{"id":114079,"date":"2020-06-11T13:53:13","date_gmt":"2020-06-11T13:53:13","guid":{"rendered":"http:\/\/gamefromscratch.com\/post.aspx?id=1d64875e-f0d3-4347-a2e5-4cf5b82cce54"},"modified":"2020-06-11T13:53:13","modified_gmt":"2020-06-11T13:53:13","slug":"dragonruby-game-framework","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/06\/11\/dragonruby-game-framework\/","title":{"rendered":"DragonRuby Game Framework"},"content":{"rendered":"<p><a href=\"https:\/\/dragonruby.itch.io\/dragonruby-gtk\">DragonRuby<\/a> is a game development framework powered by the Ruby programming language.&nbsp; It is lightweight and crossplatform with an easy to learn API.&nbsp; It is regularly $47USD, however it is currently included in the Bundle For Racial Justice currently running <a href=\"https:\/\/itch.io\/b\/520\/bundle-for-racial-justice-and-equality\">on Itch.io<\/a>, along with hundreds of games for just $5.<\/p>\n<p>Key features of DragonRuby include:<\/p>\n<blockquote>\n<ul>\n<li>Dirt simple apis capable of creating complex 2D games. <\/li>\n<li>Fast as hell. Powered by highly optimized C code written by Ryan C. Gordon, the creator of SDL (a library that powers <em>every<\/em> commercial game engine in the world). <\/li>\n<li>Battle tested by Amir Rajan, a critically acclaimed indie game dev. <\/li>\n<li>Tiny. Like really tiny. The entire engine is a few <em>megabytes<\/em>. <\/li>\n<li>Hot loaded, realtime coding, optimized to provide constant feedback to the dev. Productive and an absolute joy to use. <\/li>\n<li>Turn key builds for Windows, MacOS, and Linux with seamless publishing to Itch.io. <\/li>\n<li>Cross platform: PC, Mac, Linux, iOS, Android, Nintendo Switch, XBOX One, and PS4 (mobile and console compilation requires a business entity, NDA verification, and a Professional GTK License, contact us).<\/li>\n<\/ul>\n<\/blockquote>\n<p>You can learn more about DragonRuby in the video below.<\/p>\n<p align=\"center\"><iframe loading=\"lazy\" width=\"853\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/fDa5cxNBTYA\" frameborder=\"0\" allowfullscreen allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\">[embedded content]<\/iframe><\/p>\n<p class=\"under\"> <span class=\"categories\"><a href=\"https:\/\/www.gamefromscratch.com\/category\/GameDev-News.aspx\">GameDev News<\/a> <a href=\"https:\/\/www.gamefromscratch.com\/category\/Programming.aspx\">Programming<\/a><\/span> <span class=\"tags\"><a href=\"https:\/\/www.gamefromscratch.com\/?tag=\/2D\" rel=\"tag\">2D<\/a><\/span> <\/p>\n<hr>\n<p> <!--\n<script type=\"text\/javascript\"><!- - google_ad_client = \"ca-pub-5156240514307514\"; \/* GFS 720 Post above Comments *\/ google_ad_slot = \"5626844176\"; google_ad_width = 728; google_ad_height = 90; \/\/- ->\n<\/script>\n--><\/p>\n","protected":false},"excerpt":{"rendered":"<p>DragonRuby is a game development framework powered by the Ruby programming language.&nbsp; It is lightweight and crossplatform with an easy to learn API.&nbsp; It is regularly $47USD, however it is currently included in the Bundle For Racial Justice currently running on Itch.io, along with hundreds of games for just $5. Key features of DragonRuby include: [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[71,64],"tags":[72,73],"class_list":["post-114079","post","type-post","status-publish","format-standard","hentry","category-game-development","category-programming","tag-gamedev-news","tag-programming"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/114079","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=114079"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/114079\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=114079"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=114079"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=114079"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}