{"id":119304,"date":"2020-10-14T16:00:00","date_gmt":"2020-10-14T16:00:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/371826"},"modified":"2020-10-14T16:00:00","modified_gmt":"2020-10-14T16:00:00","slug":"register-now-for-the-first-ever-gdc-masterclass-program","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/10\/14\/register-now-for-the-first-ever-gdc-masterclass-program\/","title":{"rendered":"Register now for the first-ever GDC Masterclass program"},"content":{"rendered":"<p class=\"xmsonormal\">The first-ever GDC Masterclass courses&nbsp;will take place December 3 and 4, 2020!<\/p>\n<p class=\"xmsonormal\">The GDC Masterclass program comprises of day-long virtual workshops delivering in-depth trainings around some of the most important challenges facing game developers today. The live virtual courses go beyond high-level theory allowing attendees to take away practical experience that can be applied immediately on return to the studio.<\/p>\n<p class=\"xmsonormal\">Every year at GDC, hundreds of developers offer short, incredible lectures that capture a slice of the game-making process. In the Masterclass program, those lectures are expanded into interactive classes that foster relationships between attendees and world-class game industry experts. Take a look!<\/p>\n<p class=\"xmsonormal\"><strong>December 3rd, 2020<\/strong><\/p>\n<p class=\"xmsonormal\"><strong>December 4th, 2020<\/strong><\/p>\n<p class=\"xmsonormal\">These classes aim to help developers overcome key challenges faced in taking game ideas from conception to release. Have you struggled to make a compelling trailer that sells your game? Are you a newly-promoted senior who needs lessons on leadership? Have you plotted out a great story that just isn&#8217;t quite clicking with your gameplay?<\/p>\n<p class=\"xmsonormal\">These are just some of the challenges GDC Masterclasses can help you overcome.<\/p>\n<p class=\"xmsonormal\">Space is limited, so act fast to <a href=\"https:\/\/gdc.informatech.com\/masterclass?_mc=blog_x_gama_un_x_gdcmc_x_x-1-MC\">secure your registration!<\/a><\/p>\n<p class=\"xmsonormal\"><em><strong>For more information on the GDC Masterclass program, be sure to <a href=\"https:\/\/gdconf.com\/masterclass?_mc=blog_x_gama_un_x_gdcmc_x_x-1-MC\">visit our website<\/a> or<\/strong><\/em> <em><strong>subscribe to regular updates via&nbsp;<a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>,&nbsp;<a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or&nbsp;<a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/strong><\/em><\/p>\n<div class=\"item_body mobile_image_transform\">\n<div class=\"page_data_1\">\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa&nbsp;Tech<\/strong><\/em><\/p>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>The first-ever GDC Masterclass courses&nbsp;will take place December 3 and 4, 2020! The GDC Masterclass program comprises of day-long virtual workshops delivering in-depth trainings around some of the most important challenges facing game developers today. The live virtual courses go beyond high-level theory allowing attendees to take away practical experience that can be applied immediately [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":119305,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-119304","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119304","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=119304"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119304\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/119305"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=119304"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=119304"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=119304"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}