{"id":120477,"date":"2020-11-10T15:41:15","date_gmt":"2020-11-10T15:41:15","guid":{"rendered":"https:\/\/gamefromscratch.com\/?p=23925"},"modified":"2020-11-10T15:41:15","modified_gmt":"2020-11-10T15:41:15","slug":"creature-3d-animation-software-now-in-alpha","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/11\/10\/creature-3d-animation-software-now-in-alpha\/","title":{"rendered":"Creature 3D Animation Software Now In Alpha"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/11\/creature-3d-animation-software-now-in-alpha.png\" class=\"ff-og-image-inserted\"><\/div>\n<p>Kestrel Moon software, creators of the <a href=\"https:\/\/www.youtube.com\/watch?v=9uBk5NJJLlo\">Creature 2D animation software<\/a> have just released the very first 0.1 alpha of Creature3D. Creature 3D is a stand-alone 3D animation application, currently available for Windows 64 machines for free, for rigging and animating characters using procedural animation.<\/p>\n<p>Features of Creature 3D:<\/p>\n<div class=\"wp-block-group\">\n<div class=\"wp-block-group__inner-container\">\n<h3><strong>Procedural Animation at your fingertips<\/strong><\/h3>\n<p>Walk Cycles, Tail Animation, Ropes, Skin Sliding and Dynamic Flesh\/Breathing Motion are a breeze with Creature3D\u2019s state of the art Procedural Motor System. Take full manual control by tweaking both keyframes and animation splines.<\/p>\n<h4><strong>Fast, Easy setup of Characters<\/strong><\/h4>\n<p>Easily rig your Characters via Auto or Manual Rigging Modes. Add bones, then pick between Auto Weight or Manual brush painting for your Skin Weights.<\/p>\n<h4><strong>Export your Animations to the World<\/strong><\/h4>\n<p>Export your animation as industry supported mainstream FBX or GLTF assets which can then be imported into Game Engines like UE4 or Unity.<\/p>\n<\/div>\n<\/div>\n<p>You can learn more about and download Creature <a href=\"https:\/\/www.kestrelmoon.com\/creature3D\/index.html\">here<\/a>. If you want to get started with Creature 3D there are a few sample projects now <a href=\"https:\/\/www.kestrelmoon.com\/creature3D_docs\/site\/anim\/animation_samples\/\">available here<\/a>. You can learn more about Creature 3D and see it in action in the <a href=\"https:\/\/www.youtube.com\/watch?v=tqO37ZlDqiw\">video <\/a>below.<\/p>\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<div class=\"ast-oembed-container\">[youtube https:\/\/www.youtube.com\/watch?v=tqO37ZlDqiw?feature=oembed&#038;w=1500&#038;h=844]<\/div>\n<\/div>\n<\/figure>\n<div class=\"code-block code-block-1\"> <ins class=\"adsbygoogle\" data-ad-format=\"autorelaxed\" data-ad-client=\"ca-pub-5156240514307514\" data-ad-slot=\"1997524572\"><\/ins>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Kestrel Moon software, creators of the Creature 2D animation software have just released the very first 0.1 alpha of Creature3D. Creature 3D is a stand-alone 3D animation application, currently available for Windows 64 machines for free, for rigging and animating characters using procedural animation. Features of Creature 3D: Procedural Animation at your fingertips Walk Cycles, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":120478,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71,20],"tags":[1165,225,47],"class_list":["post-120477","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-news","tag-3d","tag-application","tag-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/120477","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=120477"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/120477\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/120478"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=120477"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=120477"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=120477"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}