{"id":120012,"date":"2020-10-29T12:30:00","date_gmt":"2020-10-29T12:30:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/news\/2020\/10\/aussie_gamers_are_locked_out_of_switchs_cloud-based_future_it_seems"},"modified":"2020-10-29T12:30:00","modified_gmt":"2020-10-29T12:30:00","slug":"aussie-gamers-are-locked-out-of-switchs-cloud-based-future-it-seems","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/10\/29\/aussie-gamers-are-locked-out-of-switchs-cloud-based-future-it-seems\/","title":{"rendered":"Aussie Gamers Are Locked Out Of Switch&#8217;s Cloud-Based Future, It Seems"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/aa3f5b836b6cd\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/aa3f5b836b6cd\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\">\n<div class=\"img\"><a title=\"Control Remedy Entertainment\" href=\"https:\/\/images.nintendolife.com\/aa3f5b836b6cd\/control-remedy-entertainment.original.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/aa3f5b836b6cd\/control-remedy-entertainment.900x.jpg\" width=\"900\" height=\"506\" alt=\"Control Remedy Entertainment\"><\/a><span class=\"image-credit\" title=\"Image Credit\">\u00a9 Remedy<\/span><\/div>\n<\/figure>\n<p>Say what you will about cloud-based gaming, but the fact that we can play <a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/control_ultimate_edition_n_cloud_version\"><strong>Control: Ultimate Edition<\/strong><\/a> on our Switch consoles with cool next-gen features like ray-tracing is something to be celebrated, <a href=\"https:\/\/www.nintendolife.com\/news\/2020\/10\/the_company_behind_controls_cloud_version_is_bringing_more_major_titles_to_switch\">and with more major games on the way<\/a>, this approach could see the Switch&#8217;s library expanded in interesting ways.<\/p>\n<p>However, not everybody is invited to this cloud-based party, it seems. Our Australian correspondent, Liam Doolan, has noticed that Control (downloaded from the North American eShop) is rendered unplayable in his part of the world.<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\"><p><span lang=\"und\" dir=\"ltr\"><a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitch<\/a> <a href=\"https:\/\/t.co\/WiAd1RmVcw\">pic.twitter.com\/WiAd1RmVcw<\/a><\/span>\u2014 Liam Doolan (@kksl1der) <a href=\"https:\/\/twitter.com\/kksl1der\/status\/1321771050871349248?ref_src=twsrc%5Etfw\">October 29, 2020<\/a><\/p><\/blockquote>\n<\/aside>\n<p>Control \u2013 and <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/hitman_3_-_cloud_version\">Hitman 3<\/a><\/strong>, which is also a cloud version \u2013 both require stable and strong internet connections to funnel all of that data to your Switch console (as well as send back your inputs to the server).<\/p>\n<p>As suggested by Australian site <a class=\"external\" href=\"https:\/\/www.vooks.net\/hitman-iii-and-control-come-to-switch-as-cloud-games-so-no-luck-for-aussies\/\">Vooks<\/a>, that infrastructure might not exist in many parts of Australia (xCloud and Stadia aren&#8217;t available down under, either) \u2013 but another issue is that the servers pumping out this data are most likely regional, and so if Control hasn&#8217;t been officially launched in your country, you won&#8217;t be able to play it \u2013 even if you download the game from another eShop region.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00a9 Remedy Say what you will about cloud-based gaming, but the fact that we can play Control: Ultimate Edition on our Switch consoles with cool next-gen features like ray-tracing is something to be celebrated, and with more major games on the way, this approach could see the Switch&#8217;s library expanded in interesting ways. However, not [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-120012","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/120012","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=120012"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/120012\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=120012"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=120012"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=120012"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}