{"id":122760,"date":"2021-01-03T05:55:00","date_gmt":"2021-01-03T05:55:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/news\/2021\/01\/random_tekken_director_thinks_his_new_game_might_be_bandai_namcos_most_expensive_project_ever"},"modified":"2021-01-03T05:55:00","modified_gmt":"2021-01-03T05:55:00","slug":"random-tekken-director-thinks-his-new-game-might-be-bandai-namcos-most-expensive-project-ever","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2021\/01\/03\/random-tekken-director-thinks-his-new-game-might-be-bandai-namcos-most-expensive-project-ever\/","title":{"rendered":"Random: Tekken Director Thinks His New Game Might Be Bandai Namco&#8217;s Most Expensive Project Ever"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/ea16b15af940c\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/ea16b15af940c\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Tekken 7\" href=\"https:\/\/images.nintendolife.com\/ea16b15af940c\/tekken-7.original.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/ea16b15af940c\/tekken-7.900x.jpg\" width=\"900\" height=\"506\" alt=\"Tekken 7\"><\/a><figcaption class=\"caption\">Tekken 7 <em>(Image: Bandai Namco)<\/em><\/figcaption><\/figure>\n<p>During a New Year live stream, Bandai Namco <strong><a class=\"external\" href=\"https:\/\/www.pushsquare.com\/games\/ps4\/tekken_7\">Tekken 7<\/a><\/strong> director Katsuhiro Harada mentioned how he was quite possibly working on the Japanese company&#8217;s &#8220;most costly development project&#8221; <em>ever<\/em>.<\/p>\n<p>Harada himself can&#8217;t even believe the higher-ups within the company gave it the green light. Here&#8217;s the translation, courtesy of Gematsu:<\/p>\n<blockquote>\n<p>\u201cWell, honestly I think this might be the most costly development project in Bandai Namco history. I think its incredible that the higher-ups approved of this. Well, the approval has passed, its just that due to the coronavirus, we haven\u2019t really been able to properly start the project.\u201d<\/p>\n<\/blockquote>\n<p>While a new Tekken game or another fighter would be an obvious guess, the veteran developer mentions how he doesn&#8217;t think he&#8217;ll ever do a fighting game other than Tekken, and notes how he&#8217;s currently working on games that aren&#8217;t ever fighters.<\/p>\n<blockquote>\n<p>\u201cI\u2019m developing things other than fighting games. I don\u2019t think I\u2019ll ever do any other fighting game other than <em>Tekken<\/em>. But I won\u2019t say what this project is at this point.\u201d<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>So, any guesses about what this project might be? Oh, and if you&#8217;re reading Mr. Harada, <a href=\"https:\/\/www.nintendolife.com\/news\/2018\/12\/tekken_7_for_switch_depends_on_fan_demand_according_to_katsuhiro_harada\">we&#8217;re still hoping to see a Tekken 7 port for Nintendo Switch<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tekken 7 (Image: Bandai Namco) During a New Year live stream, Bandai Namco Tekken 7 director Katsuhiro Harada mentioned how he was quite possibly working on the Japanese company&#8217;s &#8220;most costly development project&#8221; ever. Harada himself can&#8217;t even believe the higher-ups within the company gave it the green light. Here&#8217;s the translation, courtesy of Gematsu: [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-122760","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/122760","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=122760"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/122760\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=122760"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=122760"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=122760"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}