{"id":122871,"date":"2021-01-06T22:43:00","date_gmt":"2021-01-06T22:43:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/375915"},"modified":"2021-01-06T22:43:00","modified_gmt":"2021-01-06T22:43:00","slug":"xbox-once-pitched-an-acquisition-of-nintendo-and-was-met-with-laughter","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2021\/01\/06\/xbox-once-pitched-an-acquisition-of-nintendo-and-was-met-with-laughter\/","title":{"rendered":"Xbox once pitched an acquisition of Nintendo, and was met with laughter"},"content":{"rendered":"<p dir=\"ltr\" id=\"docs-internal-guid-49a860b6-7fff-952b-faad-13ff43cb39c4\"><big><em><strong><span>&#8220;Steve [Ballmer] made us go meet with Nintendo to see if they would consider being acquired. They just laughed their asses off.&#8221;<\/span><\/strong><\/em><\/big><\/p>\n<p><em>&#8211; <span>Kevin Bachus, one of the key figures behind Microsoft&#8217;s launch of its first Xbox, shares one particularly interesting failed accusation pitch. <\/span><\/em><\/p>\n<p dir=\"ltr\"><span>The last few years have seen Microsoft turn to acquisitions as a way to bolster its first-party lineup and, according to several folks involved in Xbox&#8217;s debut way back when, the company took a similar strategy ahead of its first console launch&#8230;with varying levels of success.<\/span><\/p>\n<p dir=\"ltr\"><span>Among those pitched on potential acquisition early on was apparently Mario-maker Nintendo, an idea that was, according to a <a href=\"https:\/\/www.bloomberg.com\/news\/features\/2021-01-06\/xbox-the-oral-history-of-an-american-video-game-empire?sref=dJuchiL5\">recent oral history from Bloomberg<\/a>, met with resounding laughter from the Japanese company. <\/span><\/p>\n<p dir=\"ltr\"><span>Kevin Bachus, then Xbox&#8217;s third-party relations director, says that the team approached Nintendo (after earning a &#8220;no thanks&#8221; from EA) for acquisition talks at the behest of then-CEO Steve Ballmer, but the pitch didn&#8217;t go over well. <\/span><\/p>\n<p dir=\"ltr\"><span>&#8220;They just laughed their asses off,&#8221; recalls Bachus. &#8220;Like, imagine an hour of somebody just laughing at you. That was kind of how that meeting went.&#8221;<\/span><\/p>\n<p dir=\"ltr\"><span>The idea, continues then-business development head Bob McBreen, was that Nintendo was outgunned in the Japanese console market and would do better as a part of Microsoft&#8217;s console lineup. <\/span><\/p>\n<p dir=\"ltr\"><span>&#8220;We actually had Nintendo in our building in January 2000 to work through the details of a joint venture where we gave them all the technical specs of the Xbox,&#8221; says McBreen. &#8220;The pitch was their hardware stunk, and compared to Sony PlayStation, it did. So the idea was, &#8216;Listen, you\u2019re much better at the game portions of it with <em>Mario<\/em> and all that stuff. Why don\u2019t you let us take care of the hardware?&#8217; But it didn\u2019t work out.&#8221;<\/span><\/p>\n<p dir=\"ltr\"><span>Square (now Square Enix) and Midway Games were also on Microsoft&#8217;s shopping list, but while those discussions seemingly went better than chats with Nintendo, neither worked out in the end.<\/span><\/p>\n<p dir=\"ltr\"><span>There&#8217;s plenty more on the history and early trials of Microsoft&#8217;s early days in the console market in the full story from Bloomberg, found <a href=\"https:\/\/www.bloomberg.com\/news\/features\/2021-01-06\/xbox-the-oral-history-of-an-american-video-game-empire?sref=dJuchiL5\">here<\/a>.&nbsp; <\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;Steve [Ballmer] made us go meet with Nintendo to see if they would consider being acquired. They just laughed their asses off.&#8221; &#8211; Kevin Bachus, one of the key figures behind Microsoft&#8217;s launch of its first Xbox, shares one particularly interesting failed accusation pitch. The last few years have seen Microsoft turn to acquisitions as [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":122872,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-122871","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/122871","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=122871"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/122871\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/122872"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=122871"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=122871"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=122871"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}