{"id":118023,"date":"2020-09-14T21:28:00","date_gmt":"2020-09-14T21:28:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/370130"},"modified":"2020-09-14T21:28:00","modified_gmt":"2020-09-14T21:28:00","slug":"get-a-job-join-deep-silver-volition-as-a-senior-engine-programmer","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/09\/14\/get-a-job-join-deep-silver-volition-as-a-senior-engine-programmer\/","title":{"rendered":"Get a job: Join Deep Silver Volition as a Senior Engine Programmer"},"content":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!<\/p>\n<p>Here is just one of the&nbsp;<a href=\"http:\/\/www.gamasutra.com\/jobs\/\">many, many positions<\/a>&nbsp;being advertised right now.<\/p>\n<p><strong>Location:&nbsp;<\/strong><\/p>\n<p>Volition is seeking an energetic, driven, and skilled engine programmer to participate in the development of technology for our next generation of titles. You will be working in a collaborative environment of artists, designers, and programmers and will have the opportunity to develop and enhance systems for large scale open world games. We are considering applicants for a senior or principal programming position.<\/p>\n<p><strong>Responsibilities<\/strong>:<\/p>\n<ul>\n<li>Develop and enhance core systems for AAA Xbox One, PlayStation 4, and PC titles<\/li>\n<li>Develop and enhance core pipelines for all of our titles&nbsp;<\/li>\n<\/ul>\n<p><strong>Requirements<\/strong>:<\/p>\n<ul>\n<li>Extensive C\/C++ programming skills with an in depth understanding of software construction<\/li>\n<li>Strong understanding of software engineering principles as applied to architecting systems for use in large scale code bases and teams<\/li>\n<li>Significant game development experience in the core\/engine area<\/li>\n<li>Familiarity with open-world engine concepts like streaming, memory management and multi-threading<\/li>\n<li>Ability to debug efficiently on multiple platforms<\/li>\n<li>Demonstrated ability of strong communication and collaboration on a team<\/li>\n<\/ul>\n<p><strong>Pluses<\/strong>:<\/p>\n<ul>\n<li>Experience developing in Python<\/li>\n<li>Experience developing AAA titles on Xbox One or PlayStation 4 consoles<\/li>\n<li>Experience with code optimization<\/li>\n<\/ul>\n<p>Interested?&nbsp;<a href=\"https:\/\/jobs.gamasutra.com\/job\/senior-engine-programmer-champaign-illinois-34567\">Apply now<\/a>.<\/p>\n<p>Whether you&#8217;re just starting out, looking for something new, or just seeing what&#8217;s out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.<\/p>\n<p>Gamasutra&#8217;s Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.<\/p>\n<p>Looking for a new job?&nbsp;<a href=\"http:\/\/jobs.gamasutra.com\/search\">Get started here<\/a>. Are you a recruiter looking for talent?&nbsp;<a href=\"http:\/\/employer.gamasutra.com\/employerx\/\">Post jobs here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry! Here is just one of the&nbsp;many, many positions&nbsp;being advertised right now. Location:&nbsp; Volition is seeking an energetic, driven, and skilled engine programmer to participate in the development of technology for our next generation of titles. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":118024,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-118023","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/118023","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=118023"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/118023\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/118024"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=118023"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=118023"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=118023"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}