{"id":119908,"date":"2020-10-27T13:30:00","date_gmt":"2020-10-27T13:30:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/news\/2020\/10\/random_crash_bandicoot_4_dev_has_a_cult_classic_n64_game_on_the_brain"},"modified":"2020-10-27T13:30:00","modified_gmt":"2020-10-27T13:30:00","slug":"random-crash-bandicoot-4-dev-has-a-cult-classic-n64-game-on-the-brain","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/10\/27\/random-crash-bandicoot-4-dev-has-a-cult-classic-n64-game-on-the-brain\/","title":{"rendered":"Random: Crash Bandicoot 4 Dev Has A Cult Classic N64 Game On The Brain"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/759d8544696a5\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/759d8544696a5\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"SSSV\" href=\"https:\/\/images.nintendolife.com\/759d8544696a5\/sssv.original.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/759d8544696a5\/sssv.900x.jpg\" width=\"900\" height=\"506\" alt=\"SSSV\"><\/a><\/figure>\n<p>Developer Toys For Bob has a long and storied history stretching back thirty years, although you may know them more recently for the <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/skylanders_imaginators\">Skylanders<\/a><\/strong> series and two <a href=\"https:\/\/www.nintendolife.com\/guides\/feature-best-nintendo-switch-3d-platformers\">excellent platformer<\/a> compilations: the Switch version of Naughty Dog&#8217;s (via Vicarious Visions) <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/crash_bandicoot_n_sane_trilogy\">Crash Bandicoot N. Sane Trilogy<\/a><\/strong> and the revival of Insomniac&#8217;s Spyro platformers in <strong><a href=\"https:\/\/www.nintendolife.com\/games\/nintendo-switch\/spyro_reignited_trilogy\">Spyro Reignited Trilogy<\/a><\/strong>.<\/p>\n<p>In a recent interview following the release of a brand new entry in the Crash series (sadly not yet confirmed for Switch, despite <a href=\"https:\/\/www.nintendolife.com\/news\/2020\/08\/switch_version_of_crash_bandicoot_4_its_about_time_potentially_leaked_by_official_website\">rumours<\/a>), Creative Producer Louis Studdert has spoken of a cult classic N64 title that he&#8217;s got on the brain. Chatting with Ewan Moore over at <a href=\"https:\/\/www.ladbible.com\/technology\/gaming-crash-bandicoot-4-developer-wants-to-revive-a-nintendo-64-classic-20201021\">Lad Bible<\/a>, Studdert had the following to say when asked about potential next moves for the studio:<\/p>\n<blockquote>\n<p>I was trying to figure out what other mascots are there that would be worth going back to?&#8230; It was funny, because I kept thinking, the things that I like, are <em>not<\/em> necessarily what the world likes. I kept coming back to&#8230; there&#8217;s a Nintendo 64 game called <em>Space Station Silicon Valley.&#8221;<\/em><\/p>\n<\/blockquote>\n<blockquote>\n<p>&#8220;That&#8217;s where my brain goes, because I&#8217;m very weird&#8230; So I actually think the Crash franchise is perfect for me, because it allows us to kind of weird and zany and crazy stuff. And I&#8217;m pretty happy with where we&#8217;re at right now.&#8221;<\/p>\n<\/blockquote>\n<aside class=\"picture embed right img-\">\n<div class=\"img\"><a title=\"Spacestation Silicon Valley\" href=\"https:\/\/images.nintendolife.com\/b46f811baed67\/spacestation-silicon-valley.large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/b46f811baed67\/spacestation-silicon-valley.900x.jpg\" alt=\"Spacestation Silicon Valley\"><\/a><span class=\"image-credit\" title=\"Image Credit\">\u00a9 Nintendo Life<\/span><\/div>\n<\/aside>\n<p>To be clear, this appears to be a personal wish of Studdert&#8217;s and <em>not<\/em> a hint of any future project. Having been given the keys to the Crash franchise with a canonical fourth game, the logical assumption is that Toys For Bob might have similar plans for a particular purple dragon \u2014 the team appears very confortable with the Crash and Spyro series.<\/p>\n<p>Still, it&#8217;s very nice to see the cult favourite get namechecked *checks notes*&#8230; <em>twenty-two years<\/em> after release (almost to the day, in fact \u2014 it launched on N64 on 21st October 1998). <strong><a href=\"https:\/\/www.nintendolife.com\/games\/n64\/space_station_silicon_valley\">Space Station Silicon Valley<\/a><\/strong> was developed by DMA Design, the team behind <strong>Lemmings<\/strong>, <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/body_harvest\"><strong>Body Harvest<\/strong><\/a>, and a little boutique series called <strong>Grand Theft Auto<\/strong> (before the studio rebranded as Rockstar North). The game saw you body-hop between animals and use their unique skills to solve a host of platforming puzzles and similar problems.<\/p>\n<p>It&#8217;s a little rough around the edges, but Space Station Silicon Valley is an enjoyably quirky experience with a wicked sense of humour, and definitely deserving of a little love and attention, if not a full-blown remaster. Throw Toys For Bob another set of keys, we say!<\/p>\n<p><em>Coincidentally, we picked up a copy of Silicon Valley only a couple of weeks ago. Have you played it recently? Reckon it deserves its cult classic status? Let us know below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Developer Toys For Bob has a long and storied history stretching back thirty years, although you may know them more recently for the Skylanders series and two excellent platformer compilations: the Switch version of Naughty Dog&#8217;s (via Vicarious Visions) Crash Bandicoot N. Sane Trilogy and the revival of Insomniac&#8217;s Spyro platformers in Spyro Reignited Trilogy. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-119908","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119908","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=119908"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119908\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=119908"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=119908"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=119908"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}