{"id":119453,"date":"2020-10-16T22:07:00","date_gmt":"2020-10-16T22:07:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/372077"},"modified":"2020-10-16T22:07:00","modified_gmt":"2020-10-16T22:07:00","slug":"get-a-job-join-insomniac-games-as-a-technical-artist","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/10\/16\/get-a-job-join-insomniac-games-as-a-technical-artist\/","title":{"rendered":"Get a job: Join Insomniac Games as a Technical Artist"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location: Burbank, California<\/strong><\/p>\n<p>Insomniac Games is currently looking for a Technical Artist.&nbsp; What does that mean?&nbsp; We are looking for an excited team member to be responsible for the front lines of cutting-edge real-time graphics and technology development.&nbsp;This role helps develop Insomniac&#8217;s future technology by continually looking for areas to enhance the team&#8217;s current methods of content creation with innovative and optimized workflows and pipelines.&nbsp; This developer helps deliver the creative and innovative artistic possibilities for the studio.&nbsp; Please read on for more details:&nbsp;<\/p>\n<p><strong>Essential Duties and Responsibilities&nbsp;<\/strong><strong>include the following:<\/strong><\/p>\n<ul>\n<li>Designs and develops improved content creation pipelines, processes, and workflows<\/li>\n<li>Provides documentation and mentors the content creation teams to fully take advantage of our tools and technology<\/li>\n<li>Creates sample content to prove out new workflows and demonstrate visual improvements<\/li>\n<li>Collaborates with the content creation teams and support them with new tools and shaders to elevate visual quality<\/li>\n<li>Keeps current with the technological developments and advancements throughout the game industry<\/li>\n<li>Understands memory and frame-rate budgets for console platforms<\/li>\n<li>Other duties may be assigned<strong>&nbsp;<\/strong><\/li>\n<\/ul>\n<p><strong>Education and\/or Experience:<\/strong><\/p>\n<ul>\n<li>Bachelor&#8217;s degree (B. A.) from four-year college or university; or two to four years related experience and\/or training; or equivalent combination of education and experience<\/li>\n<li>Strong knowledge of physically based shading and lighting<\/li>\n<li>Strong knowledge of cutting-edge content creation pipelines<\/li>\n<li>Strong grasp of mathematical concepts and analysis techniques as they apply to technical art<\/li>\n<li>Experience in node-based shader networks such as those found in Unreal Engine<\/li>\n<li>Experience in Substance Designer\/Painter, Houdini, or Maya<\/li>\n<li>Working knowledge of HLSL and Python<\/li>\n<\/ul>\n<p><strong>Other Skills:&nbsp;<\/strong>Ability to meet deadlines under tight schedules.&nbsp; Willingness to receive direction and work closely with a team. Develops and presents new and emerging techniques to team. Be open and generous in sharing advancements with the game development community.<\/p>\n<p>If this sounds like the opportunity that you have been looking for- we want to hear from you.&nbsp; Please use the link to apply directly to this role. Thanks!<\/p>\n<p>Interested?&nbsp;<a href=\"https:\/\/jobs.gamasutra.com\/job\/technical-artist-burbank-california-34599\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location: Burbank, California Insomniac Games is currently looking for a Technical Artist.&nbsp; What does that mean?&nbsp; We are looking for an excited team member [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":119454,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-119453","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119453","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=119453"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119453\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/119454"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=119453"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=119453"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=119453"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}