{"id":115581,"date":"2020-07-17T18:07:00","date_gmt":"2020-07-17T18:07:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/366548"},"modified":"2020-07-17T18:07:00","modified_gmt":"2020-07-17T18:07:00","slug":"gdc-summers-sponsor-showcase-offers-access-to-industry-heavyweights-like-unity","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/07\/17\/gdc-summers-sponsor-showcase-offers-access-to-industry-heavyweights-like-unity\/","title":{"rendered":"GDC Summer&#8217;s Sponsor Showcase offers access to industry heavyweights like Unity"},"content":{"rendered":"<p>As you finalize your schedule for&nbsp;<a href=\"http:\/\/gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-38-gdcs20\">GDC Summer<\/a> next month, don&#8217;t overlook the opportunities you&#8217;ll have to meet and learn from some of the industry leaders sponsoring the event, all of whom will be accessible&nbsp;for GDC attendees looking to take their career to the next level!<\/p>\n<p>At next month&#8217;s all-digital GDC Summer you can look forward to cutting-edge insights from these sponsors, presented across&nbsp;<a href=\"https:\/\/schedule.gdconf.com\/format\/sponsored-session?_mc=blog_x_gama_le_x_gdcsf_x_x-38-gdcs20\">sponsored sessions<\/a> and the GDC Summer sponsor showcase, which will be available August 5th and 6th.<\/p>\n<p>These sponsored sessions are often remarkable opportunities to quickly improve your skills with industry-leading software and services, as well as get direct access to company experts who can help you achieve your goals.&nbsp;<\/p>\n<p>In &#8220;<a href=\"https:\/\/schedule.gdconf.com\/session\/iterate-faster-with-improved-artist-workflows-in-unity-presented-by-unity-technologies\/876832?_mc=blog_x_gama_le_x_gdcsf_x_x-38-gdcs20\">Iterate Faster With Improved Artist Workflows in Unity (Presented by Unity Technologies)<\/a>&#8220;, for example, experts from Unity will show you&nbsp;how artists and designers working in Unity can enhance their workflows for a faster and more-efficient production pipeline.<\/p>\n<p>You&#8217;ll learn how easy it can be&nbsp;to import art from popular 3D content-creation tools and&nbsp;facilitate real-time art reviews and asset integration. You&#8217;ll also get practical guidance on how to better use Unity for&nbsp;environment creation and grey-boxing, game and cinematic cameras, event sequencing and playback, as well as using visual scripting tools for rapid prototyping. Don&#8217;t miss it!<\/p>\n<p><em><strong>For more details on&nbsp;GDC Summer, scheduled to take place virtually August 4th through the 6th,&nbsp;visit the show&#8217;s <a href=\"http:\/\/gdconf.com?_mc=blog_x_gama_le_x_gdcsf_x_x-38-gdcs20\">official website<\/a>, or subscribe to regular updates via <a href=\"http:\/\/www.facebook.com\/GameDevelopersConference\">Facebook<\/a>, <a href=\"https:\/\/twitter.com\/Official_GDC\">Twitter<\/a>, or <a href=\"http:\/\/feeds.feedburner.com\/GameDevelopersConference\">RSS<\/a>.<\/strong><\/em><\/p>\n<p><em><strong>Gamasutra and GDC are sibling organizations under parent company Informa&nbsp;Tech<\/strong><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As you finalize your schedule for&nbsp;GDC Summer next month, don&#8217;t overlook the opportunities you&#8217;ll have to meet and learn from some of the industry leaders sponsoring the event, all of whom will be accessible&nbsp;for GDC attendees looking to take their career to the next level! At next month&#8217;s all-digital GDC Summer you can look forward [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":115582,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-115581","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/115581","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=115581"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/115581\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/115582"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=115581"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=115581"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=115581"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}