{"id":113900,"date":"2020-06-07T08:00:00","date_gmt":"2020-06-07T08:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/06\/random_is_this_why_we_never_got_dlc_for_super_mario_party_on_switch"},"modified":"2020-06-07T08:00:00","modified_gmt":"2020-06-07T08:00:00","slug":"random-is-this-why-we-never-got-dlc-for-super-mario-party-on-switch","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/06\/07\/random-is-this-why-we-never-got-dlc-for-super-mario-party-on-switch\/","title":{"rendered":"Random: Is This Why We Never Got DLC For Super Mario Party On Switch?"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/738824e563baf\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/738824e563baf\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<figure class=\"picture strip\"><a title=\"Super Mario Party\" href=\"http:\/\/images.nintendolife.com\/738824e563baf\/super-mario-party.original.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/738824e563baf\/super-mario-party.900x.jpg\" alt=\"Super Mario Party\"><\/a><\/figure>\n<p>If you&#8217;re like us, you&#8217;re probably still wondering why <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/super_mario_party\">Super Mario Party<\/a><\/strong> on the Nintendo Switch never got any DLC. Of all the first-party games released, this one would have been the perfect fit for some additional content. Instead, all it received was a <a href=\"http:\/\/www.nintendolife.com\/news\/2019\/03\/super_mario_party_finally_gets_its_first_update_but_its_far_from_exciting\">single patch<\/a>.<\/p>\n<p>Why is that? While we&#8217;ll probably never know for sure, <em>perhaps<\/em> it is because the developer behind it &#8211; NDcube &#8211; was already busy working on 51 other games for the latest Nintendo release, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/nintendo-switch\/clubhouse_games_51_worldwide_classics\">Clubhouse Games: 51 Worldwide Classics<\/a><\/strong>. The developer&#8217;s involvement has at last been confirmed on its <a href=\"https:\/\/www.ndcube.co.jp\/#main\">official website<\/a> and in the credits of the game &#8211; with many of the Super Mario Party staff taking on similar roles for this project.<\/p>\n<p>Take a look below:<\/p>\n<blockquote>\n<p><strong>Director<\/strong><br \/>Atsushi Nakao (Super Mario Party design director)<br \/><strong><br \/>Design director<\/strong><br \/>Takaki Kobayashi (Super Mario Party design director)<br \/>Makoto Eguchi (Super Mario Party game design)<br \/>Yuya Rokuyama (Super Mario Party game design)<br \/>Hiroyuki Seki (Super Mario Party game design)<br \/>Ryo Yokomizo (Super Mario Party game design)<br \/><strong><br \/>Game design<\/strong><br \/>Kunio Asahara (Super Mario Party game design)<br \/>Yukako Kawauchi (Super Mario Party game design)<br \/>Masafumi Ojika (Super Mario Party game design)<br \/>Yasuki Toyosawa (not involved with Super Mario Party)<br \/>Takayuki Ide (not involved with Super Mario Party)<br \/>Akihito Sato (not involved with Super Mario Party)<br \/><strong><br \/>Chief program director<\/strong><br \/>Tadao Shoyama (Super Mario Party program)<br \/><strong><br \/>Program directors<\/strong><br \/>Akira Matsumoto (Super Mario Party program director)<br \/>Atsushi Hamada (Super Mario Party program)<br \/><strong><br \/>Chief art director<\/strong><br \/>Takahiro Karino (Super Mario Party chief art director)<br \/><strong><br \/>Art directors<\/strong><br \/>Hidenobu Sasaki (not involved with Super Mario Party)<br \/>Ryoichi Okayama (Super Mario Party art)<br \/><strong><br \/>Chief sound director<\/strong><br \/>Ichiro Shimakura (Super Mario Party chief sound director)<br \/><strong><br \/>Sound director<\/strong><br \/>Yuhki Mori (Super Mario Party sound director)<br \/><strong><br \/>Music director<\/strong><br \/>Chamy Ishi (Super Mario Party music director)<br \/><strong><br \/>Music<\/strong><br \/>Toshiki Aida (Super Mario Party music)<\/p>\n<\/blockquote>\n<blockquote><\/blockquote>\n<p>Super Mario Party was released in October 2018 and the new Clubhouse game was released this week in June 2020 (that&#8217;s less than two years apart). Although it&#8217;s quite possible the new Clubhouse was in development <em>before<\/em> the release of Super Mario Party, it&#8217;s most likely been the company&#8217;s main focus in 2019 and could be one of many reasons why we never saw any DLC or updates for its existing release. <em>Keep in mind, this is all just a theory.<\/em><\/p>\n<p>NDcube has become a party game specialist over the years, previously releasing <strong><a href=\"http:\/\/www.nintendolife.com\/games\/wiiu\/animal_crossing_amiibo_festival\">Animal Crossing: Amiibo Festival<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/wiiu\/wii_party_u\">Wii Party U<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/wii\/wii_party\">Wii Party<\/a><\/strong>, and of course earlier entries in the Mario Party series. Have you picked up Clubhouse yet? Are you still hoping we one day get Mario Party DLC? <em>Leave a comment below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you&#8217;re like us, you&#8217;re probably still wondering why Super Mario Party on the Nintendo Switch never got any DLC. Of all the first-party games released, this one would have been the perfect fit for some additional content. Instead, all it received was a single patch. Why is that? While we&#8217;ll probably never know for [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-113900","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113900","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=113900"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113900\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=113900"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=113900"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=113900"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}