{"id":117915,"date":"2020-09-11T19:00:00","date_gmt":"2020-09-11T19:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/reviews\/switch-eshop\/moastray"},"modified":"2020-09-11T19:00:00","modified_gmt":"2020-09-11T19:00:00","slug":"mini-review-moastray-a-grim-and-gory-game-which-deserves-a-look","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/09\/11\/mini-review-moastray-a-grim-and-gory-game-which-deserves-a-look\/","title":{"rendered":"Mini Review: MO:Astray &#8211; A Grim And Gory Game Which Deserves A Look"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/2560382e1befd\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/2560382e1befd\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<aside class=\"picture embed pictures\" id=\"screenshots\"><a href=\"https:\/\/images.nintendolife.com\/screenshots\/108346\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/screenshots\/108346\/900x.jpg\" alt=\"MO:Astray Review - Screenshot 1 of 6\"><\/a><\/aside>\n<p>If you\u2019re not familiar with <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/moastray\">MO:Astray<\/a><\/strong> beyond its utterly <em>weird<\/em> name, then it&#8217;s high time you start paying attention. Originally released on Steam back in October 2019 to little fanfare, MO:Astray is a 2D puzzle-platformer boasting unique gameplay mechanics, meticulously designed environments, and <em>gorgeous<\/em> pixelated visuals. There are flavours of the Metroidvania genre sprinkled into MO:Astray, but it\u2019s an altogether more linear experience, and all the better for it.<\/p>\n<p>You play as an unassuming blob called MO. Initially, MO\u2019s movements are severely restrained, and it can only slide across the ground in a rather pitiful manner. After absorbing a bit of energy early on, MO gains the ability to leap and stick to walls and ceilings. In doing so, it\u2019s able to bounce around the environment with ease, flitting between parallel surfaces and propelling itself through the air. It\u2019s a surprisingly versatile way of navigation; you utilise the right analogue stick to point MO in the desired direction, and tap L or LT to jump, with the strength of your jump dependent on how far you move the analogue stick.<\/p>\n<p>As you progress, you\u2019ll gain new abilities such as the classic double jump, and the ability to possess nearby creatures by latching to their heads, like a parasite. Every ability is fully utilised, and nothing wasted. Even better, there\u2019s very little \u2013 if any \u2013 backtracking involved, so you\u2019re constantly moving forwards, learning new ways to tackle the environments and defeat your enemies. Boss battles are also plentiful, and we were consistently surprised by their unique design and, quite frankly, their intimidating move set.<\/p>\n<p>If we had to complain about anything (and we\u2019re stretching here), it\u2019s that death can come thick and fast if you\u2019re not careful. The majority of the game feels like a very carefully constructed platformer that reminds us of <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/celeste\">Celeste<\/a><\/strong> in some ways, but there are a few occasions in which you\u2019ll be pulling your hair out over the tiniest of errors. Thankfully, respawning is almost instantaneous, and for the majority of the time, you can be safe in the knowledge that most deaths are a result of your own mistake, and not the game itself.<\/p>\n<p>MO:Astray is so confident in every facet, including its slick gameplay, well-implemented backstory, and <em>stunningly<\/em> atmospheric visuals. This is a grim, gory game, but one that retains a level of charm that could perhaps be likened to the <strong>Metroid<\/strong> franchise. There are so many wonderful surprises around every corner, whether it\u2019s a new ability or a fearsomely intimidating boss battle. Don\u2019t let MO:Astray fall under the radar; it\u2019s a real treat and deserves to gain a place in your library.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you\u2019re not familiar with MO:Astray beyond its utterly weird name, then it&#8217;s high time you start paying attention. Originally released on Steam back in October 2019 to little fanfare, MO:Astray is a 2D puzzle-platformer boasting unique gameplay mechanics, meticulously designed environments, and gorgeous pixelated visuals. There are flavours of the Metroidvania genre sprinkled into [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-117915","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/117915","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=117915"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/117915\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=117915"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=117915"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=117915"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}