{"id":122736,"date":"2021-01-02T18:43:05","date_gmt":"2021-01-02T18:43:05","guid":{"rendered":"https:\/\/gamefromscratch.com\/?p=24311"},"modified":"2021-01-02T18:43:05","modified_gmt":"2021-01-02T18:43:05","slug":"blender-in-2021","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2021\/01\/02\/blender-in-2021\/","title":{"rendered":"Blender in 2021"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2021\/01\/blender-in-2021.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p>The Blender Foundation have just announced their \u201cBig Projects\u201d list for Blender in 2021. It is hard to argue that 2020 wasn\u2019t a banner year for Blender development, with <a href=\"https:\/\/gamefromscratch.com\/blender-2-82-released\/\">three <\/a><a href=\"https:\/\/gamefromscratch.com\/blender-2-90-released\/\">major <\/a><a href=\"https:\/\/gamefromscratch.com\/blender-2-91-released\/\">releases<\/a> as well as the first ever <a href=\"https:\/\/gamefromscratch.com\/blender-2-83-lts-released\/\">LTS release<\/a>. Through 2020 we saw improvements to the Blender UI\/UX, sculpting tools, modeling, EEVEE, Cycles and so much more. We also saw a record number of massive companies coming on board the Blender development fund. With the release today of the <a href=\"https:\/\/www.blender.org\/press\/big-blender-projects-for-2021\/\">projects list<\/a>, we get insight into the Blender priorities in 2021, including priorities such as:<\/p>\n<ul>\n<li>launch of a new open movie called Sprite Fight<\/li>\n<li>the everything nodes project, where everything in Blender will be able to be driven procedurally using nodes (see <a href=\"https:\/\/gamefromscratch.com\/blender-2-92-geometry-nodes\/\">Geometry Nodes in action here<\/a>)<\/li>\n<li>all new Asset Browsers editor window for better content management<\/li>\n<li>massive improvements to the VSE or Video Sequence Editor<\/li>\n<li>EEVEE real-time rendering improvements including Vulkan support, motion blur, depth of field and possibly raytracing<\/li>\n<li>VR improvements including the ability to use VR controllers and author content in virtual reality<\/li>\n<li>Cycles rendering improvements especially related to perfromance<\/li>\n<li>Animation 22 (previously Animation 2020), an effort to improve animation tools in Blender, <a href=\"https:\/\/gamefromscratch.com\/amazon-aws-join-blender-as-corporate-sponsor\/\">sponsored by AWS<\/a><\/li>\n<li>improved pipeline and USD support, Pixar\u2019s open interchange format<\/li>\n<\/ul>\n<p>You can learn more about the Blender\u2019s accomplishments in 2020, as well as the new projects in 2021 in the <a href=\"https:\/\/youtu.be\/mU387jw8UNU\">video <\/a>below.<\/p>\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<div class=\"ast-oembed-container\">[youtube https:\/\/www.youtube.com\/watch?v=mU387jw8UNU?feature=oembed&#038;w=1500&#038;h=844]<\/div>\n<\/div>\n<\/figure>\n<div class=\"code-block code-block-1\"> <ins class=\"adsbygoogle\" data-ad-format=\"autorelaxed\" data-ad-client=\"ca-pub-5156240514307514\" data-ad-slot=\"1997524572\"><\/ins>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The Blender Foundation have just announced their \u201cBig Projects\u201d list for Blender in 2021. It is hard to argue that 2020 wasn\u2019t a banner year for Blender development, with three major releases as well as the first ever LTS release. Through 2020 we saw improvements to the Blender UI\/UX, sculpting tools, modeling, EEVEE, Cycles and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":122737,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71,20],"tags":[1225,1177,47,456,583],"class_list":["post-122736","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-news","tag-blender","tag-business","tag-news","tag-open-source","tag-release"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/122736","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=122736"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/122736\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/122737"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=122736"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=122736"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=122736"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}