{"id":118927,"date":"2020-10-05T14:09:00","date_gmt":"2020-10-05T14:09:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/371344"},"modified":"2020-10-05T14:09:00","modified_gmt":"2020-10-05T14:09:00","slug":"sky-children-of-the-light-has-topped-50-million-installs-worldwide","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/10\/05\/sky-children-of-the-light-has-topped-50-million-installs-worldwide\/","title":{"rendered":"Sky: Children of the Light has topped 50 million installs worldwide"},"content":{"rendered":"<p>Thatgamecompany&#8217;s social adventure <em>Sky: Children of the Light <\/em>has topped 50 million installs worldwide since launching in July 2019.&nbsp;<\/p>\n<p>The studio, which previously worked on other popular titles including<em> Journey<\/em> and <em>Flower<\/em>, said that &#8220;word-of-mouth in the Android community&#8221; and the launch of a new season and in-game events helped <em>Sky<\/em> reach the milestone.&nbsp;<\/p>\n<p>The free-to-play mobile title is currently available on both iOS and Android devices, and is heading to the Nintendo Switch in 2021.&nbsp;<\/p>\n<p>Earlier this year, we got some insight into what makes the title tick when thatgamecompany &#8216;feel engineer&#8217; John Hughes <a href=\"https:\/\/www.gamasutra.com\/view\/news\/367315\/Using_emotion_to_drive_social_play_in_Sky_Children_of_the_Light.php\">took to the stage at GDC Summer<\/a> to explain how emotion drives social play in <em>Sky<\/em>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Thatgamecompany&#8217;s social adventure Sky: Children of the Light has topped 50 million installs worldwide since launching in July 2019.&nbsp; The studio, which previously worked on other popular titles including Journey and Flower, said that &#8220;word-of-mouth in the Android community&#8221; and the launch of a new season and in-game events helped Sky reach the milestone.&nbsp; The [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":118928,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-118927","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/118927","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=118927"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/118927\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/118928"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=118927"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=118927"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=118927"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}