{"id":115399,"date":"2020-07-13T18:37:36","date_gmt":"2020-07-13T18:37:36","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/07\/13\/java-edition-snapshot-20w28a\/"},"modified":"2020-07-13T18:37:36","modified_gmt":"2020-07-13T18:37:36","slug":"java-edition-snapshot-20w28a","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/07\/13\/java-edition-snapshot-20w28a\/","title":{"rendered":"Java Edition: SNAPSHOT 20W28A"},"content":{"rendered":"<p>The latest snapshot brings changes to custom world generation.&nbsp; I can see myself creating fancy unique worlds in the future.&nbsp; What have you guys come up with?<\/p>\n<ul>\n<li>Brewing stands can now be crafted with blackstone<\/li>\n<li>Villagers now emit green particles when joining a village, setting a home bed, or acquiring a job site\/profession<\/li>\n<li>Totems of Undying now give the fire resistance status effect for 40 seconds when activated<\/li>\n<li>Tweaked bartering loot<\/li>\n<\/ul>\n<ul>\n<li>Custom worlds now support custom biomes<\/li>\n<li>Dedicated servers can now rate limit clients<\/li>\n<\/ul>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/07\/java-edition-snapshot-20w28a.png\" alt width=\"383\" height=\"41\"><\/h2>\n<ul>\n<li>There is now experimental support for a&nbsp;worldgen&nbsp;folder in data packs<\/li>\n<li>worldgen\/biome&nbsp;can contain biome definitions<\/li>\n<li>worldgen\/configured_carver&nbsp;can contain definitions for world carver settings<\/li>\n<li>worldgen\/configured_feature&nbsp;can contain definitions for feature placements<\/li>\n<li>worldgen\/configured_structure_feature&nbsp;can contain definitions for structure placements<\/li>\n<li>worldgen\/configured_surface_builder&nbsp;can contain definitions for surfaces<\/li>\n<li>worldgen\/processor_list&nbsp;can contain sets of block processors<\/li>\n<li>worldgen\/template_pool&nbsp;can contain pool definitions for jigsaw structures<\/li>\n<li>Custom biomes can now be used in the single biome\/caves\/floating islands world types (add the data pack containing the biome first)<\/li>\n<li>Custom biomes can now be used in custom dimension generators<\/li>\n<\/ul>\n<h2><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/07\/java-edition-snapshot-20w28a-1.png\" alt width=\"600\" height=\"41\"><\/h2>\n<ul>\n<li>Dedicated servers can now kick clients that consistently send too many packets within a second<\/li>\n<li>Controlled with the&nbsp;rate-limit&nbsp;settings in&nbsp;server.properties<\/li>\n<li>The default rate limit of 0 means \u201cno limit\u201d<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-34661\">MC-34661<\/a>&nbsp;&#8211; Thorns enchantment causes double armor decay<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-65953\">MC-65953<\/a>&nbsp;&#8211; Tags IsBaby and IsVillager can\u2019t be changed from true to false with \/entitydata<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-171363\">MC-171363<\/a>&nbsp;&#8211; Nether forest biomes: Large fungi and small plants only generate on the topmost layer of nylium, leaving all lower layers devoid of flora<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172221\">MC-172221<\/a>&nbsp;&#8211; Hoglins, zoglins, ravagers, iron golems, and polar bears won\u2019t walk down a block if they are partially walking on air<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-173526\">MC-173526<\/a>&nbsp;&#8211; All Minecarts can survive in lava<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174479\">MC-174479<\/a>&nbsp;&#8211; Cannot place sea pickles on soul sand<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174520\">MC-174520<\/a>&nbsp;&#8211; Soul particle texture is incorrect for the first frame<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176753\">MC-176753<\/a>&nbsp;&#8211; Piglins stand around dropped golden items if their \u201cCanPickUpLoot\u201d tag is set to \u201c0b\u201d<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-179369\">MC-179369<\/a>&nbsp;&#8211; Wandering Traders are always invisible in the Nether and the End<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181204\">MC-181204<\/a>&nbsp;&#8211; doDaylightCycle button slightly incorrectly labeled<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181233\">MC-181233<\/a>&nbsp;&#8211; Mobs cannot spawn on wooden trapdoors, but can on iron and nether fungus trapdoors<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182430\">MC-182430<\/a>&nbsp;&#8211; Piglins continuously try and fail to pick up gold ingots if they can\u2019t reach them<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182868\">MC-182868<\/a>&nbsp;&#8211; Rail updates are 4-5x times laggier since 1.14 if the rail is on top of a non-full cube<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-185684\">MC-185684<\/a>&nbsp;&#8211; Enderman can teleport when hit in cases where they previously would not teleport<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-185925\">MC-185925<\/a>&nbsp;&#8211; Casting issue: Mineral vein generation uses 32-bit floats, leading to precision loss and potential crashes<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187112\">MC-187112<\/a>&nbsp;&#8211; Extra space in \u201cKeep Jigsaws\u201d button in jigsaw block<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187126\">MC-187126<\/a>&nbsp;&#8211; Jigsaw block UI is not closed when pressing \u201cGenerate\u201d<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-187129\">MC-187129<\/a>&nbsp;&#8211; Jigsaw blocks do not generate the correct structure until \u201cDone\u201d is pressed and the UI is reopened<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188459\">MC-188459<\/a>&nbsp;&#8211; Potted cactus still missing cullface argument for top<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-188534\">MC-188534<\/a>&nbsp;&#8211; Potted cactus missing bottom face<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-189769\">MC-189769<\/a>&nbsp;&#8211; Fungi grows through fire<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190098\">MC-190098<\/a>&nbsp;&#8211; Structure size and offset still limited to 32 for dedicated servers<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190852\">MC-190852<\/a>&nbsp;&#8211; Advancement announcement message has switched brackets for right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190856\">MC-190856<\/a>&nbsp;&#8211; \u2018\/list uuids\u2019 shows parentheses incorrectly for right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190860\">MC-190860<\/a>&nbsp;&#8211; \u2018\/\u2019 (slash) in chat and command block shows legacy formatting symbol for right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190891\">MC-190891<\/a>&nbsp;&#8211; Certain redstone circuits causing lag<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-190892\">MC-190892<\/a>&nbsp;&#8211; Brackets in potion effects are reversed in right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191501\">MC-191501<\/a>&nbsp;&#8211; Opening a world from earlier 1.14 releases in 1.16 causes villagers to vanish<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191571\">MC-191571<\/a>&nbsp;&#8211; Switched square brackets for right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191579\">MC-191579<\/a>&nbsp;&#8211; Book signing GUI has broken formatting for right-to-left languages<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-191656\">MC-191656<\/a>&nbsp;&#8211; Right-to-left languages don\u2019t perform as expected in creative search menu<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-192306\">MC-192306<\/a>&nbsp;&#8211; Crimson and warped slabs use incorrect colors on maps<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193073\">MC-193073<\/a>&nbsp;&#8211; Game crashes when Piglins or Piglin Brutes convert to Zombified Piglins<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193089\">MC-193089<\/a>&nbsp;&#8211; Mobs do not get damaged anymore if they\u2019re in lava and water at the same time<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-193125\">MC-193125<\/a>&nbsp;&#8211; Cannot use \u201cInventory\u201d key to write in recipe book, it closes GUI instead (Default: \u201cE\u201d)<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The latest snapshot brings changes to custom world generation.&nbsp; I can see myself creating fancy unique worlds in the future.&nbsp; What have you guys come up with? Brewing stands can now be crafted with blackstone Villagers now emit green particles when joining a village, setting a home bed, or acquiring a job site\/profession Totems of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":115400,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-115399","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/115399","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=115399"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/115399\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/115400"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=115399"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=115399"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=115399"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}