{"id":124434,"date":"2022-04-29T17:00:00","date_gmt":"2022-04-29T17:00:00","guid":{"rendered":"https:\/\/news.xbox.com\/en-us\/?p=165878"},"modified":"2022-04-29T17:00:00","modified_gmt":"2022-04-29T17:00:00","slug":"how-reality-shows-that-this-war-of-mine-is-more-than-a-best-selling-game","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2022\/04\/29\/how-reality-shows-that-this-war-of-mine-is-more-than-a-best-selling-game\/","title":{"rendered":"How Reality Shows That This War of Mine is More Than a Best-selling Game"},"content":{"rendered":"<div class=\"media_block\"><img decoding=\"async\" src=\"https:\/\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/04\/TWOM_HERO-178310cd918c850f82d6.jpg\" class=\"media_thumbnail\"><\/div>\n<p><!-- .entry-social --> <\/p>\n<div class=\"entry-main entry-main--post entry-main--post-no-sidebar\">\n<div class=\"wp-block-xbox-summary\">\n<h3>Summary<\/h3>\n<ul>\n<li>Learn how armed conflicts shaped the development of <em>This War of Mine<\/em>.<\/li>\n<li>Read how 11 bit studios turned civilian struggle into a best-selling game.<\/li>\n<li>Why <em>This War of Mine<\/em> developers believe they made more than a game.<\/li>\n<\/ul>\n<\/div>\n<p>The modern world is something that constantly shocks us. But it was impossible to imagine that years later, <em><strong><a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/this-war-of-mine-final-cut\/9mt6tg9cxr2h\" target=\"_blank\" rel=\"noreferrer noopener\">This War of Mine<\/a><\/strong><\/em> would not only be a bestseller that shaped 11 bit studios in many ways. But also that life will again painfully remind us about the relevance of its theme, and we once again learn we made more than a mere game.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" src=\"https:\/\/i0.wp.com\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/04\/This-War-of-Mine_image-fa9eb77355b71782d8d6.jpg?resize=1920%2C1080&amp;ssl=1\" alt=\"This War of Mine\" class=\"wp-image-165882\" data-recalc-dims=\"1\"><\/figure>\n<\/div>\n<p>The Balkan War was the initial spark that ignited the idea to make such a game. But inspirations were also drawn from the Warsaw Uprising, the siege of Grozny, and the Syrian civil war. All those conflicts had one thing in common \u2013 the tragedy of civilians trapped in cities destroyed by hostilities. When <em>This War of Mine<\/em> was still in development, in March 2014, the war in Donbas broke out, and the team felt even more responsibility in crafting its message in the right tone and the importance of what we\u2019re trying to achieve. And now, we\u2019re deeply shocked by the amount of aggression aimed at Ukraine eight years later and the fact that humankind again has to relive all this cruelty.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/i0.wp.com\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/04\/This-War-of-Mine_image-4-f543e0da9578d1eb768a.jpg?resize=1920%2C1080&amp;ssl=1\" alt=\"This War of Mine\" class=\"wp-image-165881\" data-recalc-dims=\"1\"><\/figure>\n<\/div>\n<p>Hours after Russia invaded Ukraine when images of destroyed buildings emerged on the Internet, people started to write that, \u201cThis looks like <em>This War of Mine<\/em>.\u201d Albeit you can feel proud that your work proved to be so accurate, that it\u2019s associated with certain situations, it\u2019s also tremendously bitter that <em>This War of Mine<\/em> accuracy remains actual. That\u2019s why we, as the developers behind a game bearing an anti-war message, felt an urgency to act and launched the fundraising campaign for Ukraine on the same day. <\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/i0.wp.com\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/04\/This-War-of-Mine_image-2-39e445be1ecec1483e20.jpg?resize=1920%2C1080&amp;ssl=1\" alt=\"This War of Mine\" class=\"wp-image-165879\" data-recalc-dims=\"1\"><\/figure>\n<\/div>\n<p>Back in the day, when the idea behind the game started to take shape, we felt it could be something unique. A platform to deliver a meaningful message. It couldn\u2019t be possible without a certain delicacy in approach to the theme to portray it with respect and sensitivity. Civilians, trapped in a war-torn reality, dying because of hunger and lack of medicine \u2013 this is not something that you associate with plain entertainment which comes to mind when thinking about games. <em>This War of Mine<\/em> was a risk. But we didn\u2019t back down. To not trivialize the topic, we decided that every part of the game has to correspond with its essence and message. From the gameplay mechanics through the script to the visuals. Everything should act as a cohesive whole that highlights the horrors of war.<\/p>\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/i0.wp.com\/news.xbox.com\/en-us\/wp-content\/uploads\/sites\/2\/2022\/04\/This-War-of-Mine_image-3-ee6ef89e2c206eb4ac8a.jpg?resize=1920%2C1080&amp;ssl=1\" alt=\"This War of Mine\" class=\"wp-image-165880\" data-recalc-dims=\"1\"><\/figure>\n<\/div>\n<p>As <em>This War of Mine<\/em> makes its transition to Xbox Series X|S, and thanks to 4K visuals it never worked better as such an experience, thus we can surely say that we succeeded. And being featured in Game Pass will help spread our message even further. The risk has paid off, and after <em><strong><a href=\"https:\/\/www.xbox.com\/en-us\/games\/store\/this-war-of-mine-final-cut\/9mt6tg9cxr2h\" target=\"_blank\" rel=\"noreferrer noopener\">This War of Mine<\/a><\/strong><\/em>, we told ourselves that we don\u2019t want to make just games. We want to make games with thought-provoking themes that can be considered meaningful entertainment. And we\u2019re still doing so.<\/p>\n<div id=\"msp1651250512122\" class>\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9mt6tg9cxr2h\">\n<div class=\"mspb-primary-image\"> <a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9mt6tg9cxr2h\" target=\"_blank\" rel=\"noopener\"> <img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.15460.13818178861591472.06d4cfd1-e581-4b7f-8268-7ed2cfca3f35.4df1e370-a679-4bdb-8a09-01ea6481da81?w=400&amp;h=600\" alt=\"This War of Mine: Final Cut\" class=\"skip-lazy\"><img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.15460.13818178861591472.06d4cfd1-e581-4b7f-8268-7ed2cfca3f35.4df1e370-a679-4bdb-8a09-01ea6481da81?w=400&amp;h=600\" alt=\"This War of Mine: Final Cut\" class=\"skip-lazy\"> <\/a> <\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-live\"> <img decoding=\"async\" src=\"https:\/\/i0.wp.com\/assets.onestore.ms\/cdnfiles\/sfw-service-web-onestore-onerf-2017-11-8-12\/store\/common\/images\/xbllogo_black.png?ssl=1\" alt=\"Xbox Live\" class=\"skip-lazy\" data-recalc-dims=\"1\"><img decoding=\"async\" src=\"https:\/\/i0.wp.com\/assets.onestore.ms\/cdnfiles\/sfw-service-web-onestore-onerf-2017-11-8-12\/store\/common\/images\/xbllogo_black.png?ssl=1\" alt=\"Xbox Live\" class=\"skip-lazy\" data-recalc-dims=\"1\"> <\/div>\n<\/p><\/div>\n<h2>This War of Mine: Final Cut<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>11 bit studios<\/p>\n<div class=\"mspb-rating\">\n<div> <span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span> <\/div>\n<div class=\"mspb-full-stars\"> <span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span> <\/div>\n<\/p><\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\"> The Remastered Final Cut version for Xbox Series X|S is finally here! In This War Of Mine, you do not play as an elite soldier, rather as a group of civilians trying to survive in a besieged city; struggling with a lack of food, medicine and constant danger from snipers and hostile scavengers. During the day you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge for items that will help you stay alive. Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.<br \/>\nThis War of Mine: Final Cut main features:<br \/>\n\u2013 Inspired by real-life events<br \/>\n\u2013 Control your survivors and manage your shelter<br \/>\n\u2013 Craft weapons, alcohol, beds or stoves\u2015anything that helps you survive<br \/>\n\u2013 Make decisions\u2015an often unforgiving and emotionally difficult experience<br \/>\n\u2013 Randomized world and characters every time you start a new game<br \/>\n\u2013 Charcoal-stylized aesthetics to complement the game&#8217;s theme<br \/>\n\u2013 All updates and free expansions added along the way to create the Final Cut\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div><\/div>\n<p><!-- .main-content --> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Summary Learn how armed conflicts shaped the development of This War of Mine. Read how 11 bit studios turned civilian struggle into a best-selling game. Why This War of Mine developers believe they made more than a game. The modern world is something that constantly shocks us. But it was impossible to imagine that years [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[26],"tags":[],"class_list":["post-124434","post","type-post","status-publish","format-standard","hentry","category-xbox-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124434","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=124434"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/124434\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=124434"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=124434"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=124434"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}