{"id":115035,"date":"2020-07-02T19:23:00","date_gmt":"2020-07-02T19:23:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/365855"},"modified":"2020-07-02T19:23:00","modified_gmt":"2020-07-02T19:23:00","slug":"video-balancing-accessibility-with-depth-to-make-vehicles-feel-great","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/07\/02\/video-balancing-accessibility-with-depth-to-make-vehicles-feel-great\/","title":{"rendered":"Video: Balancing accessibility with depth to make vehicles feel great"},"content":{"rendered":"<p>In this 2018 GDC talk&nbsp;Criterion Games&#8217; Matthew Harris explore good principles for video game vehicle design that can apply to everything from racecars and X-Wings.<\/p>\n<p>It was presented as something of a masterclass in video game vehicles, and Harris touched on everything from input choices to camera design as he walked through examples from Criterion&#8217;s work on games like&nbsp;<em>Star Wars Battlefront II<\/em>.<\/p>\n<p>If you&#8217;ve ever enjoyed the feeling of driving a virtual vehicle and want to better understand why, this was a great talk to watch, and now it&#8217;s freely available&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=n_A0RqeGado\">on&nbsp;the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2018 GDC talk&nbsp;Criterion Games&#8217; Matthew Harris explore good principles for video game vehicle design that can apply to everything from racecars and X-Wings. It was presented as something of a masterclass in video game vehicles, and Harris touched on everything from input choices to camera design as he walked through examples from Criterion&#8217;s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":115036,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-115035","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/115035","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=115035"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/115035\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/115036"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=115035"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=115035"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=115035"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}