{"id":117461,"date":"2020-09-02T01:45:00","date_gmt":"2020-09-02T01:45:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/news\/2020\/09\/take_to_the_streets_later_this_month_in_gunman_clive_creators_new_beat_em_up"},"modified":"2020-09-02T01:45:00","modified_gmt":"2020-09-02T01:45:00","slug":"take-to-the-streets-later-this-month-in-gunman-clive-creators-new-beat-em-up","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/09\/02\/take-to-the-streets-later-this-month-in-gunman-clive-creators-new-beat-em-up\/","title":{"rendered":"Take To The Streets Later This Month In Gunman Clive Creator&#8217;s New Beat &#8216;Em Up"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/a2a553f2acac5\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/a2a553f2acac5\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Super Punch Patrol\" href=\"https:\/\/images.nintendolife.com\/a2a553f2acac5\/super-punch-patrol.original.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/a2a553f2acac5\/super-punch-patrol.900x.jpg\" width=\"900\" height=\"506\" alt=\"Super Punch Patrol\"><\/a><\/figure>\n<p>Swedish indie game developer, Bertil H\u00f6rberg &#8211; best known for his action platform series <strong><a href=\"https:\/\/www.nintendolife.com\/games\/3ds-eshop\/gunman_clive\">Gunman Clive<\/a><\/strong> and in more recent times <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/mechstermination_force\">Mechstermination Force<\/a><\/strong> &#8211; has officially announced a new &#8220;classic&#8221; style beat &#8217;em up game launching on Nintendo Switch on 17th September.<\/p>\n<p>Introducing <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/super_punch_patrol\">Super Punch Patrol<\/a><\/strong>. H\u00f6rberg says it&#8217;s a &#8220;small game, developed mostly as a solo project during quarantine&#8221;. It&#8217;ll set players back $4.99 \/ \u20ac 4.99 (or your regional equivalent) and the file size is around 130 MB. The visuals, as you can see, draw inspiration from Gunman Clive, the music has been composed by Bertil&#8217;s brother, Arne H\u00f6rberg, and the sound design was done by <a class=\"external\" href=\"https:\/\/twitter.com\/VileSoundDesign\">Vile Hartman<\/a>.<\/p>\n<aside class=\"object object-youtube\"><\/aside>\n<p>As shown in the trailer, there&#8217;ll be three characters to play as, two-player local co-op and even unlockable costumes. The game runs at 60 fps, displays at 1080p docked, and 720p in handheld mode. Here&#8217;s the back story:<\/p>\n<blockquote>\n<p>In the year 202X crime and violence dominate the streets of Gravy City. The evil crime syndicate E.C.S. rules the city and controls most of the government and police force; only a handful officers remain unbent by corruption.<\/p>\n<\/blockquote>\n<blockquote>\n<p>Police Chief Anders Punch decides to take desperate measures to clean up the streets. Together with his most trusted officers, Nils and Selma Snyting, he sets out to defeat the E.C.S. with only their fists.<\/p>\n<\/blockquote>\n<p>Will you be taking to the streets later this month? <em>Leave a comment down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Swedish indie game developer, Bertil H\u00f6rberg &#8211; best known for his action platform series Gunman Clive and in more recent times Mechstermination Force &#8211; has officially announced a new &#8220;classic&#8221; style beat &#8217;em up game launching on Nintendo Switch on 17th September. Introducing Super Punch Patrol. H\u00f6rberg says it&#8217;s a &#8220;small game, developed mostly as [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-117461","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/117461","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=117461"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/117461\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=117461"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=117461"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=117461"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}