{"id":113709,"date":"2020-06-02T01:54:41","date_gmt":"2020-06-02T01:54:41","guid":{"rendered":"https:\/\/www.sickgaming.net\/blog\/2020\/06\/02\/java-edition-snapshot-20w22a\/"},"modified":"2020-06-02T01:54:41","modified_gmt":"2020-06-02T01:54:41","slug":"java-edition-snapshot-20w22a","status":"publish","type":"post","link":"https:\/\/sickgaming.net\/blog\/2020\/06\/02\/java-edition-snapshot-20w22a\/","title":{"rendered":"JAVA EDITION: SNAPSHOT 20W22A"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/www.sickgaming.net\/blog\/wp-content\/uploads\/2020\/06\/java-edition-snapshot-20w22a.png\" class=\"ff-og-image-inserted\"><\/div>\n<p>Dancing Piglins, Workstation changes, and fixes oh my!&nbsp; We draw ever closer to the Nether Update and so far I have to say the first thing I want to do is find some dancing piglins!<\/p>\n<p>We&#8217;ve included some experimental changes to graphics rendering in this snapshot, which&nbsp;<b>might<\/b>&nbsp;reveal some issues on a small number of older graphics cards.<\/p>\n<p>If do you find any new graphical bugs then please report them to the&nbsp;<a href=\"https:\/\/bugs.mojang.com\/projects\/MC\/summary\">bug tracker<\/a>&nbsp;with the make and model of your graphics card as well as which operating system you are using.<\/p>\n<ul>\n<li>Piglins now sometimes dance in celebration of a completed hunt<\/li>\n<\/ul>\n<ul>\n<li>Villager workstation logic changes<\/li>\n<li>Bells can be hung from the underside of more blocks<\/li>\n<li>When a villager that was traded with is struck by lightning, the witch it converts to will no longer despawn<\/li>\n<li>Players can no longer mount another entity when the crouch key is held down<\/li>\n<\/ul>\n<h2>VILLAGER WORKSTATION LOGIC<\/h2>\n<ul>\n<li>Villagers no longer try to work at the same workstation<\/li>\n<li>The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation<\/li>\n<li>Villagers now have to walk to and reach the workstation before they can acquire the profession\/work there<\/li>\n<li>Villagers can no longer claim workstations\/professions during raids or night time.<\/li>\n<li>Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation.<\/li>\n<\/ul>\n<ul>\n<li>Added shader support for accessing depth buffer<\/li>\n<li>Renderer now uses per-pixel blending layers for some transparent elements<\/li>\n<li>Slightly changed datapack loading to prevent custom datapacks from crashing<\/li>\n<li>Cached repeated block type lookups and collisions during pathfinding for increased performance<\/li>\n<li>Minor optimizations in collision detection<\/li>\n<li>Top-level&nbsp;element in predicate file can now be array (all contents will be ANDed)<\/li>\n<\/ul>\n<h2>DATAPACK LOADING<\/h2>\n<ul>\n<li>If datapack reload fails, changes will not be applied and the game will continue using previous data<\/li>\n<li>If existing datapacks prevent world from loading, the game will give option to load world in safe mode, which loads only vanilla datapack<\/li>\n<li>Changes to datapack list are stored only after successful reload&nbsp;<\/li>\n<li>Added&nbsp;<span class=\"bedrock-server\">&#8211;safeMode<\/span>&nbsp;option to server to load only with vanilla datapack<\/li>\n<li>Game will now detect critical datapack issues, like missing required tags and prevent world from being loaded<\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-667\">MC-667<\/a>&nbsp;&#8211; Lily pads can be placed intersecting entities<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-4065\">MC-4065<\/a>&nbsp;&#8211; Messages\/commands sent while in a bed won\u2019t be remembered in sent history<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-112131\">MC-112131<\/a>&nbsp;&#8211; Intersecting dungeons: spawner replaced by cobblestone<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-118594\">MC-118594<\/a>&nbsp;&#8211; Removal of Log4J2Plugins.dat causing a slowdown of 3 secs on startup while it has to rescan all classes<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-120805\">MC-120805<\/a>&nbsp;&#8211; Pig rotation is wrong when you see a player riding them with carrot on a stick<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-124812\">MC-124812<\/a>&nbsp;&#8211; Endermen holding a block can despawn<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-125006\">MC-125006<\/a>&nbsp;&#8211; Stronghold and dungeon generate over each other<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-134755\">MC-134755<\/a>&nbsp;&#8211; All short mobs drown just below the surface of water<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-143443\">MC-143443<\/a>&nbsp;&#8211; Redstone dust block states don\u2019t update properly if the wire is broken by a piston<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-148893\">MC-148893<\/a>&nbsp;&#8211; Fox spawners do not render the fox inside of the block<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-150806\">MC-150806<\/a>&nbsp;&#8211; Multiple villagers are attached to the same profession block<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-153787\">MC-153787<\/a>&nbsp;&#8211; Zombie Reinforcements can spawn on glass<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-156161\">MC-156161<\/a>&nbsp;&#8211; Some chest loot is randomized across the same seed, unlike before 1.14<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-156866\">MC-156866<\/a>&nbsp;&#8211; Villagers level from Apprentice to Journeyman with less experience than shown by XP bar<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-157303\">MC-157303<\/a>&nbsp;&#8211; Villagers wake up and seek a new \u201chome\u201d (bed) while living in a 2 high house<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-157436\">MC-157436<\/a>&nbsp;&#8211; Player position is constantly reset when clicking with a sword or a trident onto the ground in creative mode<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-162340\">MC-162340<\/a>&nbsp;&#8211; World border is rendered behind transparent blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-162665\">MC-162665<\/a>&nbsp;&#8211; Food does not drop from a campfire when it is put out with a shovel\/water bottle<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-163910\">MC-163910<\/a>&nbsp;&#8211; Hand animation sometimes plays for a second time with high ping<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-164233\">MC-164233<\/a>&nbsp;&#8211; \u201cSkilled\u201d villagers without job site do not get precedence over unemployed villagers<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-165549\">MC-165549<\/a>&nbsp;&#8211; Arm swing animation is still played when drinking an item<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-166135\">MC-166135<\/a>&nbsp;&#8211; Bees inside a nest\/hive don\u2019t grow up or get their breeding timer reset<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-167039\">MC-167039<\/a>&nbsp;&#8211; Right-clicking on a spawner with the same mob spawn egg as in spawner plays hand animation<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-169891\">MC-169891<\/a>&nbsp;&#8211; Zombie Reinforcements can spawn in regardless if light level is higher than 9 in nether (hard difficulty)<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-171515\">MC-171515<\/a>&nbsp;&#8211; Semi-transparent items don\u2019t render properly in front of semi-transparent blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-171553\">MC-171553<\/a>&nbsp;&#8211; Basalt can generate inside Nether fortresses<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172079\">MC-172079<\/a>&nbsp;&#8211; The \/clear command output doesn\u2019t count items in the inventory crafting grid<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172142\">MC-172142<\/a>&nbsp;&#8211; Items are invisible while being picked up<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172197\">MC-172197<\/a>&nbsp;&#8211; Nylium is not dropping netherrack when it is broken by pickaxe<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172272\">MC-172272<\/a>&nbsp;&#8211; \/clear removes all items from crafting grid regardless of item type<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172479\">MC-172479<\/a>&nbsp;&#8211; Hoglins immediately attack invisible players<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-172980\">MC-172980<\/a>&nbsp;&#8211; Light does not propagate across chunk borders properly<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-173032\">MC-173032<\/a>&nbsp;&#8211; Fossils can overwrite the stronghold end portal<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-173063\">MC-173063<\/a>&nbsp;&#8211; Redstone wire doesn\u2019t update connections going up or down when being placed by commands<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-173197\">MC-173197<\/a>&nbsp;&#8211; Zombified Piglin does not hold its arms upwards like a zombie<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-173404\">MC-173404<\/a>&nbsp;&#8211; Desync when mounting an entity while sneaking<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-173552\">MC-173552<\/a>&nbsp;&#8211; Nether Fossil support islands are sometimes cut off at chunk borders<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174307\">MC-174307<\/a>&nbsp;&#8211; Nether fossil stops basalt pillar<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174325\">MC-174325<\/a>&nbsp;&#8211; Mushrooms or Nether fungi can replace the stem of large nether fungi (trees)<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174692\">MC-174692<\/a>&nbsp;&#8211; Shroomlights, wart blocks and vines can overwrite the stem of large Nether fungi<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-174932\">MC-174932<\/a>&nbsp;&#8211; Right-to-left text appears left-to-right after game start until language is changed<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-175553\">MC-175553<\/a>&nbsp;&#8211; Piglins don\u2019t drop their inventories when converted to zombified piglins<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176020\">MC-176020<\/a>&nbsp;&#8211; If a player is riding a strider, other players can not see the animation of the strider<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176051\">MC-176051<\/a>&nbsp;&#8211; Glowstone in the offhand sets spawn point and charges respawn anchor at the same time<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176147\">MC-176147<\/a>&nbsp;&#8211; Basalt randomly gets cut off<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-176628\">MC-176628<\/a>&nbsp;&#8211; Frost Walker protects player from fire<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177150\">MC-177150<\/a>&nbsp;&#8211; Ticking entity java.lang.IllegalStateException: Tag minecraft:fire used before it was bound<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177265\">MC-177265<\/a>&nbsp;&#8211; Piglin and Zombified Piglin right arm\/leg\/loincloth textures are identical to the left ones<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177626\">MC-177626<\/a>&nbsp;&#8211; Spruce generation is broken<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177870\">MC-177870<\/a>&nbsp;&#8211; Soul campfire doesn\u2019t deal twice the amount of damage as normal campfire<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177888\">MC-177888<\/a>&nbsp;&#8211; Blackstone can\u2019t be used to repair stone tools and weapons using an anvil<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177962\">MC-177962<\/a>&nbsp;&#8211; Giant fungi can replace waterlogged blocks when growing<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-177970\">MC-177970<\/a>&nbsp;&#8211; Player can occasionally be forced into crawling in one block tall spaces<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-178003\">MC-178003<\/a>&nbsp;&#8211; Fossils can generate inside of desert temples<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-178441\">MC-178441<\/a>&nbsp;&#8211; Endermen don\u2019t avoid the wither\u2019s skull projectiles<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-179020\">MC-179020<\/a>&nbsp;&#8211; Jigsaw blocks do not disappear post-gen when structure is spawned using the \u2018Generate\u2019 action from an initial jigsaw<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-179890\">MC-179890<\/a>&nbsp;&#8211; Fire stops ticking forever if gamerule doFireTick is set to false once<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-179909\">MC-179909<\/a>&nbsp;&#8211; 2&#215;2 trees sometimes fail to grow, but if they grow, they always grow on the surface<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-180098\">MC-180098<\/a>&nbsp;&#8211; Farmer villagers\u2019 farming behavior is broken<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-180771\">MC-180771<\/a>&nbsp;&#8211; Observer not updating when tree grows leaves in front of it<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-180877\">MC-180877<\/a>&nbsp;&#8211; Fire does not spread from netherack to other blocks<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181108\">MC-181108<\/a>&nbsp;&#8211; Right-to-left text is displayed left-to-right at all times<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181464\">MC-181464<\/a>&nbsp;&#8211; When a piglin picks up a shield the gear equip sound is infinitely spammed<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181529\">MC-181529<\/a>&nbsp;&#8211; Ctrl + Pick Block no longer copies skull \/ head NBT data properly<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-181555\">MC-181555<\/a>&nbsp;&#8211; When replacing a snow layer with a grass block, podzol or mycelium, the block has the \u201csnowy=true\u201d blockstate<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182666\">MC-182666<\/a>&nbsp;&#8211; Parity issue: Piglins do not have a dancing animation when celebrating their victory<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182888\">MC-182888<\/a>&nbsp;&#8211; Compasses and clocks work like normal in villager trading GUI<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182919\">MC-182919<\/a>&nbsp;&#8211; Horse armour stops rendering if you equip the horse with a saddle by right-clicking<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-182967\">MC-182967<\/a>&nbsp;&#8211; Throwing ender pearl whilst mounted doesn\u2019t teleport you<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-183275\">MC-183275<\/a>&nbsp;&#8211; Basalt pillars end above the lava in Java Edition but inside of the lava in Bedrock Edition<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-183374\">MC-183374<\/a>&nbsp;&#8211; Text on signs stops rendering while still in view<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-183496\">MC-183496<\/a>&nbsp;&#8211; Enchantment glint doesn\u2019t render in boat interior<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-183718\">MC-183718<\/a>&nbsp;&#8211; Stronghold end portal can be overwritten by ocean ruins<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-183808\">MC-183808<\/a>&nbsp;&#8211; \u201cBee Our Guest\u201d advancement does not trigger when harvesting honey from bee nests<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-183860\">MC-183860<\/a>&nbsp;&#8211; Zombie villager converted from villager gets PersistenceRequired depending on whether attacking zombie had it<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184482\">MC-184482<\/a>&nbsp;&#8211; End Gateways don\u2019t generate after defeating the ender dragon<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184609\">MC-184609<\/a>&nbsp;&#8211; Text renders in the wrong order<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184619\">MC-184619<\/a>&nbsp;&#8211; Piglins riding on other entities float<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184629\">MC-184629<\/a>&nbsp;&#8211; Piglins riding on hoglins or other piglins automatically dismount them<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184730\">MC-184730<\/a>&nbsp;&#8211; [Crash] \u201cjava.lang.NullPointerException: mouseClicked event handler\u201d &#8211; Some Superflat presets crash immediately when trying to generate them<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184740\">MC-184740<\/a>&nbsp;&#8211; Structures generated in previous versions are not recognised as valid structures, causing mobs not to spawn<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184778\">MC-184778<\/a>&nbsp;&#8211; Redstone dust can be toggled between cross and dot in adventure mode<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-184936\">MC-184936<\/a>&nbsp;&#8211; Old Minecraft logo in the end poem\/credits<\/li>\n<li><a href=\"https:\/\/bugs.mojang.com\/browse\/MC-185156\">MC-185156<\/a>&nbsp;&#8211; Worldgen settings are not validated and can cause crashes<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Dancing Piglins, Workstation changes, and fixes oh my!&nbsp; We draw ever closer to the Nether Update and so far I have to say the first thing I want to do is find some dancing piglins! We&#8217;ve included some experimental changes to graphics rendering in this snapshot, which&nbsp;might&nbsp;reveal some issues on a small number of older [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":113710,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29],"tags":[],"class_list":["post-113709","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-minecraft-news"],"_links":{"self":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113709","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/comments?post=113709"}],"version-history":[{"count":0,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/posts\/113709\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media\/113710"}],"wp:attachment":[{"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/media?parent=113709"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/categories?post=113709"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sickgaming.net\/blog\/wp-json\/wp\/v2\/tags?post=113709"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}