{"id":113899,"date":"2020-06-07T10:00:00","date_gmt":"2020-06-07T10:00:00","guid":{"rendered":"http:\/\/www.nintendolife.com\/news\/2020\/06\/video_digital_foundry_delivers_its_verdict_on_the_switch_version_of_bioshock_the_collection"},"modified":"2020-06-07T10:00:00","modified_gmt":"2020-06-07T10:00:00","slug":"video-digital-foundry-delivers-its-verdict-on-the-switch-version-of-bioshock-the-collection","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/06\/07\/video-digital-foundry-delivers-its-verdict-on-the-switch-version-of-bioshock-the-collection\/","title":{"rendered":"Video: Digital Foundry Delivers Its Verdict On The Switch Version Of BioShock: The Collection"},"content":{"rendered":"<div class=\"media_block\"><a href=\"http:\/\/images.nintendolife.com\/1465ad2706d0f\/large.jpg\"><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/1465ad2706d0f\/small.jpg\" class=\"media_thumbnail\"><\/a><\/div>\n<div><img decoding=\"async\" src=\"http:\/\/images.nintendolife.com\/1465ad2706d0f\/1280x720.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<aside class=\"object object-youtube\">\n<div class=\"youtube\">[embedded content]<\/div>\n<\/aside>\n<p>Last week, for the first time ever, the BioShock series made its debut on a Nintendo platform. This remastered collection for Switch includes <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/bioshock_remastered\">BioShock<\/a><\/strong>, <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/bioshock_2_remastered\">BioShock 2<\/a><\/strong>, and <strong><a href=\"http:\/\/www.nintendolife.com\/games\/switch-eshop\/bioshock_infinite_the_complete_edition\">BioShock Infinite<\/a><\/strong>.<\/p>\n<p>So, how does it compare to the existing versions on other platforms? Digital Foundry&#8217;s Thomas Morgan recently had a look and found the only real compromise in the Virtuos Switch port is the frame rate &#8211; reducing the game from 60fps to 30fps.<\/p>\n<blockquote>\n<p>Whereas the current-gen consoles get a presentation that targets 60 frames per second, Switch runs at 30fps &#8211; effectively on par with the last-gen versions at their best. In fact, it terms of overall consistency, Switch is significantly better. Performance locks to 30fps almost permanently, only blighted by occasional irregularities in frame-pacing. On top of that, there are big improvements to image quality thanks to running it all at higher resolutions.<\/p>\n<\/blockquote>\n<p>In terms of resolution, the entire collection on Switch targets 1080p docked and 720p in portable mode. A dynamic resolution scaling system has been implemented to keep the experience as smooth as possible, but there are still noticeable drops in pixel counts.<\/p>\n<blockquote>\n<p>Looking at the original BioShock and its sequel, pixel counts can drop to 972p in heavier scenes while docked, while the technically more challenging BioShock Infinite can see a ballpark 810p in more taxing combat scenarios.<\/p>\n<\/blockquote>\n<p>How have you found the performance in BioShock: The Collection so far? <em>Leave a comment down below.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>[embedded content] Last week, for the first time ever, the BioShock series made its debut on a Nintendo platform. This remastered collection for Switch includes BioShock, BioShock 2, and BioShock Infinite. So, how does it compare to the existing versions on other platforms? Digital Foundry&#8217;s Thomas Morgan recently had a look and found the only [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27],"tags":[],"class_list":["post-113899","post","type-post","status-publish","format-standard","hentry","category-nintendo-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113899","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=113899"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113899\/revisions"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=113899"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=113899"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=113899"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}