{"id":119178,"date":"2020-10-08T22:06:00","date_gmt":"2020-10-08T22:06:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/371622"},"modified":"2020-10-08T22:06:00","modified_gmt":"2020-10-08T22:06:00","slug":"video-facing-down-failure-as-a-freelancing-game-dev","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/10\/08\/video-facing-down-failure-as-a-freelancing-game-dev\/","title":{"rendered":"Video: Facing down failure as a freelancing game dev"},"content":{"rendered":"<p dir=\"ltr\" id=\"docs-internal-guid-9349af28-7fff-e9ef-5895-9e7b511bc56b\"><span>Freelancing comes with many failures and <\/span>intimidations<span> but some friendly advice can help game developers learn to roll with those punches and make the most of their project-to-project aspirations. <\/span><\/p>\n<p dir=\"ltr\"><span>In this GDC Summer AMA, writer, narrative designer, and freelance extraordinaire Zaire Lanier fields questions from freelance-curious attendees and offers advice on how devs can go from being a lonely and unsuccessful freelancer to something more.<\/span><\/p>\n<p dir=\"ltr\"><span>Learning to navigate the sometimes frequent failures that come with freelancing takes time and many people don&#8217;t realize the amount of effort it takes to get even a toe in the door, making chats like the one embedded above with Zaire all the more valuable to the game dev community.<\/span><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can&nbsp;<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Freelancing comes with many failures and intimidations but some friendly advice can help game developers learn to roll with those punches and make the most of their project-to-project aspirations. In this GDC Summer AMA, writer, narrative designer, and freelance extraordinaire Zaire Lanier fields questions from freelance-curious attendees and offers advice on how devs can go [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":119179,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-119178","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119178","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=119178"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/119178\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/119179"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=119178"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=119178"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=119178"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}