{"id":116220,"date":"2020-08-02T14:00:00","date_gmt":"2020-08-02T14:00:00","guid":{"rendered":"https:\/\/www.nintendolife.com\/news\/2020\/08\/platinum_says_its_still_interested_in_developing_a_wonderful_101_sequel"},"modified":"2020-08-02T14:00:00","modified_gmt":"2020-08-02T14:00:00","slug":"platinum-says-its-still-interested-in-developing-a-wonderful-101-sequel","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/08\/02\/platinum-says-its-still-interested-in-developing-a-wonderful-101-sequel\/","title":{"rendered":"Platinum Says It&#8217;s Still Interested In Developing A Wonderful 101 Sequel"},"content":{"rendered":"<div class=\"media_block\"><a href=\"https:\/\/images.nintendolife.com\/21a634208d607\/large.jpg\"><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/21a634208d607\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"https:\/\/images.nintendolife.com\/21a634208d607\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content]<\/div>\n<\/aside>\n<p>Now the remaster of <strong><a href=\"https:\/\/www.nintendolife.com\/games\/wiiu\/wonderful_101\">The Wonderful 101<\/a><\/strong> has arrived on the Switch and various other platforms, is there any chance of a sequel?<\/p>\n<p>According to PlatinumGames&#8217; producer Atsushi Inaba and director Hideki Kamiya, the company is still open to the idea, but just like any sequel, it would have to be &#8220;bigger and better&#8221; than the original game. Kamiya even admits the mere thought of a follow-up kind of scares him.<\/p>\n<p>Here are the full responses from both when asked about the possibility of a sequel by GameXplain:<\/p>\n<blockquote>\n<p>Atsushi Inaba: There&#8217;s never been a moment that I&#8217;ve thought I don&#8217;t want to make a sequel to this game. If you&#8217;re gonna do a sequel, you&#8217;ve gotta always got to do it bigger and better, and can we? We feel that there&#8217;s a lot of content and a lot of quality in the original. Right now, we just feel it would be nice if the day comes where we could, but it would be a challenge.<\/p>\n<\/blockquote>\n<blockquote>\n<p>Hideki Kamiya: When I&#8217;ve made games in the past I&#8217;ve had the tendency to set the volume of the game, the scope of the game to let&#8217;s say ten, and then as time passes through development suddenly that ten becomes an eleven, becomes a twelve, becomes a thirteen, becomes a fourteen&#8230; I feel that&#8217;s how we went with Wonderful 101, and I feel just like Inaba-san is saying, we&#8217;d have to, you know, go bigger and better for the next round. So when I think of the word sequel, and I think about the size that we ended up with, with the original, it kind of scares me if we could pass that original hurdle we&#8217;ve set for ourselves.<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>Earlier this year, the pair was asked a similar question and said it would be <a href=\"https:\/\/www.nintendolife.com\/news\/2020\/02\/platinumgames_open_to_wonderful_101_sequel_as_long_as_fans_show_their_support\">happy to consider it if fans supported the remaster<\/a>. Would you like to see The Wonderful 101 get a sequel one day? <em>Share your thoughts down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Now the remaster of The Wonderful 101 has arrived on the Switch and various other platforms, is there any chance of a sequel? According to PlatinumGames&#8217; producer Atsushi Inaba and director Hideki Kamiya, the company is still open to the idea, but just like any sequel, it would have to be &#8220;bigger and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-116220","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116220","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=116220"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/116220\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=116220"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=116220"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=116220"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}