{"id":116566,"date":"2020-08-11T08:45:00","date_gmt":"2020-08-11T08:45:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/news\/2020\/08\/goldeneye_25_shuts_down_after_cease_and_desist_from_007_ip_holder"},"modified":"2020-08-11T08:45:00","modified_gmt":"2020-08-11T08:45:00","slug":"goldeneye-25-shuts-down-after-cease-and-desist-from-007-ip-holder","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/08\/11\/goldeneye-25-shuts-down-after-cease-and-desist-from-007-ip-holder\/","title":{"rendered":"GoldenEye 25 Shuts Down After Cease And Desist From 007 IP Holder"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/4c1dde0abe24c\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/4c1dde0abe24c\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\"><iframe loading=\"lazy\" class=\"resize\" width=\"900\" height=\"507\" src=\"https:\/\/www.youtube.com\/embed\/R55y17rXdt4?rel=0&amp;hd=1&amp;showinfo=0&amp;modestbranding=0&amp;autohide=1\" type=\"text\/html\" frameborder=\"0\" allowfullscreen>[embedded content]<\/iframe><\/div>\n<\/aside>\n<p><strong>GoldenEye 25<\/strong>, a fan-made effort to resurrect the <a href=\"https:\/\/www.nintendolife.com\/games\/n64\/goldeneye_007\">classic N64 shooter from Rare<\/a>, is to shut down following a cease and desist request from MGM\/Danjaq, the rights holder for the <strong>James Bond<\/strong> media franchise.<\/p>\n<p>The aim with the <a href=\"https:\/\/www.nintendolife.com\/news\/2018\/10\/random_this_unreal_version_of_goldeneye_007_aims_to_recreate_rares_iconic_fps\">Unreal Engine 4 title<\/a> \u2013 which was inspired by the cancelled XBLA HD remake \u2013 was to recreate the legendary FPS in time for its 25th birthday in August 2022. The update would enhance the single-player story missions, add modern visuals and even factor in a few gameplay tweaks.<\/p>\n<figure class=\"picture strip\"><a title=\"EfH7CHbWkAAsgBU\" href=\"https:\/\/images.nintendolife.com\/76baac64ba2ae\/efh7chbwkaasgbu.original.png\"><img decoding=\"async\" class=\"lazy\" src=\"https:\/\/static.nintendolife.com\/blank.gif\" data-original=\"https:\/\/images.nintendolife.com\/76baac64ba2ae\/efh7chbwkaasgbu.original.png\" alt=\"EfH7CHbWkAAsgBU\"><\/a><\/figure>\n<p>Sadly, all of the hard work has come to an end, but the team isn&#8217;t <em>totally<\/em> abandoning the project \u2013 the plan now is to do a game which is inspired by GoldenEye but does not use the Bond IP using the engine and assets created so far.<\/p>\n<p>The working title for the game is <strong>Project Ianus<\/strong>, and you&#8217;ll be able to follow its progress here:<\/p>\n<aside class=\"object object-tweet\">\n<blockquote class=\"twitter-tweet\" align=\"center\"><p><span lang=\"en\" dir=\"ltr\">You can&#8217;t keep a good project down. <a href=\"https:\/\/t.co\/SY7ZN7kfZ7\">pic.twitter.com\/SY7ZN7kfZ7<\/a><\/span>\u2014 Project Ianus (@projectianus) <a href=\"https:\/\/twitter.com\/projectianus\/status\/1292997184858869770?ref_src=twsrc%5Etfw\">August 11, 2020<\/a><\/p><\/blockquote>\n<\/aside>\n<p>It&#8217;s a shame, but as the team says in its statement, it was always likely to happen when dealing with such a lucrative IP. Were you looking forward to playing this? Let us know with a comment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] GoldenEye 25, a fan-made effort to resurrect the classic N64 shooter from Rare, is to shut down following a cease and desist request from MGM\/Danjaq, the rights holder for the James Bond media franchise. The aim with the Unreal Engine 4 title \u2013 which was inspired by the cancelled XBLA HD remake \u2013 [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-116566","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116566","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=116566"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116566\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=116566"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=116566"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=116566"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}