{"id":121473,"date":"2020-12-02T20:03:00","date_gmt":"2020-12-02T20:03:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/374628"},"modified":"2020-12-02T20:03:00","modified_gmt":"2020-12-02T20:03:00","slug":"cdpr-will-take-down-cyberpunk-2077-streams-lets-plays-aired-before-launch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/12\/02\/cdpr-will-take-down-cyberpunk-2077-streams-lets-plays-aired-before-launch\/","title":{"rendered":"CDPR will take down Cyberpunk 2077 streams &amp; let&#8217;s plays aired before launch"},"content":{"rendered":"<p dir=\"ltr\"><span>CD Projekt Red knows full well that copies of <em>Cyberpunk 2077<\/em> can and will make it into the hands of players before the game&#8217;s official December 10 launch, but the Polish developer now warns it has a zero tolerance policy for early streams and let&#8217;s plays of the game.<\/span><\/p>\n<p dir=\"ltr\"><span>Taking to Twitter, CD Projekt shared a brief statement warning content creators that it&#8217;ll be working to take down streams, let&#8217;s plays or &#8220;any similar content&#8221; before December 9, specifically at 3AM PST.<\/span><\/p>\n<p dir=\"ltr\"><span>The policy, and CD Projekt Red&#8217;s up-frontness about it, highlight problems with that delicate balance between promotion and game-spoiling content that can arise on streaming and video platforms with a major game release. <\/span><\/p>\n<p dir=\"ltr\"><span>Other studios have attempted to address those issues in their own ways in the past (like <a href=\"https:\/\/www.gamasutra.com\/view\/news\/296920\/Amid_fan_outcry_Atlus_eases_up_on_Persona_5_sharing_limits.php\">Atlus&#8217;s strict rules on how much of <em>Persona 5<\/em> can be streamed<\/a> or used in videos online), but those polices are often met with pushback online.<\/span><\/p>\n<p dir=\"ltr\"><span>&#8220;We&#8217;re getting closer and closer to launch and chance are some of you will get your hands on a copy of <em>Cyberpunk 2077 <\/em>before release day,&#8221; reads CDPR&#8217;s statement, found <a href=\"https:\/\/twitter.com\/CyberpunkGame\/status\/1334199901593464832\">here<\/a>. &#8220;However difficult this might be for us to achieve, our ambition is for gamers all across the world to have the same\u2014spoiler free\u2014experience at the time the game releases.&#8221;<\/span><\/p>\n<p dir=\"ltr\"><span>&#8220;This is why we kindly ask you NOT TO stream\/let&#8217;s play, or release any similar content before December 9th, 12PM CET \/ 3 AM PST. We will send MAX-TAC (you know, the guys who take down videos) after everyone who does. After that date, however, we would love if you streamed everything like there&#8217;s no tomorrow.&#8221; <\/span><\/p>\n<p dir=\"ltr\"><span>MAX-TAC is, of course, a fictional in-universe police force for the world of <em>Cyberpunk 2077<\/em>, but CDPR&#8217;s warning about <\/span>early content still rings true. On Twitter the policy is already being met with a mix of agreement and disappointment, with some folks pointing out how strict enforcement of digital content is not very cyberpunk of CDPR itself.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>CD Projekt Red knows full well that copies of Cyberpunk 2077 can and will make it into the hands of players before the game&#8217;s official December 10 launch, but the Polish developer now warns it has a zero tolerance policy for early streams and let&#8217;s plays of the game. Taking to Twitter, CD Projekt shared [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":121474,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-121473","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/121473","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=121473"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/121473\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/121474"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=121473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=121473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=121473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}