{"id":114362,"date":"2020-06-19T20:08:00","date_gmt":"2020-06-19T20:08:00","guid":{"rendered":"http:\/\/www.gamasutra.com\/view\/news\/365198"},"modified":"2020-06-19T20:08:00","modified_gmt":"2020-06-19T20:08:00","slug":"dont-miss-creating-the-unique-visuals-of-homeworld-deserts-of-kharak","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/06\/19\/dont-miss-creating-the-unique-visuals-of-homeworld-deserts-of-kharak\/","title":{"rendered":"Don&#8217;t Miss: Creating the unique visuals of Homeworld: Deserts of Kharak"},"content":{"rendered":"<p>In this 2017 GDC session, Blackbird Interactive&#8217;s Yossarian King breaks down the use of 2D simulations and 3D graphical presentations to create the visuals of <em>Homeworld: Deserts of Kharak.<\/em><\/p>\n<p>King goes over how off-the-shelf and custom particle systems, shaders, post-effects, and lighting were combined to achieve uniquely stylized visuals.&nbsp;<\/p>\n<p>It&nbsp;was an insightful talk that&#8217;s definitely still worth watching, so developers&nbsp;shouldn&#8217;t miss the&nbsp;opportunity to do so now that it&#8217;s&nbsp;<a href=\"https:\/\/www.youtube.com\/watch?v=wwLW6CjswxM\">freely available on the official GDC YouTube channel!<\/a><\/p>\n<p>In addition to this presentation, the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/\">GDC Vault<\/a>&nbsp;and its accompanying&nbsp;<a href=\"https:\/\/www.youtube.com\/channel\/UC0JB7TSe49lg56u6qH8y_MQ\/feed\">YouTube channel<\/a>&nbsp;offers numerous other free videos, audio recordings, and slides from many of the recent&nbsp;<a href=\"http:\/\/www.gdconf.com\/\">Game Developers Conference events<\/a>, and the service offers even more members-only content for GDC Vault subscribers.<\/p>\n<p>Those who purchased All Access passes to recent events like GDC or VRDC&nbsp;already have full access to GDC Vault, and interested parties can apply for the individual subscription via&nbsp;<a href=\"http:\/\/www.gdcvault.com\/inquiry\/\">a GDC Vault subscription page<\/a>. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the&nbsp;<a href=\"http:\/\/www.gdcvault.com\/demo\/\">GDC Vault group subscription page<\/a>. Finally, current subscribers with access issues can&nbsp;<a href=\"http:\/\/www.gdcvault.com\/contact_us.php\">contact GDC Vault technical support<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this 2017 GDC session, Blackbird Interactive&#8217;s Yossarian King breaks down the use of 2D simulations and 3D graphical presentations to create the visuals of Homeworld: Deserts of Kharak. King goes over how off-the-shelf and custom particle systems, shaders, post-effects, and lighting were combined to achieve uniquely stylized visuals.&nbsp; It&nbsp;was an insightful talk that&#8217;s definitely [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":114363,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20],"tags":[],"class_list":["post-114362","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/114362","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=114362"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/114362\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/114363"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=114362"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=114362"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=114362"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}