{"id":116686,"date":"2020-08-13T14:54:00","date_gmt":"2020-08-13T14:54:00","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/08\/13\/bedrock-beta-1-16-100-51\/"},"modified":"2020-08-13T14:54:00","modified_gmt":"2020-08-13T14:54:00","slug":"bedrock-beta-1-16-100-51","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/08\/13\/bedrock-beta-1-16-100-51\/","title":{"rendered":"Bedrock Beta: 1.16.100.51"},"content":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock.<\/p>\n<p><strong><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/bedrock-beta-1-16-100-51.png\" alt width=\"383\" height=\"41\"><\/strong><\/p>\n<p><strong>Stability and Performance<\/strong><\/p>\n<ul>\n<li>The game no longer crashes if a player opens a Shulker Box they&#8217;re standing on after rejoining a multiplayer session (<a id=\"key-val\" class=\"issue-link\" href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-60856\" rel=\"282676\">MCPE-60856)<\/a><\/li>\n<\/ul>\n<p><strong>Vanilla Parity<\/strong><\/p>\n<ul>\n<li>Sea Turtles now play a sound when they lay eggs<\/li>\n<li>Dolphins will now dry out at the same rate as they do in Java Edition; 120 seconds<\/li>\n<li>Undamaged Mending items will no longer prevent damaged Mending items from being repaired (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-80156\">MCPE-80156<\/a>)<\/li>\n<li>Basalt can no longer be destroyed by Ghast fireballs (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-75252\">MCPE-75252<\/a>)&nbsp;<\/li>\n<li>Basalt blocks now take slightly more time to destroy<\/li>\n<li>TNT no longer activates when a Redstone Torch is placed directly on it (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-81258\">MCPE-81258<\/a>)&nbsp;<\/li>\n<li>Experience Orbs now float in water (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-64039\">MCPE-64039<\/a>)&nbsp;<\/li>\n<li>Adjusted Netherite movement in lava (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-65372\">MCPE-65372<\/a>)&nbsp;<\/li>\n<li>Trade discounts from Hero of the Village and Curing Zombie Villagers now match the Java Edition (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-70782\">MCPE-70782<\/a>)&nbsp;<\/li>\n<li>Pistons can no longer be extended above the build height limit or into the void (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-37825\">MCPE-37825<\/a>,&nbsp;<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-51067\">MCPE-51067<\/a>)<\/li>\n<\/ul>\n<p><strong>General<\/strong><\/p>\n<ul>\n<li>Grindstone no longer shows a result unless it changes the item (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-54256\">MCPE-54256<\/a>)&nbsp;<\/li>\n<li>Water from bubble columns now flows as it should (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-36463\">MCPE-36463<\/a>)&nbsp;<\/li>\n<li>Custom named boats and minecarts will now save their name after placing and breaking. Their names will also be shown in the world (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-25845\">MCPE-25845<\/a>)&nbsp;<\/li>\n<li>Smelted items (prior to 1.13) no longer contain incorrect damage values and can be stacked (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-54617\">MCPE-54617<\/a>)&nbsp;<\/li>\n<li>Hostile mobs can now spawn in thunderstorms during the day (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-34409\">MCPE-34409<\/a>)&nbsp;<\/li>\n<li>Shearing a Snow Golem now drops a carved pumpkin (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-66967\">MCPE-66967<\/a>)&nbsp;<\/li>\n<li>Bees now leave their hive\/nest after an allotted time in the End and Nether dimensions (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-58322\">MCPE-58322<\/a>)&nbsp;<\/li>\n<li>Water now flows correctly near edges&nbsp;<\/li>\n<li>Fixed a bug that could cause falling blocks to duplicate near a portal (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-68229\">MCPE-68229<\/a>)&nbsp;<\/li>\n<li>Villagers no longer get locked into the wrong profession (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-62080\">MCPE-62080<\/a>)&nbsp;<\/li>\n<li>Dragon Egg no longer disappears if placed on pedestal and Ender Dragon is respawned (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-78400\">MCPE-78400<\/a>)&nbsp;<\/li>\n<li>Music is no longer interrupted when entering water in ocean biomes (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-76213\">MCPE-76213<\/a>)<\/li>\n<li>Saplings will no longer incorrectly transform into a bee nest when next to a tree and flowers (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-80543\">MCPE-80543<\/a>)&nbsp;<\/li>\n<li>Hoppers with containers above them can no longer collect dropped items (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-80555\">MCPE-80555<\/a>)&nbsp;<\/li>\n<li>Gravity affected blocks no longer break when their supporting block is moved by a piston (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-81106\">MCPE-81106<\/a>)&nbsp;<\/li>\n<li>Podzol no longer generates below the top layer when spawning large spruce trees (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-71995\">MCPE-71995<\/a>)&nbsp;<\/li>\n<li>Fixed an issue that caused rails to not be powered correctly along the x-axis (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-81987\">MCPE-81987<\/a>)&nbsp;<\/li>\n<li>Turtles and Dolphins on land will now successfully move towards water (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-44918\">MCPE-44918<\/a>)&nbsp;<\/li>\n<li>Compass items will now point the correct direction when the player is in a boat (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-56876\">MCPE-56876<\/a>)&nbsp;<\/li>\n<li>Mob&#8217;s inactivity timer is now reset when closer than 32 blocks from the nearest player&nbsp;<\/li>\n<li>Ghasts once again spawn in all light levels (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-85747\">MCPE-85747<\/a>)&nbsp;<\/li>\n<li>Fixed Vex movement along the x and z directions (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-41879\">MCPE-41879<\/a>)&nbsp;<\/li>\n<li>Blaze now switch between melee attack and ranged attack based on the distance from the player (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-45469\">MCPE-45469<\/a>)&nbsp;<\/li>\n<li>Falling blocks now break after falling for extended periods of time (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-73124\">MCPE-73124<\/a>)&nbsp;<\/li>\n<li>Name tags now work correctly again (<a href=\"https:\/\/bugs.mojang.com\/browse\/MCPE-65535\">MCPE-65535<\/a>)<\/li>\n<li>Collecting fish with a bucket now works more consistently&nbsp;&nbsp;<\/li>\n<\/ul>\n<p><strong>User Interface<\/strong><\/p>\n<ul>\n<li>Fixed a visual issue where clicking to edit the text box in the NPC dialog would not show the caret (Education Edition Features)<\/li>\n<\/ul>\n<p><strong>New Achievements Screen<\/strong><\/p>\n<p>We have made some tweaks to the new achievements screen that is available to some beta players (through a gradual roll-out). Please continue to share your feedback on it in&nbsp;<a href=\"https:\/\/aka.ms\/mcAchievementBeta\">this post<\/a>!<\/p>\n<ul>\n<li>Gamepad bumpers can now be used to switch tabs in the achievements screen&nbsp;<\/li>\n<li>Tweaked the default focus on the tabs in the achievements screen&nbsp;<\/li>\n<li>Added extra space between the end of the list and the &#8220;input legend&#8221; at the bottom<\/li>\n<li>The achievement detail screen now shows &#8220;Completed on other platform&#8221; section&nbsp;<\/li>\n<\/ul>\n<p><strong><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/bedrock-beta-1-16-100-51-1.png\" alt width=\"383\" height=\"41\"><\/strong><\/p>\n<ul>\n<li>Fix for ItemDescriptors<\/li>\n<li>Item names of the format &#8220;minecraft:item.someitem&#8221; no longer need the &#8220;item.&#8221; portion and it will be ignored<\/li>\n<li>Added Entity Movement Prediction&nbsp;<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Remember that only those on Xbox One \/ Windows 10 \/ and Android may participate in the Beta builds.&nbsp; You will not be able to join Realms or non-beta players worlds and you will not be able to open worlds opened in the Beta in earlier\/current stable builds of Bedrock. Stability and Performance The game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":116687,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-116686","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116686","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=116686"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116686\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/116687"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=116686"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=116686"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=116686"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}