{"id":116561,"date":"2020-08-07T18:16:08","date_gmt":"2020-08-07T18:16:08","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/08\/07\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3\/"},"modified":"2020-08-07T18:16:08","modified_gmt":"2020-08-07T18:16:08","slug":"java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/08\/07\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3\/","title":{"rendered":"Java Edition: Snapshots 20w29a, 20w30a, Pre-Release 1, 2, 3"},"content":{"rendered":"<p>Its been a bit since we&#8217;ve updated you all on what&#8217;s to come with Mojang Studio&#8217;s next update for Java Edition, this is the first part of a three-part news dump to catch up with the latest news.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3.png\" alt width=\"431\" height=\"108\"><\/p>\n<ul>\n<li>Tools are now sorted based on material in the creative inventory<\/li>\n<\/ul>\n<h3>SPAWNPOINT &amp; SETWORLDSPAWN<\/h3>\n<p>Added angle parameter for setting the default facing angle of a respawning player.<br \/>Syntax:&nbsp;<span class=\"bedrock-server\">spawnpoint [targets] [pos] [angle]<\/span><br \/>Syntax:&nbsp;<span class=\"bedrock-server\">setworldspawn [pos] [angle]<\/span><br \/>New parameters:<\/p>\n<ul>\n<li><span class=\"bedrock-server\">angle<\/span>&nbsp;&#8211; Floating point angle in degrees. Supports the relative ~ modifier<\/li>\n<\/ul>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-1.png\" alt width=\"383\" height=\"41\"><\/h2>\n<ul>\n<li><span class=\"bedrock-server\">worldgen\/noise_settings<\/span>&nbsp;can now contain noise configurations<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194464\">MC-194464<\/a>&nbsp;&#8211; \u201clarge_oak_foliage_placer\u201d incorrectly serializes to \u201cblob_foliage_placer\u201d<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194298\">MC-194298<\/a>&nbsp;&#8211; Bone meal can\u2019t create flowers<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194257\">MC-194257<\/a>&nbsp;&#8211; Several instances of \u201csnowy\u201d being spelled as \u201csnovy\u201d in the vanilla_worldgen configuration<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194220\">MC-194220<\/a>&nbsp;&#8211; Totems of Undying give you Fire Resistance II instead of the maximum Fire Resistance I<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194200\">MC-194200<\/a>&nbsp;&#8211; Birch trees are not generated correctly in the Birch Forest and Birch Forest Hills biomes<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194173\">MC-194173<\/a>&nbsp;&#8211; Hitboxes are rendered offset while picking up items or experience on graphics settings Fast and Fancy<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193662\">MC-193662<\/a>&nbsp;&#8211; Player flying in creative slightly above blocks while sneaking and jumping are restrained to that block<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193560\">MC-193560<\/a>&nbsp;&#8211; Enchantment Glint doesn\u2019t render on elytra in specific circumstances<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192021\">MC-192021<\/a>&nbsp;&#8211; Enchantment Glint effect on transparent blocks not properly rendered on Fabulous graphic<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191623\">MC-191623<\/a>&nbsp;&#8211; Ender dragon battle music does not stop after ender dragon has been defeated<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191031\">MC-191031<\/a>&nbsp;&#8211; Players in spectator mode can interact with boats<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190559\">MC-190559<\/a>&nbsp;&#8211; Baby Striders don\u2019t die when it\u2019s raining and they are in lava<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-189788\">MC-189788<\/a>&nbsp;&#8211; Certain mobs in boats sometimes take drowning damage while the boat is moving<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-185019\">MC-185019<\/a>&nbsp;&#8211; Worldgen settings with the empty structures parameter causes all structures to generate extremely frequently<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176836\">MC-176836<\/a>&nbsp;&#8211; Unarmed vindicators raise their arm in offensive way when attacking<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176778\">MC-176778<\/a>&nbsp;&#8211; Camera is reset when a block reappears due to high server latency<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-166718\">MC-166718<\/a>&nbsp;&#8211; Mobs no longer suffocate inside of soul sand, farmland or grass paths<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-158735\">MC-158735<\/a>&nbsp;&#8211; Pillagers without crossbows hold their arm up in an offensive way<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-153230\">MC-153230<\/a>&nbsp;&#8211; Players in spectator mode can stop minecarts<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-2.png\" alt width=\"431\" height=\"108\"><\/p>\n<ul>\n<li>Modified how respawn positions are chosen for beds and respawn anchors<\/li>\n<li>Lanterns can now be waterlogged<\/li>\n<li>Soul Lanterns can now be waterlogged<\/li>\n<li>Tweaked the Bastion Remnant chest loot<\/li>\n<li>Chests in Bastion Remnants are now more likely to be located on top of gilded blackstone<\/li>\n<\/ul>\n<h2>RESPAWN BLOCK POSITIONS<\/h2>\n<ul>\n<li>Respawn anchors will prioritize cardinal directions over corners<\/li>\n<li>Beds will prioritize the side of the bed the player entered from and then spaces circling around the foot of the bed up to the head of the bed<\/li>\n<li>Respawning players will now face the block that they respawned at<\/li>\n<li>Placing players onto dangerous blocks is now avoided when possible<\/li>\n<\/ul>\n<ul>\n<li>The sign edit screen will now initialize from existing sign text (should have no noticeable impact on vanilla)<\/li>\n<li>Tags can now have optional entries<\/li>\n<\/ul>\n<h2>OPTIONAL TAG ENTRIES<\/h2>\n<p>Entries in tags can now be marked as optional. Failure to resolve optional entries does not prevent the whole tag from loading.<\/p>\n<p>Example:<\/p>\n<p><span class=\"bedrock-server\">{<br \/>&nbsp; &#8220;replace&#8221;: false,<br \/>&nbsp; &#8220;values&#8221;: [<br \/>&nbsp;&nbsp;&nbsp; &#8220;#minecraft:beds&#8221;, \/\/ existing syntax<br \/>&nbsp;&nbsp;&nbsp; { &#8220;id&#8221;:&#8221;#missing:tag&#8221;, &#8220;required&#8221;: false }, \/\/ optional sub-tag entry<\/span><\/p>\n<p><span class=\"bedrock-server\">&nbsp;&nbsp;&nbsp; &#8220;minecraft:anvil&#8221;, \/\/ existing syntax<br \/>&nbsp;&nbsp;&nbsp; { &#8220;id&#8221;:&#8221;minecraft:stone_button&#8221;, &#8220;required&#8221;: true }, \/\/ new syntax for required tags<br \/>&nbsp;&nbsp;&nbsp; { &#8220;id&#8221;:&#8221;missing:block&#8221;, &#8220;required&#8221;: false } \/\/ optional single-element entry<br \/>&nbsp; ]<br \/>}<\/span><\/p>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-35765\">MC-35765<\/a>&nbsp;&#8211; Viewing text in Right-to-Left language while in another language renders backward and non-connected<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-57869\">MC-57869<\/a>&nbsp;&#8211; Some item tooltips use \u00a7 for coloring, rendering them incorrect in right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-116857\">MC-116857<\/a>&nbsp;&#8211; Advancement descriptions use unnecessary capitalization on generic resource names<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-148447\">MC-148447<\/a>&nbsp;&#8211; Villagers often get stuck while trying to go through a door at the same time<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-149060\">MC-149060<\/a>&nbsp;&#8211; Villagers \u201cspam\u201d doors by opening and closing them really fast<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-153195\">MC-153195<\/a>&nbsp;&#8211; Mobs can drop items with duplicate enchantments<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181925\">MC-181925<\/a>&nbsp;&#8211; Unarmed vexes raise their arms in an offensive way when attacking<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187344\">MC-187344<\/a>&nbsp;&#8211; Fast graphics tooltip has incorrect \u2018tree-leaves\u2019 spelling<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187379\">MC-187379<\/a>&nbsp;&#8211; Text for pack.incompatible.confirm.new makes no sense<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187380\">MC-187380<\/a>&nbsp;&#8211; Incorrect grammar in en_us translation of pack.dropConfirm<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188389\">MC-188389<\/a>&nbsp;&#8211; Several minor errors in datapackFailure.title<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188390\">MC-188390<\/a>&nbsp;&#8211; Comma splices in four strings<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188392\">MC-188392<\/a>&nbsp;&#8211; Death message for getting shot by a skull is not grammatically correct in all situations<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188621\">MC-188621<\/a>&nbsp;&#8211; Mojang \u201cProduction Manager\u201d credit is indented further than other credits<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188880\">MC-188880<\/a>&nbsp;&#8211; Baby zombified Piglins riding on chickens aren\u2019t positioned properly<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-189918\">MC-189918<\/a>&nbsp;&#8211; Multiplayer warning uses \u201cMojang\u201d instead of \u201cMojang Studios\u201d<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190102\">MC-190102<\/a>&nbsp;&#8211; Some UI strings are not consistently capitalized<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190288\">MC-190288<\/a>&nbsp;&#8211; Fabulous and Fancy graphics tooltips have missing commas<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191441\">MC-191441<\/a>&nbsp;&#8211; Right-to-left text is rendered bottom-up in some cases<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191562\">MC-191562<\/a>&nbsp;&#8211; \u201cCancel\u201d button overlaps \u201cDone\u201d button when uploading a world to Realms, making users unable to upload world<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192296\">MC-192296<\/a>&nbsp;&#8211; Spider Jockey from a spawner minecart crashes with&#8221;java.lang.IllegalStateException: Entity is already tracked&#8221;<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193276\">MC-193276<\/a>&nbsp;&#8211; Player floats slightly above strider while riding it<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193339\">MC-193339<\/a>&nbsp;&#8211; NullPointerException during shutdown when rcon enabled with no password<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194263\">MC-194263<\/a>&nbsp;&#8211; Large End Cities do not generate correctly\/get cut off<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194273\">MC-194273<\/a>&nbsp;&#8211; Save data of new Nether biomes is lost when upgrading a world to 20w28a or above<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194350\">MC-194350<\/a>&nbsp;&#8211; Some feature configurations don\u2019t load in a datapack (java.lang.IllegalArgumentException: value already present: <a href=\"https:\/\/www.minecraftforum.net\/cdn-cgi\/l\/email-protection\" class=\"__cf_email__\" data-cfemail=\"3f5c53577f080859060a5a0e06\">[email&nbsp;protected]<\/a>)<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-195052\">MC-195052<\/a>&nbsp;&#8211; \u201cangle\u201d argument in spawnpoint command doesn\u2019t use \u201cminecraft:rotation\u201d parser<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-195582\">MC-195582<\/a>&nbsp;&#8211; Typing a colon twice or after a slash in chat when specifying a function\/item\/block\/etc. in a command crashes the game<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-3.png\" alt width=\"431\" height=\"108\"><\/p>\n<ul>\n<li>New accessibility settings have been added to help with visual comfort<\/li>\n<\/ul>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-4.png\" alt width=\"383\" height=\"35\"><\/h2>\n<ul>\n<li>Distortion effects such as nausea and the Nether portal overlay can now be reduced<\/li>\n<li>At lower values, the nausea effect is replaced with a green overlay as an alternative visualization<\/li>\n<li>Field of view effects shown after speed modifiers are applied can now be reduced<\/li>\n<\/ul>\n<ul>\n<li>Chains can now be placed in all orientations<\/li>\n<li>Endermen will no longer place their held blocks onto bedrock blocks<\/li>\n<li>Piglins now become angry with players who open or destroy a Chest Minecart<\/li>\n<li>Villagers now lose their job sites when changing dimension<\/li>\n<li>Chat delay has been added to the Chat Settings screen<\/li>\n<\/ul>\n<ul>\n<li>Custom world generation and dimension settings now use the same folder pattern in data packs as other resources (<span class=\"bedrock-server\">namespace\/&lt;type&gt;\/resource.json<\/span>)<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-73884\">MC-73884<\/a>&nbsp;&#8211; Throwable projectiles get destroyed on contact with non-solid blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-125758\">MC-125758<\/a>&nbsp;&#8211; Bubble column does not affect egg, snowball, ender pearl, splash potion, lingering potion, fireball, and shulker bullet<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-158987\">MC-158987<\/a>&nbsp;&#8211; Raid still continues after a villager turns into a witch<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163767\">MC-163767<\/a>&nbsp;&#8211; Villagers get ejected from a minecart when converted to a zombie villager<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-167045\">MC-167045<\/a>&nbsp;&#8211; Banners are rendered too dark in the inventory<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-170900\">MC-170900<\/a>&nbsp;&#8211; New Nether plants can be picked up without shears\/silk touch<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174574\">MC-174574<\/a>&nbsp;&#8211; Soul speed doesn\u2019t work when slabs and blocks of similar height are placed above the soul sand block<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176015\">MC-176015<\/a>&nbsp;&#8211; Strider suffocates when player is saddled on and looking up with Warped Fungus on a Stick<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176034\">MC-176034<\/a>&nbsp;&#8211; You can walk on striders<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177651\">MC-177651<\/a>&nbsp;&#8211; Despite being cold outside of lava, striders don\u2019t try to stay in lava<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-178061\">MC-178061<\/a>&nbsp;&#8211; Chat Delay option doesn\u2019t exist in Chat settings<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182330\">MC-182330<\/a>&nbsp;&#8211; Crossbow-wielding Piglins behave weirdly when they try to pursue invisible players<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-185490\">MC-185490<\/a>&nbsp;&#8211; Separated trader llamas on leads cause TPS hit<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187398\">MC-187398<\/a>&nbsp;&#8211; Smithing table and stonecutter recipes are not unlocked when used<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187904\">MC-187904<\/a>&nbsp;&#8211; Data packs cannot replace settings of vanilla dimensions during world creation<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-189414\">MC-189414<\/a>&nbsp;&#8211; Smithing table doesn\u2019t calculate amount of output items correctly<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-189797\">MC-189797<\/a>&nbsp;&#8211; Hoglins, Zoglins, melee Piglins, and Piglin Brutes do not properly attack invisible entities within normal range<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191168\">MC-191168<\/a>&nbsp;&#8211; Piglins that convert into Zombified Piglins while sitting on a minecart sometimes sink into blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192032\">MC-192032<\/a>&nbsp;&#8211; Villagers don\u2019t always try to claim the closest workstation and are sometimes focused on a non-existent one or one out of their reach<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193213\">MC-193213<\/a>&nbsp;&#8211; Leads are positioned incorrectly on players and wandering traders<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194263\">MC-194263<\/a>&nbsp;&#8211; Large End Cities do not generate correctly \/ get cut off<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194299\">MC-194299<\/a>&nbsp;&#8211; Template pools fail to load via datapack<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194845\">MC-194845<\/a>&nbsp;&#8211; Subspace Bubble advancement cannot be completed with 7 km distance<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-195062\">MC-195062<\/a>&nbsp;&#8211; Raids often will not end in defeat when all villagers are dead if there are job sites in the village<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-195544\">MC-195544<\/a>&nbsp;&#8211; Game crashes after killing a mob that is being ridden by a guardian while it is being ridden by a wither skeleton<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-5.png\" alt width=\"431\" height=\"108\"><\/p>\n<ul>\n<li class=\"has-line-data\" data-line-start=\"8\" data-line-end=\"10\">Crimson and Warped Roots no longer require shears when mined<\/li>\n<\/ul>\n<h2 class=\"code-line\" data-line-start=\"12\" data-line-end=\"13\">EXECUTE COMMAND<\/h2>\n<ul>\n<li class=\"has-line-data\" data-line-start=\"13\" data-line-end=\"15\"><code>execute in<\/code>&nbsp;now respects dimension scaling<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-69876\">MC-69876<\/a>&nbsp;&#8211; Pistons at Y=1 do not push downwards \/ at Y=254 do not push upwards<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-124320\">MC-124320<\/a>&nbsp;&#8211; Endermen can pick up and place snowless snowy grass blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-130558\">MC-130558<\/a>&nbsp;&#8211; Item frames cannot be emptied if gamerule doEntityDrops is set to false<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134084\">MC-134084<\/a>&nbsp;&#8211; If gamerule sendCommandFeedback is disabled, \/msg or \/tell don\u2019t display the message to the sender<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-136553\">MC-136553<\/a>&nbsp;&#8211; Dyes in creative inventory are in reverse order<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-152037\">MC-152037<\/a>&nbsp;&#8211; Powered, activator and detector rails are deleted when pushed\/pulled onto a block they cannot be placed on<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187357\">MC-187357<\/a>&nbsp;&#8211; Strongholds will not generate in floating_islands or caves preset<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-189736\">MC-189736<\/a>&nbsp;&#8211; \u201cdistance\u201d within predicate no longer works<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190552\">MC-190552<\/a>&nbsp;&#8211; Demo mode resets position and inventory upon launch<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190859\">MC-190859<\/a>&nbsp;&#8211; floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192136\">MC-192136<\/a>&nbsp;&#8211; Lava damage works differently than in previous versions<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192236\">MC-192236<\/a>&nbsp;&#8211; Endermen can place blocks on top of item frames on the floor<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192371\">MC-192371<\/a>&nbsp;&#8211; Paintings in the same block space pop off when chunk loads<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192845\">MC-192845<\/a>&nbsp;&#8211; Block Event Lag in 1.16 is excessive<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194217\">MC-194217<\/a>&nbsp;&#8211; Lava sets nether vegetation on fire despite it being fire resistant<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194867\">MC-194867<\/a>&nbsp;&#8211; Minecarts come out the wrong side of a nether portal and lose momentum when coming back to overworld<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-194953\">MC-194953<\/a>&nbsp;&#8211; Custom Biomes are not useable in Predicates<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-195803\">MC-195803<\/a>&nbsp;&#8211; Mob kill statistics are formatted in reverse: \u201cN killed you &lt;mob&gt; times\u201d<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-195851\">MC-195851<\/a>&nbsp;&#8211; \u201cHat\u201d layer on helmets detaches from Piglins\u2019 heads while bartering<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-196245\">MC-196245<\/a>&nbsp;&#8211; Charged creeper does not always drop skull if zombie variants are nearby<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-196441\">MC-196441<\/a>&nbsp;&#8211; Stonecutter\/Smithing Table recipes are not given after crafting a stack of more than one<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-196469\">MC-196469<\/a>&nbsp;&#8211; F1 hides the nausea green tint<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-196473\">MC-196473<\/a>&nbsp;&#8211; Pufferfish gives Nausea II instead of the maximum of Nausea I<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-196653\">MC-196653<\/a>&nbsp;&#8211; Creating multiple datapack dimensions which reference the same dimension_type string causes \u201cunregistered dimension\u201d crash<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-196743\">MC-196743<\/a>&nbsp;&#8211; Custom\/modified biomes don\u2019t work in the overworld<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/08\/java-edition-snapshots-20w29a-20w30a-pre-release-1-2-3-6.png\" alt width=\"431\" height=\"108\"><\/p>\n<ul>\n<li class=\"has-line-data\" data-line-start=\"4\" data-line-end=\"5\"><a>MC-105248<\/a>&nbsp;Wet wolves become nearly black in dark areas<\/li>\n<li class=\"has-line-data\" data-line-start=\"5\" data-line-end=\"6\"><a>MC-107529<\/a>&nbsp;Marker:1 Armor Stands render themself and their equipment dark if inside solid blocks<\/li>\n<li class=\"has-line-data\" data-line-start=\"6\" data-line-end=\"7\"><a>MC-167756<\/a>&nbsp;Wolf is rendered too dark when not directly affected by skylight<\/li>\n<li class=\"has-line-data\" data-line-start=\"7\" data-line-end=\"8\"><a>MC-190103<\/a>&nbsp;Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex &lt; 0: -2368549<\/li>\n<li class=\"has-line-data\" data-line-start=\"8\" data-line-end=\"9\"><a>MC-191388<\/a>&nbsp;\u201cNo key position_predicate in MapLike\u201d console spam<\/li>\n<li class=\"has-line-data\" data-line-start=\"9\" data-line-end=\"10\"><a>MC-197053<\/a>&nbsp;Pressing F3+D clears the pending lines message, but doesn\u2019t clear the pending messages<\/li>\n<li class=\"has-line-data\" data-line-start=\"10\" data-line-end=\"11\"><a>MC-197152<\/a>&nbsp;Ghost Blocks can be generated in some piston setups<\/li>\n<li class=\"has-line-data\" data-line-start=\"11\" data-line-end=\"12\"><a>MC-197218<\/a>&nbsp;Piston arm appears twice during retraction in some mechanisms<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Its been a bit since we&#8217;ve updated you all on what&#8217;s to come with Mojang Studio&#8217;s next update for Java Edition, this is the first part of a three-part news dump to catch up with the latest news. Tools are now sorted based on material in the creative inventory SPAWNPOINT &amp; SETWORLDSPAWN Added angle parameter [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":116562,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-116561","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116561","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=116561"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116561\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/116562"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=116561"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=116561"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=116561"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}