{"id":116776,"date":"2020-08-13T14:33:15","date_gmt":"2020-08-13T14:33:15","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/08\/13\/bedrock-1-16-20\/"},"modified":"2020-08-13T14:33:15","modified_gmt":"2020-08-13T14:33:15","slug":"bedrock-1-16-20","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/08\/13\/bedrock-1-16-20\/","title":{"rendered":"Bedrock: 1.16.20"},"content":{"rendered":"<p><span class=\"wysiwyg-font-size-large\">Seems like it was only yesterday that 1.16 had released.&nbsp; Regardless, I will be exploring the nether and remembering to not toss my gold at those pesky Brutes if I see them.<\/span><span class=\"wysiwyg-font-size-large\"><br \/><\/span><strong><span class=\"wysiwyg-font-size-large\"><br \/><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/bedrock-1-16-20.png\" alt width=\"383\" height=\"41\"><\/span><\/strong><\/p>\n<p><span class=\"wysiwyg-font-size-medium\"><strong>Piglin Brute<\/strong><\/span><\/p>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Piglin Brutes are stronger versions of Piglins that live in bastion remnants and protect the treasures there<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Unlike their cowardly and greedy counterparts, the Piglin Brutes cannot be distracted by gold and aren&#8217;t afraid of anything<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglin Brutes attack players on sight, no matter how the player is dressed<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglin Brutes wield axes and don&#8217;t need any armor because they&#8217;re just that tough!<\/span><\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Recipe Select button prompt shows when hovering over a non-craftable&nbsp;recipe book item using controller\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79725\">MCPE-79725<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Recipe selected items put in crafting input grid can now be hovered over with controller to see their tooltip names<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">On controller, hovering over recipes will show them in the crafting grid when no recipe is selected<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">On controller, you can deselect a selected recipe when hovering above that selection in the recipe book. You can also clear the crafting grid by clicking the right thumbstick<\/span><\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Performance \/ Stability<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed a crash that&nbsp;occurred&nbsp;on PlayStation 4&nbsp;due to other players using custom skins<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed a crash that could occur&nbsp;when pressing&nbsp;the&nbsp;Manage&nbsp;Account button in Profile&nbsp;settings<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Loom blocks no longer cause an out of memory crash when using high resolution resource packs\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-69848\">MCPE-69848<\/a>)<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>General<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Worlds can once again be uploaded to Realms on Nintendo Switch (<a href=\"https:\/\/bugs.mojang.com\/browse\/REALMS-474\">REALMS-474<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Players can&nbsp;once again&nbsp;host 8 max player worlds&nbsp;on PlayStation 4\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-85009\">MCPE-85009<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed an issue where the Hot Tourist Destination&nbsp;trophy would not unlock after visiting the last required Nether biome&nbsp;on PlayStation 4\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-85496\">MCPE-85496<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Meeting requirements for some&nbsp;achievements offline&nbsp;will now&nbsp;unlock it after reconnecting<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Custom skins once again work properly in multiplayer (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-48207\">MCPE-48207<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Emotes can no longer be equipped before unlocking them (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-84810\">MCPE-84810<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed&nbsp;notifications&nbsp;not&nbsp;appearing&nbsp;on iOS<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Gameplay<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Breaking a Furnace will now drop the stored experience from smelting (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-71651\">MCPE-71651<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Boats are no longer slowed down by objects with no collision (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-81316\">MCPE-81316<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Legacy chunk upgrades will no longer cause chunks to become 100% air (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-58514\">MCPE-58514<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">New Nether biomes, blocks, and structures no longer generates into worlds with a fixed version (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-66357\">MCPE-66357<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Parity:&nbsp;Fixed chests with loot tables&nbsp;not&nbsp;generating&nbsp;loot until opened or destroyed<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Local split-screen players can once again see the Ender Dragon and Ender Crystal\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-67596\">MCPE-67596<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">The bounding box of the player used for spawning is now the correct&nbsp;size,&nbsp;so we&nbsp;don&#8217;t think a player is in a dangerous spot when they are&nbsp;actually&nbsp;safe<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Mobs<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Mobs max spawn radius is now 44 blocks (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79359\">MCPE-79359<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Zombies can spawn underground again&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-52743\">MCPE-52743<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Dolphins, fish, and squid now spawn in bubble columns again (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-73967\">MCPE-73967<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Baby pigs now despawn properly (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-76373\">MCPE-76373<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Hoglins no longer attack on Peaceful mode when too close (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-71939\">MCPE-71939<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins&nbsp;and Brutes can now spawn with enchanted weapons\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-83536\">MCPE-83536<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins now spawn on Peaceful difficulty<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins no longer naturally spawn on Shroomlights<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglin arms are now behaving more like the players arms and less like zombie arms (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-74089\">MCPE-74089<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins killed with a single blow while admiring Gold Ingots now drop the admired the Gold Ingot <img decoding=\"async\" data-class src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/bedrock-1-16-20-1.png\" title=\":(\" alt=\":(\" border=\"0\"><\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Gold Ingots given to baby Piglins are no longer consumed<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins no longer drop up to a full stack of Gold Ingots upon giving them one by right-clicking and reloading a world while they are admiring it, instead it drops something from its loot table<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins no longer pick up entire stacks of Gold&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-76080\">MCPE-76080<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Piglins no longer spawn with enchanted gear<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Tweaked arm animation for mobs that have their weapons removed (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-83581\">MCPE-83581<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Tamed wolves no longer disappear when returning to overworld through a Nether portal<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Husks now prefer iron armor over chain armor<strong><br \/><\/strong><\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Blocks<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Walls now connect to open trapdoors (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79490\">MCPE-79490<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Walls now connect to glass blocks (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79483\">MCPE-79483<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Pressure plates have been fixed to have no collision again\u202f(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-80276\">MCPE-80276<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Melon and pumpkin stems now break again when the block below them is destroyed (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79577\">MCPE-79577<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Slime blocks pushed by pistons launch players correctly again (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-62419\">MCPE-62419<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed an issue that prevented&nbsp;players&nbsp;from being able to place beehives or bee&nbsp;nests from their inventory after an update&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-62067\">MCPE-62067<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Soul Campfires now emit the correct light level&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-73890\">MCPE-73890<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Hyphae blocks now take as long as stem blocks to destroy&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-72045\">MCPE-72045<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Quartz Block can no longer be created from Chiseled Quartz Block and Pillar Quartz Block in a Furnace<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed recipes when crafting a Barrel from Warped or Crimson Slabs<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Quartz Bricks can no longer be crafted from anything but Quartz Blocks on the Stonecutter<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Target Block&#8217;s zones for particular redstone signal strength are no longer misplaced because of old Arrow geometry<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Setting Soul Sand on fire no longer produces a placeholder Soul Fire block on pre-Nether version locked content<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Items<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Netherite items no longer bounce on lava&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-65372\">MCPE-65372<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Using Bone Meal on flowers or grass blocks no longer consumes the item if nothing can grow (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-73889\">MCPE-73889<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed issues around duplicating items when reloading a world while Piglin is admiring an item<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Audio<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Zoglins now have sounds distinct from pigs&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-73220\">MCPE-73220<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Netherite armor now has a unique sound when equipped&nbsp;<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-69047\">MCPE-69047<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Climbing vines now plays sound&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-69741\">MCPE-69741<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Corrected sound for placing Nether Wart<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Placing or stepping on Warped or Crimson processed materials or planks now make wood sounds&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-69029\">MCPE-69029<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Ambient cave sounds are no longer played in Marketplace content prior to 1.16<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>User Interface<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Wither health bar no longer depletes to zero after half of the health is gone (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79661\">MCPE-79661<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Wither health bar now reappears when returning from another dimension<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">The &#8216;Open&#8217; tooltip is no longer displayed when looking at Piglins&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79376\">MCPE-79376<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Speed of credits roll is no longer dependent on framerate<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Commands<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed an issue with several commands being used while cheats were disabled (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-92557\">MCPE-92557<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Made&nbsp;using the&nbsp;&#8216;\/fill&#8217;&nbsp;command more efficient, improving performance<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Using the &#8216;\/locate&#8217; command to find a Ruined Portal will no longer return placeholder text&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-79323\">MCPE-79323<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">The &#8216;\/clear&#8217; command now correctly removes all blocks with the same block name when no data argument&nbsp;is passed in<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Making command selectors use the current position of an actor rather than the previous position of an actor<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Fixed an issue that could cause&nbsp;Command Blocks&nbsp;to stop working&nbsp;unexpectedly<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\"><strong>Add-Ons<\/strong><\/span>\n<ul>\n<li><span class=\"wysiwyg-font-size-medium\">Updated Piglin geometry and entity files: Fixed issue with scaling carried item for baby humanoid mobs<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Accessing a Beacon no longer spams the content log with warnings&nbsp;(<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-66357\">MCPE-66357<\/a>)<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">The&nbsp;&#8216;rider_can_interact&#8217;&nbsp;field&nbsp;on&nbsp;&#8216;minecraft:rideable&#8217;&nbsp;is&nbsp;now&nbsp;used again<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Behavior&nbsp;animation components will no longer try to reload after a suspend resume and a mob\/player rides something<\/span><\/li>\n<li><span class=\"wysiwyg-font-size-medium\">Drowned geometry&nbsp;is&nbsp;no longer broken in content packs<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Seems like it was only yesterday that 1.16 had released.&nbsp; Regardless, I will be exploring the nether and remembering to not toss my gold at those pesky Brutes if I see them. Piglin Brute Piglin Brutes are stronger versions of Piglins that live in bastion remnants and protect the treasures there Unlike their cowardly and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":116777,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-116776","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116776","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=116776"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116776\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/116777"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=116776"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=116776"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=116776"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}