{"id":120194,"date":"2020-11-02T15:36:11","date_gmt":"2020-11-02T15:36:11","guid":{"rendered":"https:\/\/gamefromscratch.com\/?p=23875"},"modified":"2020-11-02T15:36:11","modified_gmt":"2020-11-02T15:36:11","slug":"nomad-sculpt","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/11\/02\/nomad-sculpt\/","title":{"rendered":"Nomad Sculpt"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/11\/nomad-sculpt.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p>If you\u2019ve ever dreamed of doing 3D modelling on the go, today\u2019s product <a href=\"https:\/\/nomadsculpt.com\/\">Nomad Sculpt<\/a> may be perfect for you. Nomad Sculpt is a 3D sculpting application designed from the ground up to be mobile first. It brings all the functionality you would expect from a modern 3D sculpting application like ZBrush, Mudbox or Blender but it runs on your Android or iOS mobile device!<\/p>\n<p>Key features of Nomad Sculpt include:<\/p>\n<ul>\n<li>Clay, Crease, Trim, Smooth, Mask and many other brushes<\/li>\n<li>Stroke customization with falloff, alpha and other options<\/li>\n<li>Matcap rendering or Physically Based Rendering<\/li>\n<li>Vertex painting, with roughness\/metalness control<\/li>\n<li>Multiresolution sculpting<\/li>\n<li>Voxel Uniform Remeshing, along with subtractive boolean<\/li>\n<li>Dynamic Topology, to refine locally your mesh<\/li>\n<li>Robust layers that supports topology change<\/li>\n<li>Designed from the ground up for a mobile experience<\/li>\n<li>Support pencil pressure (Apple Pencil, Samsung S Pen, etc)<\/li>\n<li>OBJ, STL and glTF support<\/li>\n<\/ul>\n<p>Nomad Sculpt is available on the <a href=\"https:\/\/apps.apple.com\/us\/app\/id1519508653#?platform=ipad\">App Store<\/a> and the <a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.stephaneginier.nomad&amp;pcampaignid=pcampaignidMKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1\">Android Store<\/a>. It is $15 for the complete version, but there is a reasonably full functioning, export disabled trial version available. You can also see Nomad Sculpt in action in the <a href=\"https:\/\/youtu.be\/6xr_DyiIQ7g\">hands-on review<\/a> below.<\/p>\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<div class=\"wp-block-embed__wrapper\">\n<div class=\"ast-oembed-container\">[youtube https:\/\/www.youtube.com\/watch?v=6xr_DyiIQ7g?feature=oembed&#038;w=1500&#038;h=844]<\/div>\n<\/div>\n<\/figure>\n<div class=\"code-block code-block-1\"> <ins class=\"adsbygoogle\" data-ad-format=\"autorelaxed\" data-ad-client=\"ca-pub-5156240514307514\" data-ad-slot=\"1997524572\"><\/ins>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>If you\u2019ve ever dreamed of doing 3D modelling on the go, today\u2019s product Nomad Sculpt may be perfect for you. Nomad Sculpt is a 3D sculpting application designed from the ground up to be mobile first. It brings all the functionality you would expect from a modern 3D sculpting application like ZBrush, Mudbox or Blender [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":120195,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71,20],"tags":[1165,853,225,74,203,47,1170,1164],"class_list":["post-120194","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-news","tag-3d","tag-android","tag-application","tag-art","tag-ios","tag-news","tag-review","tag-reviews"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/120194","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=120194"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/120194\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/120195"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=120194"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=120194"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=120194"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}