gems Collection<\/a><\/strong>, so after watching him for years on rival consoles Nintendo gamers could gorge on blue hedgehog on GameCube.<\/p>\n<\/div>\n<div class=\"list-item\">\n<div class=\"list-hero\" data-subject=\"games\/gamecube\/baten_kaitos_origins\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/9e3e614818a81\/baten-kaitos-origins-artwork.900x250.jpg\" width=\"900\" height=\"250\" alt=\"Baten Kaitos Origins (GCN)\"><a class=\"cover\" href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/baten_kaitos_origins\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/719e5eb8c43a5\/baten-kaitos-origins-cover.cover_small.jpg\" alt=\"Baten Kaitos Origins (GCN)\"><\/a><\/p>\n<div class=\"list-hero-info\">\n<p><span>Publisher: <\/span><strong>Nintendo<\/strong> \/ <span>Developer: <\/span><strong>Namco<\/strong><\/p>\n<div class=\"release\"><span>Release Date: <\/span><strong>25th Sep 2006 (<abbr title=\"United States \/ North America\">USA<\/abbr>)<\/strong><\/div>\n<\/div>\n<\/div>\n<p>The first and only sequel to <strong><a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/baten_kaitos_eternal_wings_and_the_lost_ocean\">Baten Kaitos: Eternal Wings and the Lost Ocean<\/a><\/strong>, this offered some gameplay tweaks but didn&#8217;t fundamentally alter the base experience from the first game. It was released in 2006 when the ailing GameCube was on the very last of its last legs and the developers made the decision not to move it to the upcoming Wii. With hindsight, that was an obvious error &#8211;&nbsp;<a href=\"https:\/\/www.nintendolife.com\/games\/gamecube\/baten_kaitos_origins\"><strong>Baten Kaitos Origins<\/strong><\/a> would have inevitably got more attention than it found at the time on the purple box. Interestingly, it was one of the first games localised by 8-4, the localisation house who would go on to work with Nintendo on the excellent&nbsp;<strong><a href=\"https:\/\/www.nintendolife.com\/games\/3ds\/fire_emblem_awakening\">Fire Emblem: Awakening<\/a><\/strong> and <strong><a href=\"https:\/\/www.nintendolife.com\/games\/wiiu\/xenoblade_chronicles_x\">Xenoblade Chronicles X<\/a><\/strong>, among others.<\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Image: Nintendo Life \/ Zion Grassl Yes, following the Japanese and North American anniversaries last year, today it&#8217;s the last of the GameCube&#8217;s 20th birthdays&#8230; well, almost! The cube-ular console and its launch lineup was let loose in Europe on 3rd May 2022, and two weeks later on 17th May in Australasia. We&#8217;ll take any [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-124483","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124483","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=124483"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124483\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=124483"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=124483"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=124483"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}